Toward Intuitive 3D User Interfaces for Climbing, Flying and Stacking. - Antonin Bernardin; Guillaume Cortes; Rebecca Fribourg; Tiffany Luong; Florian Nouviale; Hakim Si-Mohammed (VR, 2018)

Studying the Sense of Embodiment in VR Shared Experiences. - Rebecca Fribourg; Ferran Argelaguet; Ludovic Hoyet; Anatole Lécuyer (VR, 2018)

Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality. - Diane Dewez; Rebecca Fribourg; Ferran Argelaguet; Ludovic Hoyet; Daniel Mestre; Mel Slater; Anatole Lécuyer (ISMAR, 2019)

Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario. - Hugo Brument; Rebecca Fribourg; Gerard Gallagher; Thomas Howard; Flavien Lécuyer; Tiffany Luong; Victor Mercado; Etienne Peillard; Xavier de Tinguy; Maud Marchal (VR, 2019)

Influence of Threat Occurrence and Repeatability on the Sense of Embodiment and Threat Response in VR. - Rebecca Fribourg; Evan Blanpied; Ludovic Hoyet; Anatole Lécuyer; Ferran Argelaguet (ICAT-EGVE, 2020)

3Dexterity: Finding your place in a 3-armed world. - Alexandre Audinot; Diane Dewez; Gwendal Fouché; Rebecca Fribourg; Thomas Howard; Flavien Lécuyer; Tiffany Luong; Victor Mercado; Adrien Reuzeau; Thomas Rinnert; Guillaume Vailland; Ferran Argelaguet (VR Workshops, 2020)

Avatar and Sense of Embodiment: Studying the Relative Preference Between Appearance, Control and Point of View. - Rebecca Fribourg; Ferran Argelaguet; Anatole Lécuyer; Ludovic Hoyet (IEEE Trans. Vis. Comput. Graph., 2020)

Contribution à l'étude des facteurs influençant le sentiment d'incarnation envers un avatar en réalité virtuelle. (Contribution to the study of factors influencing the sense of embodiment towards avatars in virtual reality). - Rebecca Fribourg (2020)

Ascending from the valley: Can state-of-the-art photorealism avoid the uncanny? - Darragh Higgins; Dónal Egan; Rebecca Fribourg; Benjamin R. Cowan; Rachel McDonnell (SAP, 2021)

Mirror, Mirror on My Phone: Investigating Dimensions of Self-Face Perception Induced by Augmented Reality Filters. - Rebecca Fribourg; Etienne Peillard; Rachel McDonnell (ISMAR, 2021)

Does virtual threat harm VR experience?: Impact of threat occurrence and repeatability on virtual embodiment and threat response. - Rebecca Fribourg; Evan Blanpied; Ludovic Hoyet; Anatole Lécuyer; Ferran Argelaguet (Comput. Graph., 2021)

Remotely Perceived: Investigating the Influence of Valence on Self-Perception and Social Experience for Dyadic Video-Conferencing With Personalized Avatars. - Darragh Higgins; Rebecca Fribourg; Rachel McDonnell (Frontiers Virtual Real., 2021)

Virtual Co-Embodiment: Evaluation of the Sense of Agency While Sharing the Control of a Virtual Body Among Two Individuals. - Rebecca Fribourg; Nami Ogawa; Ludovic Hoyet; Ferran Argelaguet; Takuji Narumi; Michitaka Hirose; Anatole Lécuyer (IEEE Trans. Vis. Comput. Graph., 2021)

Studying the Role of Self and External Touch in the Appropriation of Dysmorphic Hands. - Antonin Cheymol; Rebecca Fribourg; Nami Ogawa; Anatole Lécuyer; Yutaro Hirao; Takuji Narumi; Ferran Argelaguet; Jean-Marie Normand (ISMAR, 2022)

Now I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment. - Mauricio Flores Vargas; Rebecca Fribourg; Enda Bates; Rachel McDonnell (ISMAR, 2023)

Beyond my Real Body: Characterization, Impacts, Applications and Perspectives of "Dissimilar" Avatars in Virtual Reality. - Antonin Cheymol; Rebecca Fribourg; Anatole Lécuyer; Jean-Marie Normand; Ferran Argelaguet (IEEE Trans. Vis. Comput. Graph., 2023)

Priming and personality effects on the Sense of Embodiment for human and non-human avatars in Virtual Reality. - Darragh Higgins; Rachel McDonnell; Jean-Marie Normand; Rebecca Fribourg (ICAT-EGVE, 2024)

Avatar-Centered Feedback: Dynamic Avatar Alterations Can Induce Avoidance Behaviors to Virtual Dangers. - Antonin Cheymol; Rebecca Fribourg; Anatole Lécuyer; Jean-Marie Normand; Ferran Argelaguet (ISMAR, 2024)

Exploring the Influence of Virtual Avatar Heads in Mixed Reality on Social Presence, Performance and User Experience in Collaborative Tasks. - Théo Combe; Rebecca Fribourg; Lucas Detto; Jean-Marie Normand (IEEE Trans. Vis. Comput. Graph., 2024)

Sustaining the Experience of Pair Natural Walking in Social Virtual Reality. - Majd Bitar; Jean-Philippe Rivière; Rebecca Fribourg; Jean-Marie Normand; Yannick Prié (VR Workshops, 2025)

What You See is What You Get: Exploring Novel Hands-Free Methods of Virtual Body Control for Avatars. - Rebecca Fribourg; Geoffrey Gorisse; Axel Goris; Jean-Marie Normand (VR Workshops, 2025)

Designing a Seamless VR Experience for Dance Movement Therapy. - Satomi Tokida; Yuta Itoh 001; Jean-Marie Normand; Rebecca Fribourg; Jean-Phillipe Rivière; Yoshio Ishiguro (VR Workshops, 2025)

Measuring the Impact of Objects' Physicalization, Avatar Appearance, and their Consistency on Pick-and-Place Performance in Augmented Reality. - Antonin Cheymol; Jacob Wallace; Juri Yoneyama; Rebecca Fribourg; Jean-Marie Normand; Ferran Argelaguet (IEEE Trans. Vis. Comput. Graph., 2025)