Das Interaktions-Bild: zu den bildnerischen und theoretischen Grundlagen der Interfacegestaltung. - Rainer Groh 001 (2004)

Mein Avatar und ich: Zur kameravermittelten Interaktion mit anthropomorphen 3D-Repräsentanten. - Rainer Groh 001; Martin Zavesky (MuC, 2008)

Towards attention-centered interfaces: An aesthetic evaluation of perspective with eye tracking. - Ingmar S. Franke; Sebastian Pannasch; Jens R. Helmert; Robert Rieger; Rainer Groh 001; Boris M. Velichkovsky (ACM Trans. Multim. Comput. Commun. Appl., 2008)

Braindump - Konzept eines visuellen Systems für das Wissensmanagement am Beispiel der Verwaltung von Internetquellen. - Marius Brade; Frank Lamack; Rainer Groh 001 (GeNeMe, 2009)

TrackNDrums - ein virtuelles Schlagzeug auf der Basis eines 3D-Tracking-Systems unter Verwendung zweier Wiimotes. - Marcus Krejpowicz; Song Thuy Nguyen; Martin Zavesky; Rainer Groh 001 (MuC (Workshopband), 2009)

Enhancing the Expressiveness of Fingers: Multi-touch Ring Menus for Everyday Applications. - Dietrich Kammer; Frank Lamack; Rainer Groh 001 (AmI, 2010)

DelViz: Untersuchen von Visualisierungsformen durch eine Klassifizierung beruhend auf Social Tagging. - Mandy Keck; Dietrich Kammer; Jan Wojdziak; Severin Taranko; Rainer Groh 001 (GeNeMe, 2010)

Developing Multi-touch Software through Creative Destruction. - Ingmar S. Franke; Dietrich Kammer; Rainer Groh 001; Simone Happ; Juliane Steinhauf; Frank Schönefeld (MuC (Workshopband), 2010)

Towards a formalization of multi-touch gestures. - Dietrich Kammer; Jan Wojdziak; Mandy Keck; Rainer Groh 001; Severin Taranko (ITS, 2010)

Coordinated interaction for enhanced perception in multiple views. - Jan Wojdziak; Martin Zavesky; Michael Starke; Rainer Groh 001 (APGV, 2011)

Facet lens: local exploration and discovery in globally faceted data sets. - Christian Lambeck; Jan Wojdziak; Rainer Groh 001 (DESIRE, 2011)

The eleventh finger: levels of manipulation in multi-touch interaction. - Dietrich Kammer; Ingmar S. Franke; Rainer Groh 001; Juliane Steinhauf; Maxi Kirchner; Frank Schönefeld (ECCE, 2011)

BiLL: an experimental environment for visual analytics. - Jan Wojdziak; Dietrich Kammer; Ingmar S. Franke; Rainer Groh 001 (EICS, 2011)

Guest Login - Visitor-centred Information Design. - Jan Wojdziak; Martin Zavesky; Ingmar S. Franke; Christian Lambeck; Rainer Groh 001 (EVA, 2011)

Delviz: exploration of tagged information visualizations. - Mandy Keck; Dietrich Kammer; René Iwan; Severin Taranko; Rainer Groh 001 (GI-Jahrestagung, 2011)

BrainDump: an interface for visual information-gathering during web browsing sessions. - Marius Brade; Joerg Heseler; Rainer Groh 001 (I-KNOW, 2011)

SampleSurface: Kollaboratives Musizieren mit Multitouch-Unterstützung. - Jakob Bahr; Joshua Peschke; Dietrich Kammer; Ingmar S. Franke; Juliane Steinhauf; Maxi Kirchner; Frank Schönefeld; Rainer Groh 001 (MuC (Workshopband), 2011)

Nutzung inhärenter Interaktionsangebote von Substanzen des Alltags. - Marius Brade; Mandy Keck; Dietrich Kammer; Angelika Salmen; Rainer Groh 001 (MuC (Workshopband), 2011)

Liquid: Library for Interactive User Interface Development. - Georg Freitag; Dietrich Kammer; Michael Tränkner; Markus Wacker; Rainer Groh 001 (MuC, 2011)

Immersive data grasping using the explore table. - Marius Brade; Dietrich Kammer; Mandy Keck; Rainer Groh 001 (TEI, 2011)

An Individual Perspective - Perceptually Realistic Depiction of Human Figures. - Martin Zavesky; Jan Wojdziak; Kerstin Kusch; Daniel Wuttig; Ingmar S. Franke; Rainer Groh 001 (VISAPP, 2011)

