Video gaming in a hyperconnected world: A cross-sectional study of heavy gaming, problematic gaming symptoms, and online socializing in adolescents. - Michelle Colder Carras; Antonius J. van Rooij; Dike van de Mheen; Rashelle Musci; Qian-Li Xue; Tamar Mendelson (Comput. Hum. Behav., 2017)