Parallel Fixed Point Digital Differential Analyzer. - Ramón P. Mollá; Ricardo Quirós; Javier Lluch; Roberto Vivó (Workshop on Graphics Hardware, 1993)

Parallel Fixed-Point Digital Differential Analyser with Antialiasing. PFDDAA. - Ramón Mollá Vayá; Roberto Vivó (Parallel Distributed Comput. Pract., 2000)

Study of the Form Factor Calculation by Single Polar Plane. - Roberto Vivó; Maria J. Vicent; Javier Lluch; Ramón Mollá Vayá; P. Jorquera (VIIP, 2001)

Fixed-Point Ellipse Drawing Algorithm. - Ramón Mollá Vayá; Roberto Vivó (WSCG (Short Papers), 2001)

Fixed-point digital differential analyser with antialiasing (FDDAA). - Ramón Mollá Vayá; Roberto Vivó Hernando (Comput. Graph., 2002)

Fixed-Point Arithmetic Line Clipping. - Ramón Mollá Vayá; P. Jorquera; Roberto Vivó (WSCG, 2003)

From Continuous to Discrete Games. - Inmaculada García; Ramón Mollá Vayá; Pedro Morillo 001 (Computer Graphics International, 2004)

Making Discrete Games. - Inmaculada García; Ramón Mollá Vayá (ICCSA (3), 2004)

GDESK: Game Discrete Event Simulation Kernel. - Inmaculada García; Ramón Mollá Vayá; Toni Barella (WSCG, 2004)

Improving quality of service in videogames. - Inmaculada García; Ramón Mollá Vayá (Advances in Computer Entertainment Technology, 2005)

Videogames decoupled discrete event simulation. - Inmaculada García; Ramón Mollá Vayá (Comput. Graph., 2005)

Using a discrete event simulator as real time graphic applications kernel. - Inmaculada García; Ramón Mollá Vayá (Simul. Model. Pract. Theory, 2006)

Use of LoD Techniques in Luminance Changes on Video Games. - Iñigo Barona; Ramón Mollá Vayá; Francisco López Luro; M. Carmen Juan (GAMEON, 2008)

Edutainment games included as activities in the Summer School of the Technical University of Valencia. - M. Carmen Juan; David Furió; Ramón Mollá Vayá; M. José Vicent; Roberto Vivó; Miguelón Giménez (GAMEON, 2008)

Exploring peripheral LOD change detections during interactive gaming tasks. - Francisco López Luro; Ramón Mollá Vayá; Veronica Sundstedt (APGV, 2010)

A comparative study using an autostereoscopic display with augmented and virtual reality. - Juan-J. Arino; M. Carmen Juan; José-Antonio Gil-Gómez; Ramón Mollá Vayá (Behav. Inf. Technol., 2014)

A 3D Serious Game for Dental Learning in Higher Education. - David Rodríguez-Andrés; M. Carmen Juan; Ramón Mollá Vayá; Magdalena Méndez-López (ICALT, 2017)

Advanced displays and natural user interfaces to support learning. - Juan-Fernando Martín-SanJosé; Maria del Carmen Juan Lizandra; Ramón Mollá Vayá; Roberto Vivó (Interact. Learn. Environ., 2017)

Intelligent Flight in Indoor Drones. - Giovanny-Javier Tipantuña-Topanta; Francisco Abad; Ramón Mollá; Jose-Luis Poza-Luján; Juan-Luis Posadas-Yagüe (DCAI, 2018)

Virtual Environment Mapping Module to Manage Intelligent Flight in an Indoor Drone. - Giovanny-Javier Tipantuña-Topanta; Francisco Abad; Ramón Mollá; Juan-Luis Posadas-Yagüe; Jose-Luis Poza-Luján (PAAMS (Workshops), 2018)

Users' Perceptions Using Low-End and High-End Mobile-Rendered HMDs: A Comparative Study. - M.-Carmen Juan; Inmaculada García-García; Ramón Mollá Vayá; Richard López (Comput., 2018)

An Augmented Reality App for Therapeutic Education and Suitable for Mobile Devices with Different Features. - Andrés-Marcelo Calle-Bustos; M. Carmen Juan; Francisco Abad; Ramón Mollá (ICALT, 2019)

An Augmented Reality App to Learn to Interpret the Nutritional Information on Labels of Real Packaged Foods. - M. Carmen Juan; Jorge L. Charco; Inmaculada García-García; Ramón Mollá (Frontiers Comput. Sci., 2019)

Precision of Wearable GPS in Marathon Races. - Javier Lluch; Miguel Rebollo; Ángeles Calduch-Losa; Ramón Mollá (IEEE Consumer Electron. Mag., 2021)

A SLAM-based augmented reality app for the assessment of spatial short-term memory using visual and auditory stimuli. - M. Carmen Juan; Magdalena Méndez-López; Camino Fidalgo; Ramón Mollá; Roberto Vivó; David Paramo (J. Multimodal User Interfaces, 2022)

Roman Palace: A Videogame for Foreign-Language Vocabulary Retention. - Alexia Larchen Costuchen; Ramón Mollá Vayá; Darina Dinkova Dimitrova (Int. J. Emerg. Technol. Learn., 2022)

Augmented Reality to Assess Short-Term Spatial Memory: A Comparative Study of Olfactory, Visual, and Tactile Stimuli. - David Ponce; Celia Torres; Magdalena Méndez-López; Ramón Mollá; M.-Carmen Juan (IEEE Access, 2024)