Cognitive load in Games for Health - A discussion. - Ravishankar Subramani Iyer; Rita Orji (SeGAH, 2020)

Personality-targeted persuasive gamified systems: exploring the impact of application domain on the effectiveness of behaviour change strategies. - Chinenye Ndulue; Oladapo Oyebode; Ravishankar Subramani Iyer; Anirudh Ganesh; Syed Ishtiaque Ahmed; Rita Orji (User Model. User Adapt. Interact., 2022)

Smartphone Games Heuristics (SmGH) - Towards a Standard Set of Platform-Centric Heuristic for Smartphone Games Evaluation. - Ravishankar Subramani Iyer; Chinenye Ndulue; Sandra Meier; Rita Orji (Int. J. Hum. Comput. Interact., 2025)