Gesture Recognition Based on Elastic Deformation Energies. - Radu-Daniel Vatavu; Laurent Grisoni; Stefan Gheorghe Pentiuc (Gesture Workshop, 2007)

Interactive Coffee Tables: Interfacing TV within an Intuitive, Fun and Shared Experience. - Radu-Daniel Vatavu; Stefan Gheorghe Pentiuc (EuroITV, 2008)

Multi-Level Representation of Gesture as Command for Human Computer Interaction. - Radu-Daniel Vatavu; Stefan Gheorghe Pentiuc (Comput. Informatics, 2008)

Multiscale Detection of Gesture Patterns in Continuous Motion Trajectories. - Radu-Daniel Vatavu; Laurent Grisoni; Stefan Gheorghe Pentiuc (Gesture Workshop, 2009)

Augmented photoware interfaces for affective human-human interactions. - Radu-Daniel Vatavu (AFFINE@MM, 2010)

Creativity in Interactive TV: Personalize, Share, and Invent Interfaces. - Radu-Daniel Vatavu (Mobile TV: Customizing Content and Experience, 2010)

An Investigation of Extrinsic-Oriented Ambient Exploration for Gaming Applications. - Radu-Daniel Vatavu; Ionut-Alexandru Zaiti (AmI Workshops, 2011)

The effect of sampling rate on the performance of template-based gesture recognizers. - Radu-Daniel Vatavu (ICMI, 2011)

Estimating the Perceived Difficulty of Pen Gestures. - Radu-Daniel Vatavu; Daniel Vogel 001; Géry Casiez; Laurent Grisoni (INTERACT (2), 2011)

Reusable Gestures for Interacting with Ambient Displays in Unfamiliar Environments. - Radu-Daniel Vatavu (ISAmI, 2011)

Body Gestures for Office Desk Scenarios. - Radu-Daniel Vatavu; Ovidiu-Ciprian Ungurean; Stefan Gheorghe Pentiuc (Whole Body Interaction, 2011)

The Understanding of Meaningful Events in Gesture-Based Interaction. - Radu-Daniel Vatavu (Intelligent Video Event Analysis and Understanding, 2011)

Small gestures go a long way: how many bits per gesture do recognizers actually need? - Radu-Daniel Vatavu (Conference on Designing Interactive Systems, 2012)

Gesture ontology for informing Service-oriented Architecture. - Catalin-Marian Chera; Wei-Tek Tsai; Radu-Daniel Vatavu (ISIC, 2012)

Gesture Profile for Web Services: An Event-Driven Architecture to Support Gestural Interfaces for Smart Environments. - Radu-Daniel Vatavu; Catalin-Marian Chera; Wei-Tek Tsai (AmI, 2012)

User-defined gestures for free-hand TV control. - Radu-Daniel Vatavu (EuroITV, 2012)

Gestures as point clouds: a $P recognizer for user interface prototypes. - Radu-Daniel Vatavu; Lisa Anthony; Jacob O. Wobbrock (ICMI, 2012)

1F: one accessory feature design for gesture recognizers. - Radu-Daniel Vatavu (IUI, 2012)

Automatic recognition of object size and shape via user-dependent measurements of the grasping hand. - Radu-Daniel Vatavu; Ionut-Alexandru Zaiti (Int. J. Hum. Comput. Stud., 2012)

Nomadic gestures: A technique for reusing gesture commands for frequent ambient interactions. - Radu-Daniel Vatavu (J. Ambient Intell. Smart Environ., 2012)

Semantic ambient media: From ambient advertising to ambient-assisted living. - Bogdan Pogorelc; Radu-Daniel Vatavu; Artur Lugmayr; Björn Stockleben; Thomas Risse 001; Juha Kaario; Estefania Constanza Lomonaco; Matjaz Gams (Multim. Tools Appl., 2012)

Presence bubbles: supporting and enhancing human-human interaction with ambient media. - Radu-Daniel Vatavu (Multim. Tools Appl., 2012)

Point & click mediated interactions for large home entertainment displays. - Radu-Daniel Vatavu (Multim. Tools Appl., 2012)

Small, medium, or large?: estimating the user-perceived scale of stroke gestures. - Radu-Daniel Vatavu; Géry Casiez; Laurent Grisoni (CHI, 2013)

There's a world outside your TV: exploring interactions beyond the physical TV screen. - Radu-Daniel Vatavu (EuroITV, 2013)

Designing gestural interfaces for the interactive TV. - Radu-Daniel Vatavu (EuroITV, 2013)

Understanding the consistency of users' pen and finger stroke gesture articulation. - Lisa Anthony; Radu-Daniel Vatavu; Jacob O. Wobbrock (Graphics Interface, 2013)

Relative accuracy measures for stroke gestures. - Radu-Daniel Vatavu; Lisa Anthony; Jacob O. Wobbrock (ICMI, 2013)

Interactive TV Potpourris: An Overview of Designing Multi-screen TV Installations for Home Entertainment. - Radu-Daniel Vatavu; Matei Mancas (INTETAIN, 2013)

