Benefits of 3D immersion for virtual colonoscopy. - Koosha Mirhosseini; Qi Sun 003; Krishna Chaitanya Gurijala; Bireswar Laha; Arie E. Kaufman (3DVis@IEEE VIS, 2014)

Buyers satisfaction in a virtual fitting room scenario based on realism of avatar. - Qi Sun 003; Seyedkoosha Mirhosseini; Ievgeniia Gutenko; Ji Hwan Park; Charilaos Papadopoulos; Bireswar Laha; Arie E. Kaufman (3DUI, 2015)

Mapping virtual and physical reality. - Qi Sun 003; Li-Yi Wei; Arie E. Kaufman (ACM Trans. Graph., 2016)

Perceptual Studies for Foveated Light Field Displays. - Joohwan Kim; Qi Sun 003; Fu-Chung Huang; Li-Yi Wei; David Luebke; Arie E. Kaufman (CoRR, 2017)

Perceptually-guided foveation for light field displays. - Qi Sun 003; Fu-Chung Huang; Joohwan Kim; Li-Yi Wei; David Luebke; Arie E. Kaufman (ACM Trans. Graph., 2017)

Towards virtual reality infinite walking: dynamic saccadic redirection. - Qi Sun 003; Anjul Patney; Li-Yi Wei; Omer Shapira; Jingwan Lu; Paul Asente; Suwen Zhu; Morgan McGuire; David Luebke; Arie E. Kaufman (ACM Trans. Graph., 2018)

Learning to Reconstruct 3D Manhattan Wireframes From a Single Image. - Yichao Zhou 003; Haozhi Qi; Yuexiang Zhai; Qi Sun 003; Zhili Chen; Li-Yi Wei; Yi Ma 001 (ICCV, 2019)

A transparent display with per-pixel color and opacity control. - T. J. Rhodes; Gavin Miller; Qi Sun 003; Daichi Ito; Li-Yi Wei (SIGGRAPH Emerging Technologies, 2019)

Reducing simulator sickness with perceptual camera control. - Ping Hu 003; Qi Sun 003; Piotr Didyk; Li-Yi Wei; Arie E. Kaufman (ACM Trans. Graph., 2019)

Deep Multi Depth Panoramas for View Synthesis. - Kai-En Lin; Zexiang Xu; Ben Mildenhall; Pratul P. Srinivasan; Yannick Hold-Geoffroy; Stephen DiVerdi; Qi Sun 003; Kalyan Sunkavalli; Ravi Ramamoorthi (ECCV (13), 2020)

DiffTaichi: Differentiable Programming for Physical Simulation. - Yuanming Hu; Luke Anderson 001; Tzu-Mao Li; Qi Sun 003; Nathan Carr 001; Jonathan Ragan-Kelley; Frédo Durand (ICLR, 2020)

Redirected Walking in VR. - Qi Sun 003; Anjul Patney; Frank Steinicke (Real VR, 2020)

State of the Art in Perceptual VR Displays. - Gordon Wetzstein; Anjul Patney; Qi Sun 003 (Real VR, 2020)

Leveraging Human Visual Perception for an Optimized Virtual Reality Experience. - Qi Sun 003 (IEEE Computer Graphics and Applications, 2021)

Foveated Neural Radiance Fields for Real-Time and Egocentric Virtual Reality. - Nianchen Deng; Zhenyi He; Jiannan Ye; Praneeth Chakravarthula; Xubo Yang; Qi Sun 003 (CoRR, 2021)

Tailored Reality: Perception-aware Scene Restructuring for Adaptive VR Navigation. - Zhi-Chao Dong 001; Wenming Wu; Zenghao Xu; Qi Sun 003; Guan-Jie Yuan; Ligang Liu 001; Xiao-Ming Fu 001 (ACM Trans. Graph., 2021)

Gaze-Contingent Retinal Speckle Suppression for Perceptually-Matched Foveated Holographic Displays. - Praneeth Chakravarthula; Zhan Zhang 009; Okan Tarhan Tursun; Piotr Didyk; Qi Sun 003; Henry Fuchs (IEEE Trans. Vis. Comput. Graph., 2021)

Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality. - Jing Qian; Qi Sun 003; Curtis Wigington; Han L. Han; Tong Sun 005; Jennifer Healey; James Tompkin 001; Jeff Huang 002 (CHI, 2022)

Image features influence reaction time: a learned probabilistic perceptual model for saccade latency. - Budmonde Duinkharjav; Praneeth Chakravarthula; Rachel Brown; Anjul Patney; Qi Sun 003 (ACM Trans. Graph., 2022)

