Artificial Universes - Towards a Systematic Approach to Evaluation Algorithms which Learn form Examples. - Ray J. Hickey (ML, 1992)

Noise Modelling and Evaluating Learning from Examples. - Ray J. Hickey (Artif. Intell., 1996)

Instance Based Symbolic Pattern Association. - Richard G. Martin; Ray J. Hickey; David A. Bell (SCAI, 1997)

Maintaining the performance of a learned classifier under concept drift. - Michaela M. Black; Ray J. Hickey (Intell. Data Anal., 1999)

A simulated annealing technique for generating artificial data to assess concept learning algorithms. - Thomas J. C. Hunniford; Ray J. Hickey (Intell. Data Anal., 1999)

Refined Time Stamps for Concept Drift Detection During Mining for Classification Rules. - Ray J. Hickey; Michaela M. Black (TSDM, 2000)

An instance-based approach to pattern association learning with application to the English past tense verb domain. - Ray J. Hickey; Richard G. Martin (Knowl. Based Syst., 2001)

Classification of Customer Call Data in the Presence of Concept Drift and Noise. - Michaela M. Black; Ray J. Hickey (Soft-Ware, 2002)

Learning classification rules for telecom customer call data under concept drift. - Michaela M. Black; Ray J. Hickey (Soft Comput., 2003)

Detecting and Adapting to Concept Drift in Bioinformatics. - Michaela M. Black; Ray J. Hickey (KELSI, 2004)

User-System-Experience Model for User Centered Design in Computer Games. - Ben Cowley; Darryl Charles; Michaela M. Black; Ray J. Hickey (AH, 2006)

Structure and Majority Classes in Decision Tree Learning. - Ray J. Hickey (J. Mach. Learn. Res., 2007)

Toward an understanding of flow in video games. - Ben Cowley; Darryl Charles; Michaela M. Black; Ray J. Hickey (Comput. Entertain., 2008)

Analyzing player behavior in Pacman using feature-driven decision theoretic predictive modeling. - Ben Cowley; Darryl Charles; Michaela M. Black; Ray J. Hickey (CIG, 2009)

Modular Reinforcement Learning architectures for artificially intelligent agents in complex game environments. - Christopher J. Hanna; Ray J. Hickey; Darryl Charles; Michaela M. Black (CIG, 2010)

The Impact of Latency on Online Classification Learning with Concept Drift. - Gary Russell Marrs; Ray J. Hickey; Michaela M. Black (KSEM, 2010)

AutoUniv. - Ray J. Hickey (UCI Machine Learning Repository, 2010)

Time Stamping in the Presence of Latency and Drift. - Gary Russell Marrs; Ray J. Hickey; Michaela M. Black (ICAIS, 2011)

The use of time stamps in handling latency and concept drift in online learning. - Gary Russell Marrs; Michaela M. Black; Ray J. Hickey (Evol. Syst., 2012)

Real-time rule-based classification of player types in computer games. - Ben Cowley; Darryl Charles; Michaela M. Black; Ray J. Hickey (User Model. User Adapt. Interact., 2013)