Exploring Hand Posture for Smart Mobile Devices. - Ionut-Alexandru Zaiti; Radu-Daniel Vatavu; Stefan Gheorghe Pentiuc (SouthCHI, 2013)

The impact of motion dimensionality and bit cardinality on the design of 3D gesture recognizers. - Radu-Daniel Vatavu (Int. J. Hum. Comput. Stud., 2013)

A comparative study of user-defined handheld vs. freehand gestures for home entertainment environments. - Radu-Daniel Vatavu (J. Ambient Intell. Smart Environ., 2013)

Ambient bloom: new business, content, design and models to increase the semantic ambient media experience. - Bogdan Pogorelc; Artur Lugmayr; Björn Stockleben; Radu-Daniel Vatavu; Nina Tahmasebi; Estefanía Serral; Emilija Stojmenova; Bojan Imperl; Thomas Risse 001; Gideon Zenz; Matjaz Gams (Multim. Tools Appl., 2013)

On designing interactivity awareness for ambient displays. - Radu-Daniel Vatavu (Multim. Tools Appl., 2013)

Match-up & conquer: a two-step technique for recognizing unconstrained bimanual and multi-finger touch input. - Yosra Rekik; Radu-Daniel Vatavu; Laurent Grisoni (AVI, 2014)

Understanding Users' Perceived Difficulty of Multi-Touch Gesture Articulation. - Yosra Rekik; Radu-Daniel Vatavu; Laurent Grisoni (ICMI, 2014)

Gesture Heatmaps: Understanding Gesture Performance with Colorful Visualizations. - Radu-Daniel Vatavu; Lisa Anthony; Jacob O. Wobbrock (ICMI, 2014)

Visual attention measures for multi-screen TV. - Radu-Daniel Vatavu; Matei Mancas (TVX, 2014)

Leap gestures for TV: insights from an elicitation study. - Radu-Daniel Vatavu; Ionut-Alexandru Zaiti (TVX, 2014)

Formalizing Agreement Analysis for Elicitation Studies: New Measures, Significance Test, and Toolkit. - Radu-Daniel Vatavu; Jacob O. Wobbrock (CHI, 2015)

Touch, Movement and Vibration: User Perception of Vibrotactile Feedback for Touch and Mid-Air Gestures. - Christian Schönauer; Annette Mossel; Ionut-Alexandru Zaiti; Radu-Daniel Vatavu (INTERACT (4), 2015)

Child or Adult? Inferring Smartphone Users' Age Group from Touch Measurements Alone. - Radu-Daniel Vatavu; Lisa Anthony; Quincy Brown (INTERACT (4), 2015)

GRASPhere: a prototype to augment indirect touch with grasping gestures. - Dorin-Mircea Popovici; Radu-Daniel Vatavu; Mihai Polceanu (MUM, 2015)

Audience Silhouettes: Peripheral Awareness of Synchronous Audience Kinesics for Social Television. - Radu-Daniel Vatavu (TVX, 2015)

Gesture Interfaces, Ambient Intelligence, and Augmented Reality for the Interactive TV. - Radu-Daniel Vatavu (TVX, 2015)

Touch interaction for children aged 3 to 6 years: Experimental findings and relationship to motor skills. - Radu-Daniel Vatavu; Gabriel Cramariuc; Doina-Maria Schipor (Int. J. Hum. Comput. Stud., 2015)

Evaluating visual attention for multi-screen television: measures, toolkit, and experimental findings. - Radu-Daniel Vatavu; Matei Mancas (Pers. Ubiquitous Comput., 2015)

On free-hand TV control: experimental results on user-elicited gestures with Leap Motion. - Ionut-Alexandru Zaiti; Stefan Gheorghe Pentiuc; Radu-Daniel Vatavu (Pers. Ubiquitous Comput., 2015)

Spontaneous Gesture Production Patterns on Multi-touch Interactive Surfaces. - Yosra Rekik; Radu-Daniel Vatavu; Laurent Grisoni (Collaboration Meets Interactive Spaces, 2016)

Smart Touch: Improving Touch Accuracy for People with Motor Impairments with Template Matching. - Martez E. Mott; Radu-Daniel Vatavu; Shaun K. Kane; Jacob O. Wobbrock (CHI, 2016)

Tools for Designing for Home Entertainment: Gesture Interfaces, Augmented Reality, and Smart Spaces. - Radu-Daniel Vatavu (CHI Extended Abstracts, 2016)

Between-Subjects Elicitation Studies: Formalization and Tool Support. - Radu-Daniel Vatavu; Jacob O. Wobbrock (CHI, 2016)

Digital vibrons: understanding users' perceptions of interacting with invisible, zero-weight matter. - Radu-Daniel Vatavu; Annette Mossel; Christian Schönauer (MobileHCI, 2016)

Synthesizing Stroke Gestures Across User Populations: A Case for Users with Visual Impairments. - Luis A. Leiva; Daniel Martín-Albo; Radu-Daniel Vatavu (CHI, 2017)