Color-Perception-Guided Display Power Reduction for Virtual Reality. - Budmonde Duinkharjav; Kenneth Chen; Abhishek Tyagi; Jiayi He; Yuhao Zhu 001; Qi Sun 003 (ACM Trans. Graph., 2022)

Joint neural phase retrieval and compression for energy- and computation-efficient holography on the edge. - Yujie Wang; Praneeth Chakravarthula; Qi Sun 003; Baoquan Chen (ACM Trans. Graph., 2022)

Force-Aware Interface via Electromyography for Natural VR/AR Interaction. - Yunxiang Zhang; Benjamin Liang; Boyuan Chen 004; Paul M. Torrens; Seyed Farokh Atashzar; Dahua Lin; Qi Sun 003 (ACM Trans. Graph., 2022)

Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming. - Shaoyu Chen; Budmonde Duinkharjav; Xin Sun 014; Li-Yi Wei; Stefano Petrangeli; Jose Echevarria; Cláudio T. Silva; Qi Sun 003 (IEEE Trans. Vis. Comput. Graph., 2022)

FoV-NeRF: Foveated Neural Radiance Fields for Virtual Reality. - Nianchen Deng; Zhenyi He; Jiannan Ye; Budmonde Duinkharjav; Praneeth Chakravarthula; Xubo Yang; Qi Sun 003 (IEEE Trans. Vis. Comput. Graph., 2022)

Imperceptible Color Modulation for Power Saving in VR/AR. - Kenneth Chen; Budmonde Duinkharjav; Nisarg Ujjainkar; Ethan Shahan; Abhishek Tyagi; Jiayi He; Yuhao Zhu 001; Qi Sun 003 (SIGGRAPH Emerging Technologies, 2023)

Toward Optimized VR/AR Ergonomics: Modeling and Predicting User Neck Muscle Contraction. - Yunxiang Zhang; Kenneth Chen; Qi Sun 003 (SIGGRAPH (Conference Paper Track), 2023)

Spatiotemporal-Memory-Guided Machine Perception for Augmented Reality. - Jianzhe Lin; Shaoyu Chen; Bea Steers; Huy T. Vo; Cláudio T. Silva; Qi Sun 003 (VR Workshops, 2023)

AutoColor: Learned Light Power Control for Multi-Color Holograms. - Yicheng Zhan; Koray Kavakli; Hakan Urey; Qi Sun 003; Kaan Aksit (CoRR, 2023)

ARGUS: Visualization of AI-Assisted Task Guidance in AR. - Sonia Castelo; João Rulff; Erin McGowan; Bea Steers; Guande Wu; Shaoyu Chen; Irán R. Román; Roque Lopez; Ethan Brewer; Chen Zhao; Jing Qian; Kyunghyun Cho; et al. (CoRR, 2023)

The Shortest Route is Not Always the Fastest: Probability-Modeled Stereoscopic Eye Movement Completion Time in VR. - Budmonde Duinkharjav; Benjamin Liang; Anjul Patney; Rachel Brown; Qi Sun 003 (ACM Trans. Graph., 2023)

Exploiting Human Color Discrimination for Memory- and Energy-Efficient Image Encoding in Virtual Reality. - Nisarg Ujjainkar; Ethan Shahan; Kenneth Chen; Budmonde Duinkharjav; Qi Sun 003; Yuhao Zhu 001 (ASPLOS (1), 2024)

Low Latency Point Cloud Rendering with Learned Splatting. - Yueyu Hu; Ran Gong; Qi Sun 003; Yao Wang 001 (CVPR Workshops, 2024)

Toward User-Aware Interactive Virtual Agents: Generative Multi-Modal Agent Behaviors in VR. - Bhasura S. Gunawardhana; Yunxiang Zhang; Qi Sun 003; Zhigang Deng 001 (ISMAR, 2024)

May the Force Be with You: Dexterous Finger Force-Aware VR Interface. - Fengze Zhang; Yunxiang Zhang; Xi Peng; Sky Achitoff; Paul M. Torrens; Qi Sun 003 (ISMAR, 2024)

Accelerating Saccadic Response through Spatial and Temporal Cross-Modal Misalignments. - Daniel Jiménez Navarro; Xi Peng; Yunxiang Zhang; Karol Myszkowski; Hans-Peter Seidel; Qi Sun 003; Ana Serrano (SIGGRAPH (Conference Paper Track), 2024)

Mixed Reality Interface for Whole-Body Balancing and Manipulation of Humanoid Robot. - Hyunjong Song; Gabriel Bronfman; Yunxiang Zhang; Qi Sun 003; Joo H. Kim (UR, 2024)

