Augmented letters: mnemonic gesture-based shortcuts. - Quentin Roy; Sylvain Malacria; Yves Guiard; Eric Lecolinet; James Eagan (CHI, 2013)

Glass+Skin: An Empirical Evaluation of the Added Value of Finger Identification to Basic Single-Touch Interaction on Touch Screens. - Quentin Roy; Yves Guiard; Gilles Bailly; Eric Lecolinet; Olivier Rioul (INTERACT (4), 2015)

Follow-My-Lead: Intuitive Indoor Path Creation and Navigation Using Interactive Videos. - Quentin Roy; Simon T. Perrault; Shengdong Zhao 001; Richard C. Davis; Anuroop Pattena Vaniyar; Velko Vechev; Youngki Lee 001; Archan Misra (CHI, 2017)

Effect of temporality, physical activity and cognitive load on spatiotemporal vibrotactile pattern recognition. - Qin Chen; Simon T. Perrault; Quentin Roy; Lonce Wyse (AVI, 2018)

Movespace: on-body athletic interaction for running and cycling. - Velko Vechev; Alexandru Dancu; Simon T. Perrault; Quentin Roy; Morten Fjeld; Shengdong Zhao 001 (AVI, 2018)

Smartwatch-based Early Gesture Detection 8 Trajectory Tracking for Interactive Gesture-Driven Applications. - Tran Huy Vu; Archan Misra; Quentin Roy; Kenny Tsu Wei Choo; Youngki Lee 001 (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018)

Automation Accuracy Is Good, but High Controllability May Be Better. - Quentin Roy; Futian Zhang; Daniel Vogel 001 (CHI, 2019)

A Comparative Study of Pointing Techniques for Eyewear Using a Simulated Pedestrian Environment. - Quentin Roy; Camellia Zakaria; Simon T. Perrault; Mathieu Nancel; Wonjung Kim; Archan Misra; Andy Cockburn (INTERACT (3), 2019)

Expanding Side Touch Input on Mobile Phones: Finger Reachability and Two-Dimensional Taps and Flicks using the Index and Thumb. - Yen-Ting Yeh 001; Quentin Roy; Antony Albert Raj Irudayaraj; Daniel Vogel 001 (Proc. ACM Hum. Comput. Interact., 2020)

Typing Efficiency and Suggestion Accuracy Influence the Benefits and Adoption of Word Suggestions. - Quentin Roy; Sébastien Berlioux; Géry Casiez; Daniel Vogel 001 (CHI, 2021)

Users, Tasks, and Conversational Agents: A Personality Study. - Quentin Roy; Moojan Ghafurian; Wei Li 002; Jesse Hoey (HAI, 2021)

Understanding User Strategies When Touching Arbitrary Shaped Objects. - Quentin Roy; Simon Tangi Perrault; Katherine Fennedy; Thomas Pietrzak; Anne Roudaut (MobileHCI, 2021)

OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality. - Katherine Fennedy; Jeremy Hartmann; Quentin Roy; Simon Tangi Perrault; Daniel Vogel 001 (IEEE Trans. Vis. Comput. Graph., 2021)

Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors. - Margaret Jean Foley; Quentin Roy; Da-Yuan Huang; Wei Li 002; Daniel Vogel 001 (CHI, 2022)

An Evaluation of Spatial Anchoring to position AR Guidance in Arthroscopic Surgery. - Chaymae Acherki; Laurence Nigay; Quentin Roy; Thibault Salque (CHI, 2025)