Fundamentals of Gesture Production, Recognition, and Analysis. - Radu-Daniel Vatavu (CHI Extended Abstracts, 2017)

Improving Gesture Recognition Accuracy on Touch Screens for Users with Low Vision. - Radu-Daniel Vatavu (CHI, 2017)

Personalized gesture interactions for cyber-physical smart-home environments. - Yihua Lou; Wenjun Wu 001; Radu-Daniel Vatavu; Wei-Tek Tsai (Sci. China Inf. Sci., 2017)

Visual Impairments and Mobile Touchscreen Interaction: State-of-the-Art, Causes of Visual Impairment, and Design Guidelines. - Radu-Daniel Vatavu (Int. J. Hum. Comput. Interact., 2017)

Beyond Features for Recognition: Human-Readable Measures to Understand Users' Whole-Body Gesture Performance. - Radu-Daniel Vatavu (Int. J. Hum. Comput. Interact., 2017)

Smart-Pockets: Body-deictic gestures for fast access to personal data during ambient interactions. - Radu-Daniel Vatavu (Int. J. Hum. Comput. Stud., 2017)

Characterizing gesture knowledge transfer across multiple contexts of use. - Radu-Daniel Vatavu (J. Multimodal User Interfaces, 2017)

Gestures for Smart Rings: Empirical Results, Insights, and Design Implications. - Bogdan-Florin Gheran; Jean Vanderdonckt; Radu-Daniel Vatavu (Conference on Designing Interactive Systems, 2018)

Ring x2: Designing Gestures for Smart Rings using Temporal Calculus. - Bogdan-Florin Gheran; Radu-Daniel Vatavu; Jean Vanderdonckt (Conference on Designing Interactive Systems (Companion Volume), 2018)

Mass-Computer Interaction for Thousands of Users and Beyond. - Jean-Yves Lionel Lawson; Jean Vanderdonckt; Radu-Daniel Vatavu (CHI Extended Abstracts, 2018)

KeyTime: Super-Accurate Prediction of Stroke Gesture Production Times. - Luis A. Leiva; Daniel Martín-Albo; Réjean Plamondon; Radu-Daniel Vatavu (CHI, 2018)

Gesture Input for Users with Motor Impairments on Touchscreens: Empirical Results based on the Kinematic Theory. - Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu; Luis A. Leiva; Réjean Plamondon (CHI Extended Abstracts, 2018)

Designing, Engineering, and Evaluating Gesture User Interfaces. - Jean Vanderdonckt; Radu-Daniel Vatavu (CHI Extended Abstracts, 2018)

In Tandem: Exploring Interactive Opportunities for Dual Input and Output on Two Smartwatches. - Petru-Vasile Cioata; Radu-Daniel Vatavu (IUI Companion, 2018)

GATO: predicting human performance with multistroke and multitouch gesture input. - Luis A. Leiva; Daniel Martín-Albo; Radu-Daniel Vatavu (MobileHCI, 2018)

Predicting stroke gesture input performance for users with motor impairments. - Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu; Luis A. Leiva; Daniel Martín-Albo (MobileHCI Adjunct, 2018)

$Q: a super-quick, articulation-invariant stroke-gesture recognizer for low-resource devices. - Radu-Daniel Vatavu; Lisa Anthony; Jacob O. Wobbrock (MobileHCI, 2018)

Toward Smart Rings as Assistive Devices for People with Motor Impairments: A Position Paper. - Bogdan-Florin Gheran; Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu (RoCHI, 2018)

Perceived Usability, Desirability, and Workload of Mid-Air Gesture Control for Smart TVs. - Irina Popovici; Radu-Daniel Vatavu (RoCHI, 2018)

Invisible, Inaudible, and Impalpable: Users' Preferences and Memory Performance for Digital Content in Thin Air. - Ovidiu-Andrei Schipor; Radu-Daniel Vatavu (IEEE Pervasive Comput., 2018)

The Impact of Low Vision on Touch-Gesture Articulation on Mobile Devices. - Radu-Daniel Vatavu; Bogdan-Florin Gheran; Maria-Doina Schipor (IEEE Pervasive Comput., 2018)

The Dissimilarity-Consensus Approach to Agreement Analysis in Gesture Elicitation Studies. - Radu-Daniel Vatavu (CHI, 2019)

Stroke-Gesture Input for People with Motor Impairments: Empirical Results & Research Roadmap. - Radu-Daniel Vatavu; Ovidiu-Ciprian Ungurean (CHI, 2019)

A design space for vehicular lifelogging to support creation of digital content in connected cars. - Adrian Aiordachioae; Radu-Daniel Vatavu; Dorin-Mircea Popovici (EICS, 2019)

GestMan: a cloud-based tool for stroke-gesture datasets. - Nathan Magrofuoco; Paolo Roselli; Jean Vanderdonckt; Jorge Luis Pérez-Medina; Radu-Daniel Vatavu (EICS, 2019)

