Fast Times: Excitatory Effect of GABA in Axonal Compartments in the Cerebellar Molecular Layer. - Ray Luo 002 (2012)

Machine Learning and Therapeutic Strategies in VR. - Ray LC; Yuka Fukuoka (ARTECH, 2019)

Machine Gaze: Self-Identification Through Play With a computer Vision-Based Projection and Robotics System. - Ray LC; Aaliyah Alcibar; Alejandro Baez; Stefanie Torossian (Frontiers Robotics AI, 2020)

What Robots Need From Clothing. - Natalie Friedman; Kari Love; Ray LC; Jenny E. Sabin; Guy Hoffman; Wendy Ju (Conference on Designing Interactive Systems, 2021)

Imitations of Immortality: Learning from Human Imitative Examples in Transformer Poetry Generation. - Ray LC (ARTECH, 2021)

Power Chess: Robot-to-Robot Nonverbal Emotional Expression Applied to Competitive Play. - Ray LC; Maurice Benayoun; PerMagnus Lindborg; Hongshen Xu; Hin Chung Chan; Ka Man Yip; Tianyi Zhang (ARTECH, 2021)

Designing for Narrative Influence: : Speculative Storytelling for Social Good in Times of Public Health and Climate Crises. - Ray LC; Daijiro Mizuno (CHI Extended Abstracts, 2021)

Designing Functional Clothing for Human-robot Interaction. - Natalie Friedman; Kari Love; Alexandra Bremers; A. J. Parry; Ray LC; Bolor Amgalan; Jen Liu; Wendy Ju (HRI (Companion), 2021)

Fake It to Make It: Exploratory Prototyping in HRI. - J. D. Zamfirescu-Pereira; David Sirkin; David Goedicke; Ray LC; Natalie Friedman; Ilan Mandel; Nikolas Martelaro; Wendy Ju (HRI (Companion), 2021)

Climate Influence: Implicit Game-Based Interactive Storytelling for Climate Action Purpose. - Zijing Song; Yating Sun; Vincent Ruijters; Ray LC (ICIDS, 2021)

NOW YOU SEE ME, NOW YOU DON'T: revealing personality and narratives from playful interactions with machines being watched. - Ray LC (TEI, 2021)

Twilight Rohingya: The Design and Evaluation of Different Navigation Controls in a Refugee VR Environment. - Hongni Ye; Chaoyu Zhang; Hongsheng Xu; Ray LC; Xin Tong 004 (CW, 2022)

Cohesiveness of Robots in Groups Affects the Perception of Social Rejection by Human Observers. - Hongshen Xu; Ray LC (HRI, 2022)

Bringing Stories to Life in 1001 Nights: A Co-creative Text Adventure Game Using a Story Generation Model. - Yuqian Sun; Xuran Ni; Haozhen Feng; Ray LC; Chang Hee Lee; Ali Asadipour 001 (ICIDS, 2022)

AI as an Active Writer: Interaction Strategies with Generated Text in Human-AI Collaborative Fiction Writing 56-65. - Daijin Yang; Yanpeng Zhou; Zhiyuan Zhang; Toby Jia-Jun Li; Ray LC (IUI Workshops, 2022)

Land Enough. - Bengi Agcal; Ray LC; Ziyou Yin (SIGGRAPH Asia Art Gallery, 2022)

CHIKYUCHI: In-person/remote game exhibition for climate change influence. - Ray LC; Vincent Ruijters (TEI, 2022)

"I Never Imagined Grandma Could Do So Well with Technology": Evolving Roles of Younger Family Members in Older Adults' Technology Learning and Use. - Xinru Tang; Yuling Sun; Bowen Zhang; Zimi Liu; Ray LC; Zhicong Lu; Xin Tong 004 (Proc. ACM Hum. Comput. Interact., 2022)

TOGETHER ENOUGH: Collaborative Constructions of Adaptations to Climate Futures. - Ray LC (Conference on Designing Interactive Systems (Companion Volume), 2023)

Speculative Design with Generative AI: Applying Stable Diffusion and ChatGPT to imagining climate change futures. - Ray LC; Yuying Tang (ARTECH, 2023)

HUMAN ENOUGH: A Space for Reconstructions of AI visions in Speculative Climate Futures. - Ray LC (Creativity & Cognition, 2023)

DreamVR: Curating an Interactive Exhibition in Social VR Through an Autobiographical Design Study. - Jiaxun Cao; Qingyang He; Zhuo Wang; Ray LC; Xin Tong 004 (CHI, 2023)

"I Am a Mirror Dweller": Probing the Unique Strategies Users Take to Communicate in the Context of Mirrors in Social Virtual Reality. - Kexue Fu 002; Yixin Chen; Jiaxun Cao; Xin Tong 004; Ray LC (CHI, 2023)

