Ellipsoid Packing Structures on Freeform Surfaces. - Qun-Ce Xu; Bailin Deng; Yong-Liang Yang 002 (Comput. Graph. Forum, 2018)

Anisotropic Surface Remeshing without Obtuse Angles. - Qun-Ce Xu; Dong-Ming Yan 001; Wenbin Li 002; Yong-Liang Yang 002 (Comput. Graph. Forum, 2019)

Rank3DGAN: Semantic Mesh Generation Using Relative Attributes. - Yassir Saquil; Qun-Ce Xu; Yong-Liang Yang 002; Peter Hall 001 (AAAI, 2020)

Feature-aware methods for mesh and point cloud processing - Qun-Ce Xu (2021)

A survey of deep learning-based 3D shape generation. - Qun-Ce Xu; Tai-Jiang Mu; Yong-Liang Yang 002 (Comput. Vis. Media, 2023)

EVSplitting: An Efficient and Visually Consistent Splitting Algorithm for 3D Gaussian Splatting. - Qi-Yuan Feng; Geng-Chen Cao; Hao-Xiang Chen 004; Qun-Ce Xu; Tai-Jiang Mu; Ralph R. Martin; Shi-Min Hu 001 (SIGGRAPH Asia, 2024)

FragmentDiff: A Diffusion Model for Fractured Object Assembly. - Qun-Ce Xu; Hao-Xiang Chen 004; Jiacheng Hua; Xiaohua Zhan; Yong-Liang Yang 002; Tai-Jiang Mu (SIGGRAPH Asia, 2024)

Point cloud denoising using a generalized error metric. - Qun-Ce Xu; Yong-Liang Yang 002; Bailin Deng (Graph. Model., 2024)

High-Accuracy Fractured Object Reassembly Under Arbitrary Poses. - Qun-Ce Xu; Yan-Pei Cao; Weihao Cheng 002; Tai-Jiang Mu; Ying Shan; Yong-Liang Yang 002; Shi-Min Hu 001 (CVM (2), 2025)

RS-SpecSDF: Reflection-supervised surface reconstruction and material estimation for specular indoor scenes. - Dong-Yu Chen; Hao-Xiang Chen 004; Qun-Ce Xu; Tai-Jiang Mu (Graph. Model., 2025)

TerraCraft: City-scale generative procedural modeling with natural languages. - Zichen Xi; Zhihao Yao 004; Jiahui Huang; Zi-Qi Lu; Hongyu Yan; Tai-Jiang Mu; Zhigang Wang; Qun-Ce Xu (Graph. Model., 2025)

SLS4D: Sparse Latent Space for 4D Novel View Synthesis. - Qi-Yuan Feng; Haoxiang Chen 004; Qun-Ce Xu; Tai-Jiang Mu (IEEE Trans. Vis. Comput. Graph., 2025)