Three-Dimensional Mapping from Stereo Images with Geometrical Rectification. - Antonio Javier Gallego Sánchez; Rafael Molina-Carmona; Carlos Villagrá Arnedo (AMDO, 2006)

Hacia un Modelo Integral para la Generación de Mundos Virtuales. - Gabriel López-García; Rafael Molina-Carmona; Antonio Javier Gallego Sánchez (CEIG, 2008)

Formal Model to Integrate Multi-Agent Systems and Interactive Graphic Systems. - Gabriel López-García; Rafael Molina-Carmona; Antonio Javier Gallego Sánchez (ICAART (2), 2010)

Mathematical morphology for design and manufacturing. - Antonio Jimeno-Morenilla; Rafael Molina-Carmona; José-Luis Sánchez-Romero (Math. Comput. Model., 2011)

Modeling a Mobile Robot Using a Grammatical Model. - Gabriel López-García; Antonio Javier Gallego Sánchez; J. Luis Dalmau-Espert; Rafael Molina-Carmona; Patricia Compañ-Rosique (DCAI, 2012)

A Grammatical Approach to the Modeling of an Autonomous Robot. - Gabriel López-García; Antonio Javier Gallego Sánchez; J. Luis Dalmau-Espert; Rafael Molina-Carmona; Patricia Compañ-Rosique (Int. J. Interact. Multim. Artif. Intell., 2012)

Experiments on Neuroevolution and Online Weight Adaptation in Complex Environments. - Francisco José Gallego-Durán; Rafael Molina-Carmona; Faraón Llorens-Largo (CAEPIA, 2013)

An approach to the application of shift-and-add algorithms on engineering and industrial processes. - José-Luis Sánchez-Romero; Antonio Jimeno-Morenilla; Rafael Molina-Carmona; Jose Perez-Martinez (Math. Comput. Model., 2013)

Construction of Intelligent Virtual Worlds Using a Grammatical Framework. - Gabriel López-García; Antonio Javier Gallego Sánchez; Rafael Molina-Carmona; Patricia Compañ-Rosique (Int. J. Intell. Syst., 2014)

Applying Neuroevolution to Estimate the Difficulty of Learning Activities. - Francisco José Gallego-Durán; Carlos Villagrá Arnedo; Rafael Molina-Carmona; Faraón Llorens-Largo (CAEPIA, 2015)

Boosting the Learning Process with Progressive Performance Prediction. - Carlos Villagrá Arnedo; Francisco José Gallego-Durán; Rafael Molina-Carmona; Faraón Llorens-Largo (EC-TEL, 2015)

A Multi-agent Strategic Planning System Based on Blackboard. - J. Luis Dalmau-Espert; Faraón Llorens-Largo; Rafael Molina-Carmona (IDC, 2015)

PLMan: Towards a Gamified Learning System. - Carlos Villagrá Arnedo; Francisco José Gallego-Durán; Rafael Molina-Carmona; Faraón Llorens-Largo (HCI (23), 2016)

An Approach to Measuring the Difficulty of Learning Activities. - Francisco José Gallego-Durán; Rafael Molina-Carmona; Faraón Llorens-Largo (HCI (23), 2016)

Model for quality evaluation and improvement of higher distance education based on information technology. - Gina Mejía-Madrid; Rafael Molina-Carmona (TEEM, 2016)

Performance measures for peer assessment. - Rafael Molina-Carmona; Rosana Satorre-Cuerda; Patricia Compañ-Rosique; Faraón Llorens-Largo (TEEM, 2016)

Gamification of the Learning Process: Lessons Learned. - Faraón Llorens-Largo; Francisco José Gallego-Durán; Carlos Villagrá Arnedo; Patricia Compañ-Rosique; Rosana Satorre-Cuerda; Rafael Molina-Carmona (Rev. Iberoam. de Tecnol. del Aprendiz., 2016)

Training Socially Responsible Engineers by Developing Accessible Video Games. - Rafael Molina-Carmona; Rosana Satorre-Cuerda; Carlos Villagrá Arnedo; Patricia Compañ-Rosique (HCI (26), 2017)

