Human action recognition using Adaptive Hierarchical Depth Motion Maps and Gabor filter. - Hong Liu 008; Qinqin He; Mengyuan Liu (ICASSP, 2017)

Fusing shape and motion matrices for view invariant action recognition using 3D skeletons. - Mengyuan Liu; Qinqin He; Hong Liu 008 (ICIP, 2017)

Combining Adaptive Hierarchical Depth Motion Maps With Skeletal Joints for Human Action Recognition. - Runwei Ding; Qinqin He; Hong Liu 008; Mengyuan Liu (IEEE Access, 2019)