Towards Interactions with Augmented Reality Systems in Hyper-Connected Cars. - Ovidiu-Andrei Schipor; Radu-Daniel Vatavu (EICS Workshops, 2019)

Understanding Users' Preferences for Augmented Reality Television. - Irina Popovici; Radu-Daniel Vatavu (ISMAR, 2019)

Consolidating the Research Agenda of Augmented Reality Television with Insights from Potential End-Users. - Irina Popovici; Radu-Daniel Vatavu (ISMAR Adjunct, 2019)

Integrating Peripheral Interaction Into Augmented Reality Applications. - Ovidiu-Andrei Schipor; Radu-Daniel Vatavu; Wenjun Wu 001 (ISMAR Adjunct, 2019)

TV Channels in Your Pocket! Linking Smart Pockets to Smart TVs. - Irina Popovici; Radu-Daniel Vatavu; Wenjun Wu 001 (TVX, 2019)

Towards Visual Augmentation of the Television Watching Experience: Manifesto and Agenda. - Irina Popovici; Radu-Daniel Vatavu (TVX, 2019)

Hover: Exploring cognitive maps and mid-air pointing for television control. - Irina Popovici; Ovidiu-Andrei Schipor; Radu-Daniel Vatavu (Int. J. Hum. Comput. Stud., 2019)

Euphoria: A Scalable, event-driven architecture for designing interactions across heterogeneous devices in smart environments. - Ovidiu-Andrei Schipor; Radu-Daniel Vatavu; Jean Vanderdonckt (Inf. Softw. Technol., 2019)

Life-Tags: A Smartglasses-based System for Recording and Abstracting Life with Tag Clouds. - Adrian Aiordachioae; Radu-Daniel Vatavu (Proc. ACM Hum. Comput. Interact., 2019)

A Newcomer's Guide to EICS, the Engineering Interactive Computing Systems Community. - Víctor Manuel López Jaquero; Radu-Daniel Vatavu; José Ignacio Panach; Oscar Pastor 001; Jean Vanderdonckt (Proc. ACM Hum. Comput. Interact., 2019)

SAPIENS: Towards Software Architecture to Support Peripheral Interaction in Smart Environments. - Ovidiu-Andrei Schipor; Radu-Daniel Vatavu; Wenjun Wu 001 (Proc. ACM Hum. Comput. Interact., 2019)

AB4Web: An On-Line A/B Tester for Comparing User Interface Design Alternatives. - Jean Vanderdonckt; Mathieu Zen; Radu-Daniel Vatavu (Proc. ACM Hum. Comput. Interact., 2019)

Stroke Gesture Synthesis in Human-Computer Interaction. - Luis A. Leiva; Daniel Martín-Albo; Radu-Daniel Vatavu; Réjean Plamondon (The Lognormality Principle, 2020)

From Controls on the Steering Wheel to Controls on the Finger: Using Smart Rings for In-Vehicle Interactions. - Bogdan-Florin Gheran; Radu-Daniel Vatavu (Conference on Designing Interactive Systems (Companion Volume), 2020)

What Gestures Do Users with Visual Impairments Prefer to Interact with Smart Devices?: And How Much We Know About It. - Radu-Daniel Vatavu; Jean Vanderdonckt (Conference on Designing Interactive Systems (Companion Volume), 2020)

A Systematic Review of Gesture Elicitation Studies: What Can We Learn from 216 Studies? - Santiago Villarreal-Narvaez; Jean Vanderdonckt; Radu-Daniel Vatavu; Jacob O. Wobbrock (Conference on Designing Interactive Systems, 2020)

The foldinterface editor: a visual tool for designing user interfaces for foldable displays. - Jean Vanderdonckt; Iyad Khaddam; Radu-Daniel Vatavu (EICS, 2020)

A pen user interface for controlling a virtual puppet. - Jean Vanderdonckt; Radu-Daniel Vatavu (EICS, 2020)

Aggregating Life Tags for Opportunistic Crowdsensing with Mobile and Smartglasses Users. - Adrian Aiordachioae; Daniel Furtuna; Radu-Daniel Vatavu (GOODTECHS, 2020)

Quantifying the Consistency of Gesture Articulation for Users with Low Vision with the Dissimilarity-Consensus Method. - Radu-Daniel Vatavu (MobileHCI (Extended Abstracts), 2020)

Addressing Inattentional Blindness with Smart Eyewear and Vibrotactile Feedback on the Finger, Wrist, and Forearm. - Adrian Aiordachioae; David Gherasim; Alexandru-Ilie Maciuc; Bogdan-Florin Gheran; Radu-Daniel Vatavu (MUM, 2020)

From Do You See What I See? to Do You Control What I See? Mediated Vision, From a Distance, for Eyewear Users. - Cristian Pamparau; Adrian Aiordachioae; Radu-Daniel Vatavu (MUM, 2020)

A Research Agenda Is Needed for Designing for the User Experience of Augmented and Mixed Reality: A Position Paper. - Cristian Pamparau; Radu-Daniel Vatavu (MUM, 2020)