Community-Driven Information Accessibility: Online Sign Language Content Creation within d/Deaf Communities. - Xinru Tang; Xiang Chang; Nuoran Chen; Yingjie (MaoMao) Ni; Ray LC; Xin Tong 004 (CHI, 2023)

Exploring Design Opportunities for Reflective Conversational Agents to Reduce Compulsive Smartphone Use. - Zhuoyang Li; Minhui Liang; Hai Trung Le; Ray LC; Yuhan Luo (CUI, 2023)

"Nice to meet you!": Expressing Emotions with Movement Gestures and Textual Content in Automatic Handwriting Robots. - Yanheng Li; Luoying Lin; Xinyan Li; Yaxuan Mao; Ray LC (HRI (Companion), 2023)

Gesture-Bot: Design and Evaluation of Simple Gestures of a Do-it-yourself Telepresence Robot for Remote Communication. - Yibo Wang; Chenwei Zhang; Heqiao Wang; Shuya Lu; Ray LC (HRI (Companion), 2023)

IN/ACTive: A Distance-Technology-Mediated Stage for Performer-Audience Telepresence and Environmental Control. - Ray LC; Sijia Liu 006; Qiaosheng Lyu (ACM Multimedia, 2023)

The Exploration and Evaluation of Generating Affective $360^{ circ}$ Panoramic VR Environments Through Neural Style Transfer. - Yanheng Li; Long Bai 008; Yaxuan Mao; Xuening Peng; Zehao Zhang; Xin Tong 004; Ray LC (VR Workshops, 2023)

The Exploration and Evaluation of Generating Affective 360° Panoramic VR Environments Through Neural Style Transfer. - Yanheng Li; Long Bai 008; Yaxuan Mao; Xuening Peng; Zehao Zhang; Xin Tong 004; Ray LC (CoRR, 2023)

"Contradiction pushes me to improvise": Performer Expressivity and Engagement in Distanced Movement Performance Paradigms. - Ray LC; Sihuang Man; Xiying Bao; Jinhan Wan; Bo Wen; Zijing Song (Proc. ACM Hum. Comput. Interact., 2023)

"Being Eroded, Piece by Piece": Enhancing Engagement and Storytelling in Cultural Heritage Dissemination by Exhibiting GenAI Co-Creation Artifacts. - Kexue Fu 002; Ruishan Wu; Yuying Tang; Yixin Chen; Bowen Liu; Ray LC (Conference on Designing Interactive Systems, 2024)

TIME ENOUGH: Generative AI Visions of Climate Change as Cave Paintings of the Future. - Ray LC; Sijia Liu 006; Latisha Besariani Hendra; Kexue Fu 002 (Creativity & Cognition, 2024)

Dreamscaping: Supporting Creativity By Drawing Inspiration from Dreams. - Sijia Liu 006; Ray LC; Kexue Fu 002; Qian Wan 004; Pinyao Liu; Jussi Holopainen (Creativity & Cognition, 2024)

Dances with Drones: Spatial Matching and Perceived Agency in Improvised Movements with Drone and Human Partners. - Kaixu Dong; Zhiyuan Zhang; Xiaoyu Chang; Pakpong Chirarattananon; Ray LC (CHI, 2024)

When Teams Embrace AI: Human Collaboration Strategies in Generative Prompting in a Creative Design Task. - Yuanning Han; Ziyi Qiu; Jiale Cheng; Ray LC (CHI, 2024)

"Sit on me please": Investigating Perception of Furniture Robotic Movements Using Video Prototyping. - Ray LC; J. D. Zamfirescu-Pereira; Natalie Friedman; Kexue Fu 002; Yanheng Li; Wendy Ju (CHI Extended Abstracts, 2024)

Traveling Arts x HCI Sketchbook: Exploring the Intersection Between Artistic Expression and Human-Computer Interaction. - Makayla Lewis; Miriam Sturdee; Denise Lengyel; Mauro Toselli; John Miers; Violet Owen; Josh Urban Davis; Swen E. Gaudl; Lanxi Xiao; Ernesto Priego; Kim Snooks; Laia Turmo Vidal; et al. (CHI Extended Abstracts, 2024)

StayFocused: Examining the Effects of Reflective Prompts and Chatbot Support on Compulsive Smartphone Use. - Zhuoyang Li; Minhui Liang; Ray LC; Yuhan Luo (CHI, 2024)

Virtual Dream Reliving: Exploring Generative AI in Immersive Environment for Dream Re-experiencing. - Pinyao Liu; Alexandra Kitson; Claudia Picard-Deland; Michelle Carr; Sijia Liu 006; Ray LC; Zhu-Tian Chen (CHI Extended Abstracts, 2024)