A survey of variation techniques for repetitive games music. - Axel Berndt; Raimund Dachselt; Rainer Groh 001 (Audio Mostly Conference, 2012)

Using the power of associations: BrainDump - a revised nature inspired visual interface for sensemaking. - Marius Brade; Christian Brändel; Rainer Groh 001 (AVI, 2012)

BrainDump: taking fluid interaction literally. - Marius Brade; Christian Brändel; Rainer Groh 001 (AVI, 2012)

Designing collaborative interactive spaces. - Hans-Christian Jetter; Florian Geyer; Harald Reiterer; Raimund Dachselt; Gerhard Fischer; Rainer Groh 001; Michael Haller; Thomas Herrmann (AVI, 2012)

Bridging the gap: advances in interaction design for enterprise applications in production scenarios. - Christian Lambeck; Dietrich Kammer; Pascal Weyprecht; Rainer Groh 001 (AVI, 2012)

DepthTouch: an elastic surface for tangible computing. - Joshua Peschke; Fabian Göbel; Thomas Gründer; Mandy Keck; Dietrich Kammer; Rainer Groh 001 (AVI, 2012)

Changing Concepts in Human-Computer-Interaction in Real-time Enterprise Systems - Introducing a Concept for Intuitive Decision Support in SCM Scenarios. - Christian Lambeck; Dirk Schmalzried; Rainer Alt; Rainer Groh 001 (ICEIS (1), 2012)

GeForMTjs: A JavaScript Library Based on a Domain Specific Language for Multi-touch Gestures. - Dietrich Kammer; Dana Henkens; Rainer Groh 001 (ICWE, 2012)

SketchViz: a sketching interface for domain comprehension tasks illustrated by an industrial network use case. - Marius Brade; Christian Brändel; Angelika Salmen; Rainer Groh 001 (I-KNOW, 2012)

TagStar: ein interaktives Indexierungs- und Analysewerkzeug. - Mirko de Almeida Madeira Clemente; Mandy Keck; Rainer Groh 001 (MuC, 2012)

Multitouch-Gestensteuerung für das neuartige Suchinterface DelViz. - Dietrich Kammer; Mandy Keck; Christian Röpke 002; Rainer Groh 001 (MuC (Workshopband), 2012)

Interface Exploration zur Entwicklung natürlicher Benutzerschnittstellen. - Mandy Keck; Marius Brade; Thomas Gründer; Dietrich Kammer; Rainer Groh 001 (MuC, 2012)

Ein Experimentalraum zur Untersuchung von Bildräumlichkeit. - Esther Lapczyna; Franziska Hannß; Konstantin Klamka; Marcus Kirsch; Benny Thomä; Rainer Groh 001 (MuC (Workshopband), 2012)

History Deck: A Web Browser History Visualization Inspired by Storytelling and Comic Art. - Hannes Leitner; Marius Brade; Rainer Groh 001 (MuC, 2012)

DepthTouch: Elastische Membran zwischen virtuellem und realem Raum. - Joshua Peschke; Fabian Göbel; Rainer Groh 001 (MuC (Workshopband), 2012)

A component-oriented framework for experimental computer graphics. - Dietrich Kammer; Jan Wojdziak; Thomas Ebner; Ingmar S. Franke; Rainer Groh 001 (Comput. Stand. Interfaces, 2012)

Metaphernproduktion für Begreifbare Benutzerschnittstellen. - Rainer Groh 001; Thomas Gründer; Mandy Keck (i-com, 2012)

Designing auditory pointers. - Robert Harald Lorenz; Axel Berndt; Rainer Groh 001 (Audio Mostly Conference, 2013)

New Perspectives on Interactivity in Project Management Tools. - Mirko de Almeida Madeira Clemente; Axel Berndt; Hannes Leitner; Mandy Keck; Ricardo Gaertner; Rainer Groh 001 (HCI (29), 2013)

Understanding the Influence of Viewpoint and Image Geometry in Linear Perspective Paintings to Enhance Embodied Interaction. - Franziska Hannß; Rainer Groh 001 (HCI (25), 2013)

Interactive Color Perspective for 3D Graphics Applications: Enhancing Depth Perception and the Understanding of Object Relations. - Dietrich Kammer; Jan Wojdziak; Rainer Groh 001 (HCI (28), 2013)