Design Space and Users' Preferences for Smartglasses Graphical Menus: A Vignette Study. - Radu-Daniel Vatavu; Jean Vanderdonckt (MUM, 2020)

A Synopsis of Input Modalities for In-Vehicle Infotainment and Consumption of Interactive Media. - Laura-Bianca Bilius; Radu-Daniel Vatavu (IMX, 2020)

Conceptualizing Augmented Reality Television for the Living Room. - Radu-Daniel Vatavu; Pejman Saeghe; Teresa Chambel; Vinoba Vinayagamoorthy; Marian Florin Ursu (IMX, 2020)

Omnis Prædictio: Estimating the full spectrum of human performance with stroke gestures. - Luis A. Leiva; Radu-Daniel Vatavu; Daniel Martín-Albo; Réjean Plamondon (Int. J. Hum. Comput. Stud., 2020)

Uncovering Practical Security and Privacy Threats for Connected Glasses with Embedded Video Cameras. - Octav Opaschi; Radu-Daniel Vatavu (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020)

Wearable Interactions for Users with Motor Impairments: Systematic Review, Inventory, and Research Implications. - Alexandru-Ionut Siean; Radu-Daniel Vatavu (ASSETS, 2021)

MR4ISL: A Mixed Reality System for Psychological Experiments Focused on Social Learning and Social Interactions. - Cristian Pamparau; Radu-Daniel Vatavu; Andrei R. Costea; Razvan Jurchis; Adrian Opre (EICS, 2021)

How Do HCI Researchers Describe Their Software Tools? Insights From a Synopsis Survey of Tools for Multimodal Interaction. - Mihail Terenti; Radu-Daniel Vatavu (ICMI Companion, 2021)

Exploring Application Opportunities for Smart Vehicles in the Continuous Interaction Space Inside and Outside the Vehicle. - Laura-Bianca Bilius; Radu-Daniel Vatavu; Nicolai Marquardt (INTERACT (2), 2021)

Smart Vehicle Proxemics: A Conceptual Framework Operationalizing Proxemics in the Context of Outside-the-Vehicle Interactions. - Laura-Bianca Bilius; Radu-Daniel Vatavu; Nicolai Marquardt (INTERACT (2), 2021)

Assistive Technology in the Synchrony Between Ambient Intelligence and Mixed Reality for People with Motor Disabilities. - Alexandru-Ionut Siean; Laura-Bianca Bilius; Radu-Daniel Vatavu (ISAmI, 2021)

Users with Motor Impairments' Preferences for Smart Wearables to Access and Interact with Ambient Intelligence Applications and Services. - Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu (ISAmI, 2021)

Formalizing Digital Proprioception for Devices, Environments, and Users. - Radu-Daniel Vatavu; Ovidiu-Andrei Schipor (ISAmI, 2021)

Challenges in Designing Inclusive Immersive Technologies. - David Geerts; Radu-Daniel Vatavu; Alisa Burova; Vinoba Vinayagamoorthy; Martez E. Mott; Michael Crabb; Kathrin Gerling (MUM, 2021)

XR4ISL: Enabling Psychology Experiments in Extended Reality for Studying the Phenomenon of Implicit Social Learning. - Cristian Pamparau; Radu-Daniel Vatavu; Andrei R. Costea; Razvan Jurchis; Adrian Opre (MUM, 2021)

Software Architecture Based on Web Standards for Gesture Input with Smartwatches and Smartglasses. - Ovidiu-Andrei Schipor; Radu-Daniel Vatavu (MUM, 2021)

AR-TV and AR-Diànshì: Cultural Differences in Users' Preferences for Augmented Reality Television. - Irina Popovici; Radu-Daniel Vatavu; Pu Feng; Wenjun Wu 001 (IMX, 2021)

Taking That Perfect Aerial Photo: A Synopsis of Interactions for Drone-based Aerial Photography and Video. - Alexandru-Ionut Siean; Radu-Daniel Vatavu; Jean Vanderdonckt (IMX, 2021)

Coping, Hacking, and DIY: Reframing the Accessibility of Interactions with Television for People with Motor Impairments. - Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu (IMX, 2021)

Accessibility of Interactive Television and Media Experiences: Users with Disabilities Have Been Little Voiced at IMX and TVX. - Radu-Daniel Vatavu (IMX, 2021)

Demonstration of GestuRING, a Web Tool for Ring Gesture Input. - Laura-Bianca Bilius; Radu-Daniel Vatavu (UIST (Adjunct Volume), 2021)

GestuRING: A Web-based Tool for Designing Gesture Input with Rings, Ring-Like, and Ring-Ready Devices. - Radu-Daniel Vatavu; Laura-Bianca Bilius (UIST, 2021)

Extensible, Extendable, Expandable, Extractable: The 4E Design Approach for Reconfigurable Displays. - Jean Vanderdonckt; Radu-Daniel Vatavu (Int. J. Hum. Comput. Interact., 2021)

Empirical Results for High-definition Video and Augmented Reality Content Delivery in Hyper-connected Cars. - Ovidiu-Andrei Schipor; Radu-Daniel Vatavu (Interact. Comput., 2021)

