Parallel Simulation Based on GPU-Acceleration. - Jun Du; Qiang Liang; Yongchun Xia (AsiaSim (2), 2012)

Scene Simulation for a New Type of Armored Equipment Simulator. - Guanghui Li; Qiang Liang; Wei Shao; Xu-dong Fan (IGTA, 2014)

Study on MMO in Visual Simulation Application. - Qiang Liang; Rui Fan; Renjie Xu; Jun Du (IGTA, 2014)

Study on the Key Technique of the Hill Shading Virtual Roaming System Based on XNA. - Hesong Lu; Zaijiang Tang; Qiang Liang; Wei Shao (IGTA, 2014)

The Design and Implementation of Military Plotting System Based on Speech Recognition Technology. - Wei Shao; Guanghui Li; Xiying Huang; Qiang Liang; Hesong Lu (IGTA, 2014)

Decision Mechanisms for Interactive Character Animations in Virtual Environment. - Jun Du; Qiang Liang (IGTA, 2015)

Comparisons of Differential Filtering and Homography Transformation in Modal Parameter Identification from UAV Measurement. - Jiqiao Zhang; Zhihua Wu; Gongfa Chen; Qiang Liang (Sensors, 2021)

Federated Reinforcement Learning-Based Radio Resource Scheduling for Short Video Applications. - Qiang Liang; Hui Zhao 001; Lu Hou 001 (BMSB, 2022)

Models and Algorithms for Optimizing Thresholds in Fuzzy Representation-Based Three-Way Decision. - Jiubing Liu; Shutian Huang; Tianrui Li 001; Qiang Liang; Huaxiong Li; Zhifeng Hao (IEEE Trans. Fuzzy Syst., 2024)