Uncovering information needs for independent spatial learning for users who are visually impaired. - Nikola Banovic 001; Rachel L. Franz; Khai N. Truong; Jennifer Mankoff; Anind K. Dey (ASSETS, 2013)

"My Hand Doesn't Listen to Me!": Adoption and Evaluation of a Communication Technology for the 'Oldest Old'. - Bárbara Barbosa Neves; Rachel L. Franz; Cosmin Munteanu; Ronald Baecker; Mags Ngo (CHI, 2015)

Time to Retire Old Methodologies? Reflecting on Conducting Usability Evaluations with Older Adults. - Rachel L. Franz; Cosmin Munteanu; Bárbara Barbosa Neves; Ronald Baecker (MobileHCI Adjunct, 2015)

Towards Accessible Conversations in a Mobile Context for People who are Deaf and Hard of Hearing. - Dhruv Jain; Rachel L. Franz; Leah Findlater; Jackson Cannon; Raja S. Kushalnagar; Jon Froehlich (ASSETS, 2018)

"I knew that, I was just testing you": Understanding Older Adults' Impression Management Tactics During Usability Studies. - Rachel L. Franz; Ronald Baecker; Khai N. Truong (ACM Trans. Access. Comput., 2018)

Gender and Help Seeking by Older Adults When Learning New Technologies. - Rachel L. Franz; Leah Findlater; Bárbara Barbosa Neves; Jacob O. Wobbrock (ASSETS, 2019)

Just Ask Me: Comparing Older and Younger Individuals' Knowledge of Their Optimal Touchscreen Target Sizes. - Rachel L. Franz; Leah Findlater; Jacob O. Wobbrock (ASSETS, 2019)

Perception and Adoption of Mobile Accessibility Features by Older Adults Experiencing Ability Changes. - Rachel L. Franz; Jacob O. Wobbrock; Yi Cheng; Leah Findlater (ASSETS, 2019)

Nearmi: A Framework for Designing Point of Interest Techniques for VR Users with Limited Mobility. - Rachel L. Franz; Sasa Junuzovic; Martez E. Mott (ASSETS, 2021)

Digital Design Marginalization: New Perspectives on Designing Inclusive Interfaces. - Jaisie Sin; Rachel L. Franz; Cosmin Munteanu; Bárbara Barbosa Neves (CHI, 2021)

Comparing Locomotion Techniques in Virtual Reality for People with Upper-Body Motor Impairments. - Rachel L. Franz; Jinghan Yu; Jacob O. Wobbrock (ASSETS, 2023)

A Virtual Reality Scene Taxonomy: Identifying and Designing Accessible Scene-Viewing Techniques. - Rachel L. Franz; Sasa Junuzovic; Martez E. Mott (ACM Trans. Comput. Hum. Interact., 2024)