A multistudy investigation of drivers and passengers' gesture and voice input preferences for in-vehicle interactions. - Laura-Bianca Bilius; Radu-Daniel Vatavu (J. Intell. Transp. Syst., 2021)

FlexiSee: flexible configuration, customization, and control of mediated and augmented vision for users of smart eyewear devices. - Cristian Pamparau; Radu-Daniel Vatavu (Multim. Tools Appl., 2021)

Engineering Slidable Graphical User Interfaces with Slime. - Arthur Sluÿters; Jean Vanderdonckt; Radu-Daniel Vatavu (Proc. ACM Hum. Comput. Interact., 2021)

Tap4Light: Smart Lighting Interactions by Tapping with a Five-Finger Augmentation Device. - Alexandru-Tudor Andrei; Alexandru-Ionut Siean; Radu-Daniel Vatavu (AH, 2022)

Transhumanism as a Philosophical and Cultural Framework for Extended Reality Applied to Human Augmentation. - Bogdan Popoveniuc; Radu-Daniel Vatavu (AH, 2022)

RepliGES and GEStory: Visual Tools for Systematizing and Consolidating Knowledge on User-Defined Gestures. - Bogdan-Florin Gheran; Santiago Villarreal-Narvaez; Radu-Daniel Vatavu; Jean Vanderdonckt (AVI, 2022)

Informing Future Gesture Elicitation Studies for Interactive Applications that Use Radar Sensing. - Santiago Villarreal-Narvaez; Alexandru-Ionut Siean; Arthur Sluÿters; Radu-Daniel Vatavu; Jean Vanderdonckt (AVI, 2022)

Measuring the User Experience of Vibrotactile Feedback on the Finger, Wrist, and Forearm for Touch Input on Large Displays. - Mihail Terenti; Radu-Daniel Vatavu (CHI Extended Abstracts, 2022)

Designing Interactive Experiences in the Interplay between Ambient Intelligence and Mixed Reality. - Radu-Daniel Vatavu (CHI Extended Abstracts, 2022)

Are Ambient Intelligence and Augmented Reality Two Sides of the Same Coin? Implications for Human-Computer Interaction. - Radu-Daniel Vatavu (CHI Extended Abstracts, 2022)

Understanding Gesture Input Articulation with Upper-Body Wearables for Users with Upper-Body Motor Impairments. - Radu-Daniel Vatavu; Ovidiu-Ciprian Ungurean (CHI, 2022)

Ability-Centered Examination of People with Motor Impairments' Interaction with Television Towards More Accessible Smart Home Entertainment Environments. - Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu (ISAmI, 2022)

Sensorimotor Realities: Formalizing Ability-Mediating Design for Computer-Mediated Reality Environments. - Radu-Daniel Vatavu (ISMAR, 2022)

The User Experience of Journeys in the Realm of Augmented Reality Television. - Cristian Pamparau; Radu-Daniel Vatavu (IMX, 2022)

Scenario-based Exploration of Integrating Radar Sensing into Everyday Objects for Free-Hand Television Control. - Alexandru-Ionut Siean; Cristian Pamparau; Radu-Daniel Vatavu (IMX, 2022)

Interactive Public Displays and Wheelchair Users: Between Direct, Personal and Indirect, Assisted Interaction. - Radu-Daniel Vatavu; Ovidiu-Ciprian Ungurean; Laura-Bianca Bilius (UIST, 2022)

Personalized wearable interactions with WearSkill. - Ovidiu-Andrei Schipor; Laura-Bianca Bilius; Ovidiu-Ciprian Ungurean; Alexandru-Ionut Siean; Alexandru-Tudor Andrei; Radu-Daniel Vatavu (W4A, 2022)

WearSkill: personalized and interchangeable input with wearables for users with motor impairments. - Ovidiu-Andrei Schipor; Laura-Bianca Bilius; Radu-Daniel Vatavu (W4A, 2022)

"I Gave up Wearing Rings: " Insights on the Perceptions and Preferences of Wheelchair Users for Interactions With Wearables. - Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu (IEEE Pervasive Comput., 2022)

Clarifying Agreement Calculations and Analysis for End-User Elicitation Studies. - Radu-Daniel Vatavu; Jacob O. Wobbrock (ACM Trans. Comput. Hum. Interact., 2022)

Understanding Wheelchair Users' Preferences for On-Body, In-Air, and On-Wheelchair Gestures. - Laura-Bianca Bilius; Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu (CHI, 2023)

An Expressivity-Complexity Tradeoff?: User-Defined Gestures from the Wheelchair Space are Mostly Deictic. - Laura-Bianca Bilius; Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu (CHI Extended Abstracts, 2023)

"I Could Wear It All of the Time, Just Like My Wedding Ring: " Insights into Older People's Perceptions of Smart Rings. - Laura-Bianca Bilius; Radu-Daniel Vatavu (CHI Extended Abstracts, 2023)