Improving Motive-Based Search - Utilization of Vague Feelings and Ideas in the Process of Information Seeking. - Mandy Keck; Martin Herrmann; Andreas Both 001; Ricardo Gaertner; Rainer Groh 001 (HCI (25), 2013)

Sequential Art in Real-Time 3D Applications. - Jan Wojdziak; Dietrich Kammer; Rainer Groh 001 (HCI (29), 2013)

Mastering ERP Interface Complexity - A Scalable User Interface Concept for ERP Systems. - Christian Lambeck; Rainer Groh 001 (ICEIS (3), 2013)

Discovering Potentials in Enterprise Interface Design - A Review of Our Latest Case Studies in the Enterprise Domain. - Christian Lambeck; Dietrich Kammer; Rainer Groh 001 (ICEIS (3), 2013)

OntoSketch: Towards Digital Sketching as a Tool for Creating and Extending Ontologies for Non-Experts. - Marius Brade; Florian Schneider 008; Angelika Salmen; Rainer Groh 001 (I-KNOW, 2013)

NUBSL A Freely Placeable, Low-cost Notification Utility. - Marius Brade; Mathias Müller 001; Sebastian Walther; Rainer Groh 001 (MuC (Workshopband), 2013)

tANGibLE: a Smart Tangible Home Controller. - Mirko de Almeida Madeira Clemente; Martin Herrmann; Mandy Keck; Rainer Groh 001 (MuC (Workshopband), 2013)

A Shape-Oriented Approach for Creating Novel Tangible Interfaces. - Brian Eschrich; Anja Knöfel; Thomas Gründer; Mandy Keck; Rainer Groh 001 (MuC (Workshopband), 2013)

Shaping Sounds - A Vision for Tangible Music Interaction. - Sebastian Walther; Mathias Müller 001; Marius Brade; Rainer Groh 001 (MuC, 2013)

Developing mobile interface metaphors and gestures. - Dietrich Kammer; Deborah Schmidt; Mandy Keck; Rainer Groh 001 (Mobile HCI, 2013)

Natural interface exploration. - Marius Brade; Mandy Keck; Thomas Gründer; Mathias Müller 001; Rainer Groh 001 (TEI, 2013)

In-Memory basierte Real-Time Supply Chain Planung. - Dirk Schmalzried; Carina Cundius; René Franke; Christian Lambeck; Rainer Alt; Wolf Zimmermann; Rainer Groh 001 (Wirtschaftsinformatik, 2013)

Investigating interaction with tabletops in kindergarten environments. - Dietrich Kammer; René Dang; Juliane Steinhauf; Rainer Groh 001 (IDC, 2014)

Vocalmetrics: an interactive software for visualization and classification of music. - Felix Schönfeld; Axel Berndt; Tilo Hähnel; Martin Pfleiderer; Rainer Groh 001 (Audio Mostly Conference, 2014)

TagStar: a glyph-based interface for indexing and visual analysis. - Mirko de Almeida Madeira Clemente; Mandy Keck; Rainer Groh 001 (AVI, 2014)

Novel interaction techniques for object manipulation on tabletops: scoop net and pinch helper. - Mirko de Almeida Madeira Clemente; Hannes Leitner; Dietrich Kammer; Rainer Groh 001; André Pinkert (AVI, 2014)

Towards a Periodic Table of Gestural Interaction. - Dietrich Kammer; Mandy Keck; Rainer Groh 001 (EGMI@EICS, 2014)

Visualizing time-dependent key performance indicator in a graph-based analysis. - Stefan Hesse; Marcel Spehr; Stefan Gumhold; Rainer Groh 001 (ETFA, 2014)

Visual Innovations for Product Search Interfaces. - Mandy Keck; Martin Herrmann; Dana Henkens; Severin Taranko; Viet Nguyen; Fred Funke; Steffi Schattenberg; Andreas Both 001; Rainer Groh 001 (GI-Jahrestagung, 2014)

Experience Report: The Effectiveness of Paper Prototyping for Interactive Visualizations. - Bastian Bansemir; Franziska Hannß; Berit Lochner; Jan Wojdziak; Rainer Groh 001 (HCI (8), 2014)

Controlling Light Environments Using Segmented Light Sources and Mobile Devices. - Brian Eschrich; Dietrich Kammer; Karol Kozak; Jan Hesse; Rainer Groh 001 (HCI (9), 2014)

