A three-dimensional analysis of the geometry and curvature of the proximal tibial articular surface of hominoids. - Emily K. Landis; Pushpak Karnick (Three-Dimensional Image Capture and Applications, 2006)

GPGPU: General Purpose Computing on Graphics Hardware. - Pushpak Karnick (VLUDS, 2006)

Creating Interest in Computer Graphics by Teaching Game Development. - Ashish Amresh; Pushpak Karnick (Eurographics (Education Papers), 2007)

A Shape Grammar for Developing Glyph-based Visualizations. - Pushpak Karnick; Stefan Jeschke; David Cline; Anshuman Razdan; E. Wentz; Peter Wonka (Comput. Graph. Forum, 2009)

Route Visualization Using Detail Lenses. - Pushpak Karnick; David Cline; Stefan Jeschke; Anshuman Razdan; Peter Wonka (IEEE Trans. Vis. Comput. Graph., 2010)

Distance-Based Construction Behaviors for Dynamic Grid-Based Worlds. - Charles E. Myers; Pushpak Karnick (AI in the Game Design Process @ AIIDE, 2013)