A system for exploring large virtual environments that combines scaled translational gain and interventions. - Xianshi Xie; Qiufeng Lin; Haojie Wu; Gayathri Narasimham; Timothy P. McNamara; John J. Rieser; Bobby Bodenheimer (APGV, 2010)

Egocentric distance perception in real and HMD-based virtual environments: the effect of limited scanning method. - Qiufeng Lin; Xianshi Xie; Aysu Erdemir; Gayathri Narasimham; Timothy P. McNamara; John J. Rieser; Bobby Bodenheimer (APGV, 2011)

Egocentric distance perception in HMD-based virtual environments. - Qiufeng Lin; Xianshi Xie; Aysu Erdemir; Gayathri Narasimham; Timothy P. McNamara; John J. Rieser; Bobby Bodenheimer (APGV, 2011)

Perceiving alterations in trajectories while throwing in a virtual environment. - Erin A. McManus; Qiufeng Lin; Aysu Erdemir; Stephen W. Bailey; John J. Rieser; Bobby Bodenheimer (APGV, 2011)

Stepping over and ducking under: the influence of an avatar on locomotion in an HMD-based immersive virtual environment. - Qiufeng Lin; John J. Rieser; Bobby Bodenheimer (SAP, 2012)

Immersion with robots in large virtual environments. - Xianshi Xie; Qiufeng Lin; Haojie Wu; Julie A. Adams; Bobby Bodenheimer (HRI, 2012)

Stepping off a ledge in an HMD-based immersive virtual environment. - Qiufeng Lin; John J. Rieser; Bobby Bodenheimer (SAP, 2013)

Affordance Judgments in HMD-Based Virtual Environments: Stepping over a Pole and Stepping off a Ledge. - Qiufeng Lin; John J. Rieser; Bobby Bodenheimer (ACM Trans. Appl. Percept., 2015)