In-Game Advertising: Brand Integration and Player Involvement as Key Influencing Factors on Brand Recall. - Fabrizio Palmas; Ramona Reinelt; Gudrun Klinker (HCI (28), 2021)

Virtual Reality Public Speaking Training: Experimental Evaluation of Direct Feedback Technology Acceptance. - Fabrizio Palmas; Ramona Reinelt; Jakub E. Cichor; David A. Plecher; Gudrun Klinker (VR, 2021)

Using Hexad User Types to Identify Motivational Preferences among Learners. - Vanessa Maria Steinherr; Ramona Reinelt (AMCIS, 2022)

Gamifying a Learning Management System: Narrative and Team Leaderboard in the Context of Effective Information Security Education. - Martin Brehmer; Ramona Reinelt (HICSS, 2023)

Design Science Research as a Guide for Innovative Higher Education Teaching: Towards an Application-Oriented Extension of the Proficiency Model. - Vanessa Maria Steinherr; Martin Brehmer; Raphaela Stöckl; Ramona Reinelt (DESRIST, 2024)