Subliminal Learning. What Do Games Teach Us? - Vicente A. Quesada Mora; Francisco José Gallego-Durán; Rafael Molina-Carmona; Faraón Llorens-Largo (HCI (25), 2017)

Analytics-driven redesign of an instructional course. - Rafael Molina-Carmona; Carlos Villagrá-Arnedo; Francisco José Gallego-Durán; Faraón Llorens-Largo (TEEM, 2017)

Improving the expressiveness of black-box models for predicting student performance. - Carlos Villagrá Arnedo; Francisco José Gallego-Durán; Faraón Llorens-Largo; Patricia Compañ-Rosique; Rosana Satorre-Cuerda; Rafael Molina-Carmona (Comput. Hum. Behav., 2017)

Study on the Attitude of Young People Towards Technology. - Sandra Huedo-Martínez; Rafael Molina-Carmona; Faraón Llorens-Largo (HCI (25), 2018)

Estimating the difficulty of a learning activity from the training cost for a machine learning algorithm. - Francisco José Gallego-Durán; Rafael Molina-Carmona; Faraón Llorens-Largo (TEEM, 2018)

Smart Learning. - Rafael Molina-Carmona; Carlos Villagrá-Arnedo (TEEM, 2018)

Measuring the difficulty of activities for adaptive learning. - Francisco José Gallego-Durán; Rafael Molina-Carmona; Faraón Llorens-Largo (Univers. Access Inf. Soc., 2018)

Effects of Teaching Methodology on the Students' Academic Performance in an Introductory Course of Programming. - Patricia Compañ-Rosique; Rafael Molina-Carmona; Rosana Satorre-Cuerda (HCI (25), 2019)

Four-Dimensional Learning, a Response to Social Responsibility in Learning. - Rafael Molina-Carmona; Pilar Arques-Corrales; Faraón Llorens-Largo (HCI (25), 2019)

Definition of a Feature Vector to Characterise Learners in Adaptive Learning Systems. - Alberto Real-Fernández; Rafael Molina-Carmona; Maria Luisa Pertegal-Felices; Faraón Llorens-Largo (RIIFORUM, 2019)

Advances in Smart Learning. - Rafael Molina-Carmona; Carlos Villagrá-Arnedo (TEEM, 2019)

Instructional Strategies for a Smart Learning System. - Alberto Real-Fernández; Rafael Molina-Carmona; Faraón Llorens-Largo (TEEM, 2019)

A Guide for Game-Design-Based Gamification. - Francisco José Gallego-Durán; Carlos J. Villagrá Arnedo; Rosana Satorre-Cuerda; Patricia Compañ-Rosique; Rafael Molina-Carmona; Faraón Llorens-Largo (Informatics, 2019)

A guide for making video games accessible to users with cerebral palsy. - Patricia Compañ-Rosique; Rafael Molina-Carmona; Francisco José Gallego-Durán; Rosana Satorre-Cuerda; Carlos Villagrá-Arnedo; Faraón Llorens-Largo (Univers. Access Inf. Soc., 2019)

Impact of Constant Work on the Students' Academic Performance. - Patricia Compañ-Rosique; Rafael Molina-Carmona; Rosana Satorre-Cuerda (HCI (25), 2020)

Characterization of Learners from Their Learning Activities on a Smart Learning Platform. - Alberto Real-Fernández; Rafael Molina-Carmona; Faraón Llorens-Largo (HCI (25), 2020)

Smartly Learning through step decomposition, automation and Gamification. - Francisco José Gallego-Durán; Carlos J. Villagrá Arnedo; Rafael Molina-Carmona; Faraón Llorens-Largo (TEEM, 2020)

Research topics on Smart Learning. - Rafael Molina-Carmona; Carlos J. Villagrá Arnedo; Francisco José Gallego-Durán; Faraón Llorens-Largo; Inmaculada Meca; Ana Pérez Escoda; Sergio Serrano-Iglesias; Esther Sobrino; Alex Rabasa; Adolfo Ruiz-Calleja (TEEM, 2020)