Saccade Detection and Processing for Enhancing 3D Visualizations in Real-Time. - Ingmar S. Franke; Tobias Günther; Rainer Groh 001 (HCI (26), 2014)

FlexiWall: Interaction in-between 2D and 3D Interfaces. - Ingmar S. Franke; Mathias Müller 001; Thomas Gründer; Rainer Groh 001 (HCI (26), 2014)

Exploring Similarity - Improving Product Search with Parallel Coordinates. - Mandy Keck; Martin Herrmann; Andreas Both 001; Dana Henkens; Rainer Groh 001 (HCI (13), 2014)

Revisiting Graspable User Interfaces - A Design Process for Developing User Interface Metaphors. - Mandy Keck; Esther Lapczyna; Rainer Groh 001 (HCI (8), 2014)

"Form Follows Function" - Investigating Interactive Physical Objects in Virtual Environments. - Mathias Müller 001; Katarina L. Maurer; Anja Knöfel; Ingmar S. Franke; Rainer Groh 001 (HCI (26), 2014)

Bridging the Gap - Methods and Teaching of F-A-S-T - Framing-Art-Science- Technology. - Deborah Schmidt; Grit Koalick; Sebastian Gassel; Christian Sery; Rainer Groh 001; Markus Wacker (HCI (8), 2014)

Perception of Parallelism in Perspective Images. - Sebastian Walther; Ingmar S. Franke; Sebastian Pannasch; Rainer Groh 001 (HCI (26), 2014)

Beyond Perspective - A Model-Based Approach for Camera-Based 3D-Interface Design. - Jan Wojdziak; Rainer Groh 001 (HCI (9), 2014)

ESTER - Eye-Tracking Science Tool and Experiment Runtime. - Jan Wojdziak; Dietrich Kammer; Andreas Stahl; Rainer Groh 001 (HCI (26), 2014)

Enabling Natural Cross-Device Interaction in Personal Desktop Settings. - Marius Brade; Steffen Buzin; Rainer Groh 001 (MuC, 2014)

Towards a Model for the Integration of Time into a Graph-based Key Performance Indicator Analysis. - Stefan Hesse; Rainer Groh 001 (SIGRAD, 2014)

FlexiWall: Exploring Layered Data with Elastic Displays. - Mathias Müller 001; Anja Knöfel; Thomas Gründer; Ingmar S. Franke; Rainer Groh 001 (ITS, 2014)

Technische Visualistik - Beiträge zur Überwindung der Desktop-Metapher. - Rainer Groh 001 (Inform. Spektrum, 2014)

Kontextbasierte und nutzergerechte Maschinenbedienung. - Anja Knöfel; Ralph Stelzer; Rainer Groh 001 (GIL Jahrestagung, 2015)

Aughanded Virtuality - The hands in the virtual environment. - Tobias Günther; Ingmar S. Franke; Rainer Groh 001 (VR, 2015)

Gesture Formalization for Multitouch. - Dietrich Kammer; Dana Henkens; Christin Henzen; Rainer Groh 001 (Softw. Pract. Exp., 2015)

Between the Lines: A Comparative Study of Freeform-Based Knowledge-Map-Creation with Paper and Tablet. - Marius Brade; Anja Sehl; Rainer Groh 001 (CHI Extended Abstracts, 2016)

Smart Prototyping - Improving the Evaluation of Design Concepts Using Virtual Reality. - Mathias Müller 001; Tobias Günther; Dietrich Kammer; Jan Wojdziak; Sebastian Lorenz; Rainer Groh 001 (HCI (10), 2016)

User Interface and Interaction Design in Future Auto-Mobility. - Hendrik Wahl; Rainer Groh 001 (HCI (16), 2016)

Low-Fidelity Prototyping for Collaborative User Interface Specifications. - Jan Wojdziak; Bastian Bansemir; Bettina Kirchner; Berit Lochner; Rainer Groh 001 (HCI (26), 2016)

Towards a Visual Data Language to Improve Insights into Complex Multidimensional Data. - Jan Wojdziak; Bettina Kirchner; Dietrich Kammer; Martin Herrmann; Rainer Groh 001 (HCI (4), 2016)

Elastische Displays im Einsatz. - Mathias Müller 001; Dietrich Kammer; Rainer Groh 001 (MuC (Workshopband), 2016)

Interfacekonzepte für präsente Assistenten - Vergleich verschiedener Interfacekonzepte im Hinblick auf deren Einsatz als Studienmaterial für UX-Untersuchungen. - Anja Knöfel; Mathias Müller 001; Rainer Groh 001; Jens Krzywinski (Useware, 2016)

