Recruiting Students to Computer Science Program via Online Games. - Nasser Tadayon; Ramin Tadayon; Manghui Tu (FECS, 2008)

Interactive Visual Programming - Work in Progress. - Nasser Tadayon; Ramin Tadayon; Arash Tadayon (FECS, 2009)

Socially relevant simulation games: a design study. - Ramin Tadayon; Ashish Amresh; Winslow Burleson (ACM Multimedia, 2011)

World of Golf: a socially relevant simulation game. - Ramin Tadayon; Winslow Burleson; Ashish Amresh (Fun and Games, 2012)

A toolkit for motion authoring and motor skill learning in serious games. - Ramin Tadayon; Sethuraman Panchanathan; Troy McDaniel; Bijan Fakhri; Miles Laff (HAVE, 2014)

Affective Haptics for Enhancing Access to Social Interactions for Individuals Who are Blind. - Troy McDaniel; Shantanu Bala; Jacob Rosenthal; Ramin Tadayon; Arash Tadayon; Sethuraman Panchanathan (HCI (4), 2014)

Interactive Motor Learning with the Autonomous Training Assistant: A Case Study. - Ramin Tadayon; Troy McDaniel; Morris Goldberg; Pamela M. Robles-Franco; Jonathan Zia; Miles Laff; Mengjiao Geng; Sethuraman Panchanathan (HCI (2), 2015)

Autonomous Training Assistant: A System and Framework for Guided At-Home Motor Learning. - Ramin Tadayon; Troy McDaniel; Sethuraman Panchanathan (ASSETS, 2016)

A Multimodal Gamified Platform for Real-Time User Feedback in Sports Performance. - David S. Monaghan; Freddie Honohan; Amin Ahmadi; Troy McDaniel; Ramin Tadayon; Ajay Karpur; Kieran Moran; Noel E. O'Connor; Sethuraman Panchanathan (ACM Multimedia, 2016)

Person-Centered Multimedia Computing: A New Paradigm Inspired by Assistive and Rehabilitative Applications. - Sethuraman Panchanathan; Shayok Chakraborty; Troy McDaniel; Ramin Tadayon (IEEE Multim., 2016)

Enriching the Fan Experience in a Smart Stadium Using Internet of Things Technologies. - Sethuraman Panchanathan; Shayok Chakraborty; Troy McDaniel; Ramin Tadayon; Bijan Fakhri; Noel E. O'Connor; Mark Marsden; Suzanne Little; Kevin McGuinness; David S. Monaghan (Int. J. Semantic Comput., 2017)

A Survey of Multimodal Systems and Techniques for Motor Learning. - Ramin Tadayon; Troy McDaniel; Sethuraman Panchanathan (J. Inf. Process. Syst., 2017)

A Person-Centric Design Framework for At-Home Motor Learning in Serious Games. - Ramin Tadayon (2017)

Haptic Vision: Augmenting Non-visual Travel and Accessing Environmental Information at a Distance. - Bryan Duarte; Troy McDaniel; Ramin Tadayon; Samjhana Devkota; Gracie Strasser; CeCe Ramey; Sethuraman Panchanathan (ICSM, 2018)

Tactile Facial Action Units Toward Enriching Social Interactions for Individuals Who Are Blind. - Troy McDaniel; Samjhana Devkota; Ramin Tadayon; Bryan Duarte; Bijan Fakhri; Sethuraman Panchanathan (ICSM, 2018)

Person-Centric Multimedia: How Research Inspirations from Designing Solutions for Individual Users Benefits the Broader Population. - Sethuraman Panchanathan; Ramin Tadayon; Hemanth Venkateswara; Troy McDaniel (ICSM, 2018)

Real-time stealth intervention for motor learning using player flow-state. - Ramin Tadayon; Ashish Amresh; Troy McDaniel; Sethuraman Panchanathan (SeGAH, 2018)

Wearable Computing and Human-Centricity. - Arash Tadayon; Ramin Tadayon; Troy McDaniel; Sethuraman Panchanathan (Mission-Oriented Sensor Networks and Systems (2), 2019)

Characterisation and Application of PGM in Ankle Joint Exoskeleton. - Ganesh Roy; Chetan Thakur; Ramin Tadayon; Yuichi Kurita; Subhasis Bhaumik (AIR, 2019)

MisophoniAPP: Person-Centric Gamified Therapy for Smarter Treatment of Misophonia. - Rachel Noziglia; Troy McDaniel; Derrick Anderson; Ramin Tadayon; Sethuraman Panchanathan (GlobalSIP, 2019)

A Time-Discrete Haptic Feedback System for Use by Persons with Lower-Limb Prostheses During Gait. - Gabe Kaplan; Troy McDaniel; James Abbas; Ramin Tadayon; Sethuraman Panchanathan (HCI (8), 2019)

Automatic Exercise Assistance for the Elderly Using Real-Time Adaptation to Performance and Affect. - Ramin Tadayon; Antonio Vega Ramirez; Swagata Das; Yusuke Kishishita; Masataka Yamamoto; Yuichi Kurita (HCI (8), 2019)

Smart Stadia as Testbeds for Smart Cities: Enriching Fan Experiences and Improving Accessibility. - Sethuraman Panchanathan; Troy McDaniel; Ramin Tadayon; Adric Rukkila; Hemanth Venkateswara (ICNC, 2019)

An Interdisciplinary Framework for Citizen-Centered Smart Cities and Smart Living. - Sethuraman Panchanathan; Ramin Tadayon; Troy McDaniel; Vipanchi Chacham (ICSM, 2019)

A Rhythm-Based Serious Game for Fine Motor Rehabilitation Using Leap Motion. - Vatsal Shah; Miguel Cuen; Troy McDaniel; Ramin Tadayon (SICE, 2019)

Muscleblazer: Force-Feedback Suit for Immersive Experience. - Yusuke Kishishita; Swagata Das; Antonio Vega Ramirez; Chetan Thakur; Ramin Tadayon; Yuichi Kurita (VR, 2019)

The HapBack: Evaluation of Absolute and Relative Distance Encoding to Enhance Spatial Awareness in a Wearable Tactile Device. - Bryan Duarte; Troy McDaniel; Ramin Tadayon; Abhik Chowdhury; Allison Low; Sethuraman Panchanathan (HCI (44), 2020)

Stealth-Adaptive Exergame Design Framework for Elderly and Rehabilitative Users. - Ramin Tadayon; Wataru Sakoda; Yuichi Kurita (HCI (28), 2020)

Ski exergame for squat training to change load based on predicted Locomotive risk level. - Wataru Sakoda; Ramin Tadayon; Yusuke Kishishita; Masataka Yamamoto; Yuichi Kurita (SII, 2020)

Creating illusive perceived assistive force using visual feedback. - Swagata Das; Velika Wongchadakul; Ramin Tadayon; Yuichi Kurita (SMC, 2020)

Feature Selection and Validation of a Machine Learning-Based Lower Limb Risk Assessment Tool: A Feasibility Study. - Swagata Das; Wataru Sakoda; Priyanka Ramasamy; Ramin Tadayon; Antonio Vega Ramirez; Yuichi Kurita (Sensors, 2021)