Fingerhints: Understanding Users' Perceptions of and Preferences for On-Finger Kinesthetic Notifications. - Adrian-Vasile Catana; Radu-Daniel Vatavu (CHI, 2023)

New Insights into User-Defined Smart Ring Gestures with Implications for Gesture Elicitation Studies. - Bogdan-Florin Gheran; Radu-Daniel Vatavu; Jean Vanderdonckt (CHI Extended Abstracts, 2023)

iFAD Gestures: Understanding Users' Gesture Input Performance with Index-Finger Augmentation Devices. - Radu-Daniel Vatavu (CHI, 2023)

From Natural to Non-Natural Interaction: Embracing Interaction Design Beyond the Accepted Convention of Natural. - Radu-Daniel Vatavu (ICMI, 2023)

Effects of Moving Speed and Phone Location on Eyes-Free Gesture Input with Mobile Devices. - Milad Jamalzadeh; Yosra Rekik; Laurent Grisoni; Radu-Daniel Vatavu; Gualtiero Volpe; Alexandru Dancu (INTERACT (1), 2023)

Leveraging Sensorimotor Realities for Assistive Technology Design Bridging Smart Environments and Virtual Worlds. - Radu-Daniel Vatavu (PETRA, 2023)

Accessibility Research in Digital Audiovisual Media: What Has Been Achieved and What Should Be Done Next? - Alexandre Nevsky; Timothy Neate; Elena Simperl; Radu-Daniel Vatavu (IMX, 2023)

Flexible gesture input with radars: systematic literature review and taxonomy of radar sensing integration in ambient intelligence environments. - Alexandru-Ionut Siean; Cristian Pamparau; Arthur Sluÿters; Radu-Daniel Vatavu; Jean Vanderdonckt (J. Ambient Intell. Humaniz. Comput., 2023)

TIGER: A Tucker-based instrument for gesture recognition with inertial sensors. - Laura-Bianca Bilius; Stefan Gheorghe Pentiuc; Radu-Daniel Vatavu (Pattern Recognit. Lett., 2023)

RadarSense: Accurate Recognition of Mid-air Hand Gestures with Radar Sensing and Few Training Examples. - Arthur Sluÿters; Sébastien Lambot; Jean Vanderdonckt; Radu-Daniel Vatavu (ACM Trans. Interact. Intell. Syst., 2023)

SAPIENS in XR: operationalizing interaction-attention in extended reality. - Cristian Pamparau; Ovidiu-Andrei Schipor; Alexandru Dancu; Radu-Daniel Vatavu (Virtual Real., 2023)

GearWheels: A Software Tool to Support User Experiments on Gesture Input with Wearable Devices. - Ovidiu-Andrei Schipor; Radu-Daniel Vatavu (Int. J. Hum. Comput. Interact., 2023)

VIREO: Web-based Graphical Authoring of Vibrotactile Feedback for Interactions with Mobile and Wearable Devices. - Mihail Terenti; Radu-Daniel Vatavu (Int. J. Hum. Comput. Interact., 2023)

Fingerhinter Takes Center Stage: User Experience Insights from Informal Encounters with a Finger-Augmentation Device. - Adrian-Vasile Catana; Radu-Daniel Vatavu (AIxVR, 2024)

Embracing Non-Natural Design in Human-Computer Interaction. - Radu-Daniel Vatavu (AVI, 2024)

Lifelogging in Mixed Reality. - Adrian Aiordachioae; Radu-Daniel Vatavu (CHI Extended Abstracts, 2024)

Take a Seat, Make a Gesture: Charting User Preferences for On-Chair and From-Chair Gesture Input. - Alexandru-Tudor Andrei; Laura-Bianca Bilius; Radu-Daniel Vatavu (CHI, 2024)

What Is the User Experience of Eyes-Free Touch Input with Vibrotactile Feedback Decoupled from the Touchscreen? - Mihail Terenti; Maria Casado-Palacios; Monica Gori; Radu-Daniel Vatavu (CHI Extended Abstracts, 2024)

The Eclectic User Experience of Combined On-Screen and On-Wrist Vibrotactile Feedback in Touchscreen Input. - Mihail Terenti; Matthieu Rupin; Baptiste Reynal; Laurent Grisoni; Radu-Daniel Vatavu (CHI Extended Abstracts, 2024)

Might as Well Be on Mars: Insights on the Extraterrestrial Applicability of Interaction Design Frameworks from Earth. - Jean Vanderdonckt; Radu-Daniel Vatavu; Julie Manon; Michael Saint-Guillain; Philippe Lefèvre; Jessica J. Márquez (CHI Extended Abstracts, 2024)

Beyond Radar Waves: The First Workshop on Radar-Based Human-Computer Interaction. - Klen Copic Pucihar; Francesca Meneghello 001; Dariush Salami; Arthur Sluÿters; Radu-Daniel Vatavu (EICS (Companion), 2024)

Engineering Touchscreen Input for 3-Way Displays: Taxonomy, Datasets, and Classification. - Jean Vanderdonckt; Radu-Daniel Vatavu; Arthur Sluÿters (EICS (Companion), 2024)