Seeking Soulmate via Voice: Understanding Promises and Challenges of Online Synchronized Voice-Based Mobile Dating. - Chenxinran Shen; Yan Xu; Ray LC; Zhicong Lu (CHI, 2024)

Eternagram: Probing Player Attitudes Towards Climate Change Using a ChatGPT-driven Text-based Adventure. - Suifang Zhou; Latisha Besariani Hendra; Qinshi Zhang; Jussi Holopainen; Ray LC (CHI, 2024)

Affecting Audience Valence and Arousal in 360 Immersive Environments: How Powerful Neural Style Transfer Is? - Yanheng Li; Long Bai 008; Yaxuan Mao; Xuening Peng; Zehao Zhang; Antoni B. Chan; Jixing Li; Xin Tong 004; Ray LC (HCI (23), 2024)

Generative AI for Sustainable Design: A Case Study in Design Education Practices. - Meng Li 027; Yaning Li; Chenyang He; Houxiang Wang; Jiaqian Zhong; Shengxin Jiang; Mingtao He; Zhining Qiao; Jiawang Chen; Yuan Yin; Ray LC; Ji Han; et al. (HCI (4), 2024)

Understanding and Fighting Scams: Media, Language, Appeals and Effects. - Shuhua Zhou; Xiao Fan Liu; Fiona Fui-Hoon Nah; Simon Harrison; Xinzhi Zhang 001; Shanshan Zhen; Dannii Yeung; Janet Hui-wen Hsiao; Ray LC; Antoni B. Chan; Xiaohui Wang 001; Crystal Li Jiang; et al. (HCI (69), 2024)

"Sorry to Keep You Waiting": Recovering from Negative Consequences Resulting from Service Robot Unintended Rejection. - Xiaoyu Chang; Yanheng Li; Sijia Liu 006; Ling Ma; Ray LC (HRI, 2024)

THE PRESENT IS IN THE FUTURE: Participatory Generative AI Co-Created Visions as Intangible Cultural Heritage. - Ray LC (VINCI, 2024)

Eternagram: Post-Climate Devastation Text Adventure. - Suifang Zhou; Latisha Besariani Hendra; Ray LC (VINCI, 2024)

Eternagram: Probing Player Attitudes in Alternate Climate Scenarios Through a ChatGPT-Driven Text Adventure. - Suifang Zhou; Latisha Besariani Hendra; Qinshi Zhang; Jussi Holopainen; Ray LC (CoRR, 2024)

Sketchar: Supporting Character Design and Illustration Prototyping Using Generative AI. - Long Ling; Xinyi Chen; Ruoyu Wen; Toby Jia-Jun Li; Ray LC (Proc. ACM Hum. Comput. Interact., 2024)

"Centralized or Decentralized?": Concerns and Value Judgments of Stakeholders in the Non-Fungible Tokens (NFTs) Market. - Yunpeng Xiao; Bufan Deng; Siqi Chen; Kyrie Zhixuan Zhou; Ray LC; Luyao Zhang 001; Xin Tong 004 (Proc. ACM Hum. Comput. Interact., 2024)

Cracking Aegis: An Adversarial LLM-based Game for Raising Awareness of Vulnerabilities in Privacy Protection. - Jiaying Fu; Yiyang Lu; Zehua Yang; Fiona Nah; Ray LC (Conference on Designing Interactive Systems, 2025)

"If I were in Space": Understanding and Adapting to Social Isolation through Designing Collaborative Storytelling. - Qi Gong; Ximing Shen; Ziyou Yin; Yaning Li; Ray LC (Conference on Designing Interactive Systems, 2025)

Eliciting (Immersive) Intangibles: Genai-Supported Collaborative Visual Narration in a Physically Immersive Space. - Marty Miller; Zhiyuan Zhang; Jing Liao 001; Ray LC (Conference on Designing Interactive Systems, 2025)

From Temporal to Spatial: Designing Spatialized Interactions with Segmented-audios in Immersive Environments for Active Engagement with Performing Arts Intangible Cultural Heritage. - Yuqi Wang; Sirui Wang; Shiman Zhang; Kexue Fu 002; Michelle Lui; Ray LC (Conference on Designing Interactive Systems, 2025)

"Salt is the Soul of Hakka Baked Chicken": Reimagining Traditional Chinese Culinary ICH for Modern Contexts Without Losing Tradition. - Sijia Liu 006; Xiaoke Zeng; Fengyihan Wu; Shu Ye; Bowen Liu; Sidney Cheung; Richard William Allen; Ray LC (Creativity & Cognition, 2025)

RetroChat: Designing for the Preservation of Past Chinese Online Social Experiences. - Suifang Zhou; Kexue Fu 002; Huanmin Yi; Ray LC (Creativity & Cognition, 2025)