Configurable Learned Holography. - Yicheng Zhan; Liang Shi 003; Wojciech Matusik; Qi Sun 003; Kaan Aksit (CoRR, 2024)

Toward Ubiquitous 3D Object Digitization: A Wearable Computing Framework for Non-Invasive Physical Property Acquisition. - Yunxiang Zhang; Xin Sun 014; Dengfeng Li 004; Xinge Yu; Qi Sun 003 (CoRR, 2024)

Image-GS: Content-Adaptive Image Representation via 2D Gaussians. - Yunxiang Zhang; Alexandr Kuznetsov; Akshay Jindal; Kenneth Chen; Anton Sochenov; Anton Kaplanyan; Qi Sun 003 (CoRR, 2024)

HuBar: A Visual Analytics Tool to Explore Human Behaviour based on fNIRS in AR guidance systems. - Sonia Castelo; João Rulff; Parikshit Solunke; Erin McGowan; Guande Wu; Irán R. Román; Roque Lopez; Bea Steers; Qi Sun 003; Juan Pablo Bello; Bradley Feest; Michael Middleton; et al. (CoRR, 2024)

: Visualization of AI-Assisted Task Guidance in AR. - Sonia Castelo; João Rulff; Erin McGowan; Bea Steers; Guande Wu; Shaoyu Chen; Irán R. Román; Roque Lopez; Ethan Brewer; Chen Zhao; Jing Qian; Kyunghyun Cho; et al. (IEEE Trans. Vis. Comput. Graph., 2024)

Modeling the Impact of Head-Body Rotations on Audio-Visual Spatial Perception for Virtual Reality Applications. - Edurne Bernal-Berdun; Mateo Vallejo; Qi Sun 003; Ana Serrano; Diego Gutierrez (IEEE Trans. Vis. Comput. Graph., 2024)

PEA-PODs: Perceptual Evaluation of Algorithms for Power Optimization in XR Displays. - Kenneth Chen; Thomas Wan; Nathan Matsuda; Ajit Ninan; Alexandre Chapiro; Qi Sun 003 (ACM Trans. Graph., 2024)

GazeFusion: Saliency-Guided Image Generation. - Yunxiang Zhang; Nan Wu; Connor Z. Lin; Gordon Wetzstein; Qi Sun 003 (ACM Trans. Appl. Percept., 2024)

Measuring and Predicting Multisensory Reaction Latency: A Probabilistic Model for Visual-Auditory Integration. - Xi Peng; Yunxiang Zhang; Daniel Jiménez Navarro; Ana Serrano; Karol Myszkowski; Qi Sun 003 (IEEE Trans. Vis. Comput. Graph., 2024)

Evaluating Visual Perception of Object Motion in Dynamic Environments. - Budmonde Duinkharjav; Jenna Jiayi Kang; Gavin Stuart Peter Miller; Chang Xiao; Qi Sun 003 (ACM Trans. Graph., 2024)

Process Only Where You Look: Hardware and Algorithm Co-optimization for Efficient Gaze-Tracked Foveated Rendering in Virtual Reality. - Haiyu Wang; Wenxuan Liu; Kenneth Chen; Qi Sun 003; Sai Qian Zhang (ISCA, 2025)

An Overview of the 1st International Workshop on Spatial Memory in XR: The Future of Memory Capture and Replay Through XR and AI (XRMemory). - Dooyoung Kim; Kangsoo Kim; Cláudio T. Silva; Qi Sun 003; Dishita Turakhia; Zhu Wang 013; Keru Wang; Ken Perlin; Steven Feiner; Woontack Woo (VR Workshops, 2025)

Perceptually-Guided Acoustic "Foveation". - Xi Peng; Kenneth Chen; Iran Roman; Juan Pablo Bello; Qi Sun 003; Praneeth Chakravarthula (VR, 2025)

HuBar: A Visual Analytics Tool to Explore Human Behavior Based on fNIRS in AR Guidance Systems. - Sonia Castelo; João Rulff; Parikshit Solunke; Erin McGowan; Guande Wu; Irán R. Román; Roque Lopez; Bea Steers; Qi Sun 003; Juan Pablo Bello; Bradley Feest; Michael Middleton; et al. (IEEE Trans. Vis. Comput. Graph., 2025)

FovealNet: Advancing AI-Driven Gaze Tracking Solutions for Efficient Foveated Rendering in Virtual Reality. - Wenxuan Liu; Budmonde Duinkharjav; Qi Sun 003; Sai Qian Zhang (IEEE Trans. Vis. Comput. Graph., 2025)