AI as Modality in Human Augmentation: Toward New Forms of Multimodal Interaction with AI-Embodied Modalities. - Radu-Daniel Vatavu (ICMI, 2024)

The Age-Reward Perspective: A Systematic Review of Reward Mechanisms in Serious Games for Older People. - Laura-Bianca Bilius; Ovidiu-Andrei Schipor; Radu-Daniel Vatavu (IMX, 2024)

Expanding V2X with V2DUIs: Distributed User Interfaces for Media Consumption in the Vehicle-to-Everything Era. - Laura-Bianca Bilius; Radu-Daniel Vatavu; Jean Vanderdonckt (IMX, 2024)

ChairMX: On-Chair Input for Interactive Media Consumption Experiences for Everyone, Everywhere. - Radu-Daniel Vatavu; Laura-Bianca Bilius; Alexandru-Tudor Andrei; Mihail Terenti; Adrian-Vasile Catana; Alexandru-Ionut Siean (IMX, 2024)

Brave New GES World: A Systematic Literature Review of Gestures and Referents in Gesture Elicitation Studies. - Santiago Villarreal-Narvaez; Arthur Sluÿters; Jean Vanderdonckt; Radu-Daniel Vatavu (ACM Comput. Surv., 2024)

Lifelogging meets alternate and cross-realities: an investigation into broadcasting personal visual realities to remote audiences. - Adrian Aiordachioae; Cristian Pamparau; Radu-Daniel Vatavu (Multim. Tools Appl., 2024)

Preferences of people with visual impairments for augmented and mediated vision: A vignette experiment. - Radu-Daniel Vatavu; Petruta-Paraschiva Rusu; Ovidiu-Andrei Schipor; Maria-Doina Schipor (Multim. Tools Appl., 2024)

The user experience of distal arm-level vibrotactile feedback for interactions with virtual versus physical displays. - Mihail Terenti; Cristian Pamparau; Radu-Daniel Vatavu (Virtual Real., 2024)

Good Accessibility, Handcuffed Creativity: AI-Generated UIs Between Accessibility Guidelines and Practitioners' Expectations. - Alexandra-Elena Gurita; Radu-Daniel Vatavu (Conference on Designing Interactive Systems, 2025)

Congruent and Hierarchical Gesture Set Design. - Arthur Sluÿters; Jean Vanderdonckt; Paolo Roselli; Radu-Daniel Vatavu (Conference on Designing Interactive Systems (Companion Volume), 2025)

UX, but on Mars: Exploring User Experience in Extreme Environments with Insights from a Mars Analog Mission. - Jean Vanderdonckt; Radu-Daniel Vatavu; Julie Manon; Romain Maddox; Michael Saint-Guillain; Philippe Lefèvre; Jessica J. Márquez (Conference on Designing Interactive Systems, 2025)

Design Explorations in Distal Haptics for Touchscreen Input and Users with Upper-Body Motor Impairments. - Mihail Terenti; Ovidiu-Ciprian Ungurean; Radu-Daniel Vatavu (Creativity & Cognition, 2025)

Breaking Bad (Design): Challenging AI User Interface Accessibility Guardrails. - Alexandra-Elena Gurita; Radu-Daniel Vatavu (CHI Extended Abstracts, 2025)

Distal-Haptic Touchscreens: Understanding the User Experience of Vibrotactile Feedback Decoupled from the Touch Point. - Mihail Terenti; Radu-Daniel Vatavu (CHI, 2025)

Non-Natural Interaction Design. - Radu-Daniel Vatavu (CHI, 2025)

Intermanual Deictics: Uncovering Users' Gesture Preferences for Opposite-Arm Referential Input, from Fingers to Shoulder. - Radu-Daniel Vatavu; Bogdan-Florin Gheran (CHI, 2025)

Beyond Glasses: Future Directions for XR Interactions within the Physical World. - Sang Ho Yoon; Andrea Bianchi; Hasti Seifi; Jin Ryong Kim; Radu-Daniel Vatavu; Jeongmi Lee; Geehyuk Lee (CHI Extended Abstracts, 2025)

Explainable Artificial Intelligence Across Various Scales of Interaction and Experience, From Wearable to Ambient (short paper). - Radu-Daniel Vatavu (IUI Workshops, 2025)

Insights and Implications of Evaluating Accessibility Compliance in AI-Generated Web Interfaces. - Alexandra-Elena Gurita; Radu-Daniel Vatavu (WWW (Companion Volume), 2025)

Paired Sketching of Distributed User Interfaces: Workflow, Protocol, Software Support, and Experiment. - Mehdi Ousmer; Jean Vanderdonckt; Laura-Bianca Bilius; Radu-Daniel Vatavu; Mihail Terenti (Proc. ACM Hum. Comput. Interact., 2025)

Wear + Touch: An Exploration of Wearables for Vibrotactile Feedback During Touchscreen Input. - Mihail Terenti; Radu-Daniel Vatavu (Int. J. Hum. Comput. Interact., 2025)