"It's Like Being On Stage": Conveying Dancers' Expressiveness Through A Haptic-Installed Contemporary Dance Performance. - Ximing Shen; Xuan Li; Youichi Kamiyama; Danny Hynds; Giulia Barbareschi; Ray LC; Sohei Wakisaka; Arata Horie; Kouta Minamizawa (CHI, 2025)

Parental Perceptions of Children's d/Deaf Identity Shaping Technology Use: A Qualitative Study on Communication Technologies in Mixed-hearing Families. - Keyi Zeng; Jingyang Lin; Ruiqi Chen 004; Ray LC; Pan Hui 001; Xin Tong 004 (CHI Extended Abstracts, 2025)

"Ronaldo's a poser!": How the Use of Generative AI Shapes Debates in Online Forums. - Yuhan Zeng; Yingxuan Shi; Xuehan Huang; Fiona Nah; Ray LC (CHI, 2025)

"Becoming My Own Audience": How Dancers React to Avatars Unlike Themselves in Motion Capture-Supported Live Improvisational Performance. - Fan Zhang 115; Molin Li; Xiaoyu Chang; Kexue Fu 002; Richard William Allen; Ray LC (CHI, 2025)

Can AI Prompt Humans? Multimodal Agents Prompt Players? Game Actions and Show Consequences to Raise Sustainability Awareness. - Qinshi Zhang; Ruoyu Wen; Latisha Besariani Hendra; Zijian Ding; Ray LC (CHI, 2025)

Eternagram: Inspiring Climate Action Through LLM-based Conversational Exploration of a Post-Devastation Climate Future. - Suifang Zhou; Ray LC (CUI, 2025)

The Configuration of Space: Probing the Way Social Interaction and Perception are Affected by Task-Specific Spatial Representations in Online Video Communication. - Yihuan Chen; Kexue Fu 002; Qianyi Chen; Zhicong Lu; Ray LC (HCI (40), 2025)

Once More with (the Right) Feeling: How Historical Fiction Writing Processes of Character Design, Plot Outline, and Context Checking Are Affected by Co-Writing with ChatGPT. - Yun Chen; Yiwei Wang; Antoni B. Chan; Jixing Li; Ray LC (HCI (39), 2025)

The House of the Impossible Gables: Player Engagement and Spatial Perception of Physically Impossible Spaces in Social VR. - Jingfei Huang; Yan Zhang; Jingyi Ge; Yaning Li; Ray LC (HCI (40), 2025)

Follow My Logic: Generative AI Workflows in Designing for Serious Table-Top Games. - Ling Ma; Mingyao Pan; Vince Siu; Xiaoyu Chang; Jussi Jolopainen; Jixing Li; Ray LC (HCI (39), 2025)

Virtual assessment: using in-game behaviors during immersive role-play for contextually relevant assessment of fear of intimacy. - Yijun Qian; Luoying Lin; Yaning Li; Zhimeng Wang; Meng Li 027; Xin Tong 004; Ray LC (Frontiers Virtual Real., 2025)

Virtual reality in heritage education for enhanced learning experience: a mini-review and design considerations. - Yiqing Zhao; Yaning Li; Tianchen Dai; Carla Sedini; Xue Wu; Weile Jiang; Ji Li; Kaiyi Zhu; Binqing Zhai; Meng Li 027; Ray LC (Frontiers Virtual Real., 2025)

'I Recall the Past': Exploring How People Collaborate with Generative AI to Create Cultural Heritage Narratives. - Zhiting He; Jiayi Su; Li Chen; Tianqi Wang; Ray LC (Proc. ACM Hum. Comput. Interact., 2025)

"An Image of Ourselves in Our Minds": How College-educated Online Dating Users Construct Profiles for Effective Self Presentation. - Fan Zhang 115; Yun Chen; Xiaoke Zeng; Tianqi Wang; Long Ling; Ray LC (Proc. ACM Hum. Comput. Interact., 2025)

Breaking the News: A LLM-based Game where Players Act as Influencer or Debunker for Raising Awareness About Misinformation. - Huiyun Tang; Songqi Sun; Kexin Nie; Ang Li; Anastasia Sergeeva; Ray LC (CoRR, 2025)

RetroChat: Designing for the Preservation of Past Digital Experiences. - Suifang Zhou; Kexue Fu 002; Huanmin Yi; Ray LC (CoRR, 2025)

A Constructed Response: Designing and Choreographing Robot Arm Movements in Collaborative Dance Improvisation. - Xiaoyu Chang; Fan Zhang 115; Kexue Fu 002; Carla Diana; Wendy Ju; Ray LC (CoRR, 2025)

"If I were in Space": Understanding and Adapting to Social Isolation through Designing Collaborative Narratives. - Qi Gong; Ximing Shen; Ziyou Yin; Yaning Li; Ray LC (CoRR, 2025)