Time-Dependent Performance Prediction System for Early Insight in Learning Trends. - Carlos Villagrá-Arnedo; Francisco José Gallego-Durán; Faraón Llorens-Largo; Rosana Satorre-Cuerda; Patricia Compañ-Rosique; Rafael Molina-Carmona (Int. J. Interact. Multim. Artif. Intell., 2020)

Gamification and Advanced Technology to Enhance Motivation in Education. - Rafael Molina-Carmona; Faraón Llorens-Largo (Informatics, 2020)

A Social, Virtual and Open Model for Measuring Creativity. - Carlos Guillem-Aldave; Rafael Molina-Carmona (HCI (23), 2021)

Cognitive, Virtual and Physical Context in Smart Learning. - Rafael Molina-Carmona; Carlos Villagrá Arnedo (TEEM, 2021)

Technology enablers for the implementation of Industry 4.0 to traditional manufacturing sectors: A review. - Antonio Jimeno-Morenilla; Philip N. Azariadis; Rafael Molina-Carmona; Sofia Kyratzi; Vassilis C. Moulianitis (Comput. Ind., 2021)

A low-level approach to improve programming learning. - Francisco José Gallego-Durán; Rosana Satorre-Cuerda; Patricia Compañ-Rosique; Carlos J. Villagrá Arnedo; Rafael Molina-Carmona; Faraón Llorens-Largo (Univers. Access Inf. Soc., 2021)

Multisubject PBL: Implementing, Maintaining and Evolving Through 15 Years. - Patricia Compañ-Rosique; Carlos J. Villagrá Arnedo; Rafael Molina-Carmona; Francisco José Gallego-Durán; Rosana Satorre-Cuerda; Faraón Llorens-Largo (HCI (27), 2022)

Decoding Student Error in Programming: An Iterative Approach to Understanding Mental Models. - Francisco José Gallego-Durán; Patricia Compañ-Rosique; Carlos J. Villagrá Arnedo; Gala M. García-Sánchez; Rosana Satorre-Cuerda; Rafael Molina-Carmona; Faraón Llorens-Largo; Sergio J. Viudes-Carbonell; Alberto Real-Fernández; Jorge Valor-Lucena (HCI (30), 2023)

Two-Phases AI Model for a Smart Learning System. - Javier García-Sigüenza; Alberto Real-Fernández; Rafael Molina-Carmona; Faraón Llorens-Largo (HCI (30), 2023)

The Evolution of Education in Amazonian Indigenous Communities: A Post-Covid Perspective. - Aldrin Espín-León; Maria Luisa Pertegal-Felices; Antonio Jimeno-Morenilla; Rafael Molina-Carmona (RIIFORUM, 2023)

Evolution of the Adoption of Generative AI Among Spanish Engineering Students. - Faraón Llorens-Largo; Rafael Molina-Carmona; Alberto Real-Fernández; Sergio Arjona-Giner (HCI (41), 2024)

Tools to Support the Design of Network-Structured Courses Assisted by AI. - Juan-Luis López-Javaloyes; Alberto Real-Fernández; Javier García-Sigüenza; Faraón Llorens-Largo; Rafael Molina-Carmona (HCI (39), 2024)

Assistive Technology for Higher Education Students with Disabilities: A Qualitative Research. - Konstantinos Papadopoulos 001; Eleni Koustriava; Lisander Isaraj; Elena Chronopoulou; Flavio Manganello; Rafael Molina-Carmona (Digit., 2024)

Multidimensional evaluation of teaching strategies adopted in the COVID-19 pandemic. - Rafael Molina-Carmona; Carlos Guillem (Univers. Access Inf. Soc., 2024)

Measuring and Reducing Presentation Stress in Educational Contexts. - Alberto Real-Fernández; Manuel Fernández-Alcántara; Faraón Llorens-Largo; Rafael Molina-Carmona; Catalina Iliescu-Gheorghiu; Vanesa Dimitrova-Spiridonova (HCI (43), 2025)

Smart Learning Platforms: Personalization, Adaptability, and Accessibility for Truly Inclusive Education. - Alberto Real-Fernández; José María Fernández-Gil; Rafael Molina-Carmona; Faraón Llorens-Largo (HCI (42), 2025)