Real-time rendering of colour-shift effect of metallic materials. - R. P. C. Janaka Rajapakse; Kazunori Miyata; Ashu Marasinghe; Yoshimasa Tokuyama (Int. J. Biom., 2010)

A study on gender-kansei of three-dimensional geometric shapes. - R. P. C. Janaka Rajapakse; Harinda Jayasinghe; Kazunori Miyata; Ashu Marasinghe; Yoshimasa Tokuyama (Int. J. Biom., 2012)

Kansei Impression and Automated Color Image Arrangement Methods (incl. erratum). - Yusuke Kawakami; Tetsuo Hattori; Yoshiro Imai; Haruna Matsushita; Hiromichi Kawano; R. P. C. Janaka Rajapakse (J. Robotics Netw. Artif. Life, 2014)

Automated color image arrangement method for multiple-peak image. - Yusuke Kawakami; Tetsuo Hattori; Yoshiro Imai; Yo Horikawa; Haruna Matsushita; R. P. C. Janaka Rajapakse (CSCESM, 2015)

Automated Processing of Multiple-Brightness Peak Histogram Image Using Curvature and Variance Estimation. - Yusuke Kawakami; Tetsuo Hattori; Yoshiro Imai; Yo Horikawa; Kazuaki Ando; R. P. C. Janaka Rajapakse (J. Robotics Netw. Artif. Life, 2016)

Simulating the Activity of Archaeological Excavation in the Immersive Virtual Reality. - Yi-Ping Hung; Tsui-Mei Huang; Kuang-Ti Li; R. P. C. Janaka Rajapakse; Yang-Sheng Chen; Ping-Hsuan Han; Iou-Shiuan Liu; Hao-Cheng Wang; Da-Chung Yi (DigitalHERITAGE/VSMM, 2018)

Regression Analysis Based Variance Estimation of Gaussian Distribution for Histogram Matching. - Yusuke Kawakami; Tetsuo Hattori; Yoshiro Imai; Kazuaki Ando; Yo Horikawa; R. P. C. Janaka Rajapakse (J. Robotics Netw. Artif. Life, 2018)

A Kinect-Based Augmented Reality Game for Lower Limb Exercise. - Yoshimasa Tokuyama; R. P. C. Janaka Rajapakse; Sachiyo Yamabe; Kouichi Konno; Yi-Ping Hung (CW, 2019)

HaptDoll: an interactive device for tactile sensation with virtual companion doll. - Jen-Tun Lee; R. P. C. Janaka Rajapakse; Yi-Ping Hung; Yen-Chieh Mao; Yoshimasa Tokuyama (ICIGP, 2019)

Implementations of the Gesture-based Immersive Interaction and ML-driven Sound Generation for Haptic Companion Doll. - Lee Jen Tun; R. P. C. Janaka Rajapakse; Yi-Ping Hung; Kazunori Miyata (AIVR, 2020)

Development of EEG Data-driven Generative Art Application for Real-time and Dynamic Interaction. - Chien-Tung Lin; R. P. C. Janaka Rajapakse; Yoshimasa Tokuyama (J. Robotics Netw. Artif. Life, 2021)

EEG-based Evaluation on Intuitive Gesture Interaction in Virtual Environment. - Jen-Tun Lee; R. P. C. Janaka Rajapakse; Kazunori Miyata (CW, 2022)

HaptWarp: Implementation of Bend, Twist, and Press Manipulations for Intuitive Interaction in between the Virtual and Physical World. - Lee Jen Tun; R. P. C. Janaka Rajapakse; Kazunori Miyata (J. Robotics Netw. Artif. Life, 2022)

Development of a Chakra Meditation Application of Virtual and Vibrational Realities Based on Behavioral Biometric. - Chien-Tung Lin; R. P. C. Janaka Rajapakse (CW, 2023)