Method of Musical Composition and Static Topologies for Resource Constrained Project Scheduling: a Case Study. - Rafaela Blanca Silva-López; Rosa Elena Cruz Miguel; Eric Alfredo Rincón García; Román Anselmo Mora Gutiérrez; Antonin Ponsich (Res. Comput. Sci., 2013)

Strategic Learning, towards a Teaching Reengineering. - Rafaela Blanca Silva-López; Iris Iddaly Méndez-Gurrola; Víctor Germán Sánchez-Arias (Res. Comput. Sci., 2013)

Onto Design Graphics (ODG): A Graphical Notation to Standardize Ontology Design. - Rafaela Blanca Silva-López; Mónica Silva-López; Iris Iddaly Méndez-Gurrola; Maricela Bravo (MICAI (1), 2014)

GODeM: A Graphical Ontology Design Methodology. - Rafaela Blanca Silva-López; Mónica Silva-López; Maricela Bravo; Iris Iddaly Méndez-Gurrola; Víctor Germán Sánchez-Arias (Res. Comput. Sci., 2014)

Strategic Learning Meta-Model (SLM): Architecture of the Personalized Virtual Learning Environment (PVLE) Based on the Cloud Computing. - Rafaela Blanca Silva-López; Iris Iddaly Méndez-Gurrola; Oscar Herrera-Alcántara; Mónica Irene Silva-López; Jalil Fallad-Chávez (MICAI (2), 2015)

Metamodelo de aprendizaje estratégico (MAE): Arquitectura de la capa de infraestructura, solución basada en la Cloud Computing. - Rafaela Blanca Silva-López; Iris Iddaly Méndez-Gurrola; Oscar Herrera-Alcántara (Res. Comput. Sci., 2015)

Strategic Learning Meta-model: A Selection Model of Learning Activities. - Rafaela Blanca Silva-López; Oscar Herrera-Alcántara (MICAI (2), 2016)

ANL9i Board: A Scorecard Designed for young STEM Professors and Researchers. - Jose-Ignacio Castillo-Velazquez; Rafaela Blanca Silva-López (ICACIT, 2020)

Comparative Methodologies for Evaluation of Ontology Design. - Rafaela Blanca Silva-López; Iris Iddaly Méndez-Gurrola; Hugo Pablo-Leyva (MICAI (2), 2020)

Intelligent System for Customizing Evaluation Activities Implemented in Virtual Learning Environments: Experiments & Results. - Rafaela Blanca Silva-López; Iris Iddaly Méndez-Gurrola (Computación y Sistemas, 2022)

Intelligent system of a numerical integration problem generator with gamification to ensure the ethics of academic work. - Hugo Pablo-Leyva; Rafaela Blanca Silva-López (ISTAS, 2024)