Real-time controllable motion transition for characters. - Xiangjun Tang; He Wang 002; Bo Hu; Xu Gong; Ruifan Yi; Qilong Kou; Xiaogang Jin 001 (ACM Trans. Graph., 2022)

The Chemical Engine Algorithm and Realization Based on Unreal Engine-4. - Xu Lu; Shuo Xiong; Tao Wu; Ke Zhang; Yue Zhang; Yachang Wang; Qilong Kou (CGI, 2023)

RSMT: Real-time Stylized Motion Transition for Characters. - Xiangjun Tang; Linjun Wu; He Wang 002; Bo Hu; Xu Gong; Yuchen Liao; Songnan Li; Qilong Kou; Xiaogang Jin 001 (SIGGRAPH (Conference Paper Track), 2023)

Texture Atlas Compression Based on Repeated Content Removal. - Yuzhe Luo; Xiaogang Jin 001; Zherong Pan; Kui Wu 003; Qilong Kou; Xiajun Yang; Xifeng Gao (SIGGRAPH Asia, 2023)

A Locality-based Neural Solver for Optical Motion Capture. - Xiaoyu Pan; Bowen Zheng; Xinwei Jiang; Guanglong Xu; Xianli Gu; Jingxiang Li; Qilong Kou; He Wang 002; Tianjia Shao; Kun Zhou 001; Xiaogang Jin 001 (SIGGRAPH Asia, 2023)

Faster Ray Tracing through Hierarchy Cut Code. - Weilai Xiang; Fengqi Liu; Dan Li 012; Zhaonan Tan; Pengzhan Xu; Meizhi Liu; Qilong Kou (CoRR, 2023)

Generate Coherent Rays Directly. - Fengqi Liu; Zaonan Tan; Weilai Xiang; Chenhao Lu; Dan Li 012; Xu Gong; Yulong Shi; Songnan Shi; Qilong Kou; Bo Hu (CoRR, 2023)

Character hit reaction animations using physics and inverse kinematics. - Pengfei Liu; Yang Zhou; Xilei Wei; Qizhong Su; Weipeng Song; Qilong Kou; Xiaogang Jin 001 (Comput. Animat. Virtual Worlds, 2023)

D-Cloth: Skinning-based Cloth Dynamic Prediction with a Three-stage Network. - Yudi Li; Min Tang 001; X. R. Chen; Yun Yang 001; Ruofeng Tong 001; Bailin An; Shuangcai Yang; Yao Li; Qilong Kou (Comput. Graph. Forum, 2023)

RoMo: A Robust Solver for Full-body Unlabeled Optical Motion Capture. - Xiaoyu Pan; Bowen Zheng; Xinwei Jiang; Zijiao Zeng; Qilong Kou; He Wang 002; Xiaogang Jin 001 (SIGGRAPH Asia, 2024)

Decoupling Contact for Fine-Grained Motion Style Transfer. - Xiangjun Tang; Linjun Wu; He Wang 002; Yiqian Wu; Bo Hu; Songnan Li; Xu Gong; Yuchen Liao; Qilong Kou; Xiaogang Jin 001 (SIGGRAPH Asia, 2024)

Generated realistic noise and rotation-equivariant models for data-driven mesh denoising. - Sipeng Yang; Wenhui Ren; Xiwen Zeng; Qingchuan Zhu; Hongbo Fu 001; Kaijun Fan; Lei Yang 048; Jingping Yu; Qilong Kou; Xiaogang Jin 001 (Comput. Aided Geom. Des., 2024)

CTSN: Predicting cloth deformation for skeleton-based characters with a two-stream skinning network. - Yudi Li; Min Tang 001; Yun Yang 001; Ruofeng Tong 001; Shuangcai Yang; Yao Li; Bailin An; Qilong Kou (Comput. Vis. Media, 2024)

DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models. - Yuqing Zhang 005; Yuan Liu 025; Zhiyu Xie 004; Lei Yang 048; Zhongyuan Liu; Mengzhou Yang; Runze Zhang; Qilong Kou; Cheng Lin 001; Wenping Wang 001; Xiaogang Jin 001 (ACM Trans. Graph., 2024)

Faster Ray Tracing through Hierarchy Cut Code. - Weilai Xiang; Fengqi Liu; Zaonan Tan; Dan Li 012; Pengzhan Xu; Meizhi Liu; Qilong Kou (Comput. Graph. Forum, 2024)