Are age differences missing in relative and absolute distance perception of stereoscopically presented virtual objects? - Rebekka S. Schubert; Josephine Hartwig; Mathias Müller 001; Rainer Groh 001; Sebastian Pannasch (VRST, 2016)

AudioFlux: A Proposal for interactive Visual Audio Manipulation. - Lars Engeln; Rainer Groh 001 (MuC (Workshopband), 2017)

Exploring Big Data Landscapes with Elastic Displays. - Dietrich Kammer; Mandy Keck; Mathias Müller 001; Thomas Gründer; Rainer Groh 001 (MuC (Workshopband), 2017)

Towards Glyph-based visualizations for big data clustering. - Mandy Keck; Dietrich Kammer; Thomas Gründer; Thomas Thom; Martin Kleinsteuber; Alexander Maasch; Rainer Groh 001 (VINCI, 2017)

Visualizing uncertainty in flow diagrams: a case study in product costing. - Zana Vosough; Dietrich Kammer; Mandy Keck; Rainer Groh 001 (VINCI, 2017)

Additional On-Demand Dimension for Data Visualization. - Natalie Hube; Mathias Müller 001; Rainer Groh 001 (EuroVis (Short Papers), 2017)

On Establishing Visualization Requirements: A Case Study in Product Costing. - Zana Vosough; Rainer Groh 001; Hans-Jörg Schulz (EuroVis (Short Papers), 2017)

Immersive VisualAudioDesign: Spectral Editing in VR. - Lars Engeln; Natalie Hube; Rainer Groh 001 (Audio Mostly Conference, 2018)

Big Data Landscapes in Virtual Reality using Glyph-Based Visualizations. - Rainer Groh 001; Tobias Günther; Thomas Gründer (VisBIA@AVI, 2018)

Facilitating exploration on exhibitions with augmented reality. - Natalie Hube; Mathias Müller 001; Rainer Groh 001 (AVI, 2018)

VisBIA 2018: workshop on Visual Interfaces for Big Data Environments in Industrial Applications. - Dietrich Kammer; Mandy Keck; Andreas Both 001; Giulio Jacucci; Rainer Groh 001 (AVI, 2018)

Big data landscapes: improving the visualization of machine learning-based clustering algorithms. - Dietrich Kammer; Mandy Keck; Thomas Gründer; Rainer Groh 001 (AVI, 2018)

VISKOMMP: graph visualization meets meeting documentation. - Janine Kasper; Robert Richter; Felix Thalmann; Rainer Groh 001 (AVI, 2018)

Towards a construction kit for visual search interfaces. - Mandy Keck; Rainer Groh 001 (AVI, 2018)

Mirroring Sankey Diagrams for Visual Comparison Tasks. - Zana Vosough; Dietrich Kammer; Mandy Keck; Rainer Groh 001 (VISIGRAPP (3: IVAPP), 2018)

VirtEx: Eine Ontologie-basierte Virtuelle Ausstellungen. - Lars Engeln; Rainer Groh 001 (MuC, 2018)

Interaktive Visualisierung multipler Handlungsstränge für Virtuelle Ausstellungen durch Onthologien. - Lars Engeln; Rainer Groh 001 (MuC (Workshopband), 2018)

Kopf in den Daten, Daten in der Hand - Exploration räumlicher Glyphen- Visualisierungen mittels HMD und Manipulator. - Rainer Groh 001 (MuC (Workshopband), 2018)

Multimodale Unterstützungssysteme für Leistungssport im Taktilen Internet. - Esther Lapczyna; Lars Engeln; Jens Krzywinski; Rainer Groh 001 (MuC (Workshopband), 2018)

Towards Augmented Reality in Quality Assurance Processes. - Natalie Hube; Mathias Müller 001; Jan Wojdziak; Franziska Hannß; Rainer Groh 001 (MMVE@MMSys, 2018)

Multi-Touch Enhanced Visual Audio-Morphing. - Lars Engeln; Dietrich Kammer; Leon Brandt; Rainer Groh 001 (NIME, 2018)

Parallel hierarchies: A visualization for cross-tabulating hierarchical categories. - Zana Vosough; Marius Hogräfer; Loïc Alain Royer; Rainer Groh 001; Hans-Jörg Schulz (Comput. Graph., 2018)

CoHEARence: a qualitive User-(Pre-)Test on Resynthesized Shapes for coherent visual Sound Design. - Lars Engeln; Rainer Groh 001 (Audio Mostly Conference, 2019)

The Earconizer - A Tool for constructing hierarchical Earcons. - Lars Engeln; Maximilian Hanke; Toni Auerswald; Felix Kallenbach; Rainer Groh 001 (MuC (Workshopband), 2019)

A Construction Kit for Visual Exploration Interfaces. - Mandy Keck; Rainer Groh 001 (EuroVis (Short Papers), 2019)

The Effect of Elastic Feedback on the Perceived User Experience and Presence of Travel Methods in Immersive Environments. - Tobias Günther; Lars Engeln; Sally J. Busch; Rainer Groh 001 (VR, 2019)

Visualization approaches for understanding uncertainty in flow diagrams. - Zana Vosough; Dietrich Kammer; Mandy Keck; Rainer Groh 001 (J. Comput. Lang., 2019)

VIDEM 2020: Workshop on Visual Interface Design Methods. - Mandy Keck; Dietrich Kammer; Alfredo Ferreira; Andrea Giachetti 001; Rainer Groh 001 (AVI, 2020)

Comparing Methods for Mapping Facial Expressions to Enhance Immersive Collaboration with Signs of Emotion. - Natalie Hube; Oliver Lenz; Lars Engeln; Rainer Groh 001; Michael Sedlmair (ISMAR Adjunct, 2020)

A Tangible Concept for Layered Map Visualizations: Supporting on-site Civil Engineering Construction Consultations using Elastic Displays. - Mathias Müller 001; Erik Lier; Rainer Groh 001; Franziska Hannß (MuC (Workshopband), 2020)

A head-in-hand metaphor for user-centric direct camera control in virtual reality. - Tobias Günther; Erich Querner; Rainer Groh 001 (MuC, 2020)

A Didactic Methodology for Crafting Information Visualizations. - Mandy Keck; Rainer Groh 001; Zana Vosough (IEEE VIS (Short Papers), 2020)

Visualization and evaluation of ergonomic visual field parameters in first person virtual environments. - Tobias Günther; Inga-Lisa Hilgers; Rainer Groh 001; Martin Schmauder (VR, 2020)

Using Multiple Perspective Projections to Guide Visual Attention in Glyph-based Data Visualisations in VR. - Robert Richter; Tobias Günther; Rainer Groh 001 (VRST, 2020)

What Color is this? Explaining Art Restoration Research Methods using Interactive Museum Installations. - Franziska Hannß; Esther Lapczyna; Mathias Müller 001; Rainer Groh 001 (CoRR, 2020)

Glyphboard: Visual Exploration of High-Dimensional Data Combining Glyphs with Dimensionality Reduction. - Dietrich Kammer; Mandy Keck; Thomas Gründer; Alexander Maasch; Thomas Thom; Martin Kleinsteuber; Rainer Groh 001 (IEEE Trans. Vis. Comput. Graph., 2020)

Similarity Analysis of Visual Sketch-based Search for Sounds. - Lars Engeln; Nhat Long Le; Matthew McGinity; Rainer Groh 001 (Audio Mostly Conference, 2021)

Konzeption und Umsetzung von Lehr- und Lernszenarien unter Verwendung einer prototypischen 3D-Tafel - als Beitrag innovativer digitaler Medien in Schulen. - Ingmar S. Franke; Annika Elze; Rainer Groh 001; Christian Steinmann (MuC (Workshopband), 2021)

CoHEARence of audible shapes - a qualitative user study for coherent visual audio design with resynthesized shapes. - Lars Engeln; Rainer Groh 001 (Pers. Ubiquitous Comput., 2021)

Bringing Digital Exhibitions to Life: Simplify User Guidance through the Concept of Aura and white plane. - Franziska Hannß; Maria Kielb; Rainer Groh 001 (AVI, 2022)

Creative Sound Modeling with Signed Distance Fields. - Tendsin Mende; Lars Engeln; Matthew McGinity; Rainer Groh 001 (MuC (Workshopband), 2022)

GranularSpectrals - Spectral manipulation for Advanced Granular Synthesis. - Fabian Töpfer; Lars Engeln; Rainer Groh 001 (MuC (Workshopband), 2022)

Understanding Visitor Behavior in Museums: A Case Study on the Potential of Interactive Museum Installations. - Maria Kielb; Franziska Hannß; Rainer Groh 001 (AVI, 2024)