Gender als Faktor bei der partizipativen Softwaregestaltung in Living Labs. - Michael Ahmadi; Rebecca Eilert; Kristian Gäckle; Nicola Marsden (MuC (Workshopband), 2018)

Hacking Masculine Cultures - Career Ambitions of Female Young Professionals in a Video Game Company. - Michael Ahmadi; Rebecca Eilert; Anne Weibert; Volker Wulf; Nicola Marsden (CHI PLAY, 2019)

The Osteoarthritis-Journey: Patients' Development of Long-Term Motivation. - Rebecca Eilert; Marc Hassenzahl; Mirijam Buhr (Conference on Designing Interactive Systems (Companion Volume), 2020)

Feminist Living Labs as Research Infrastructures for HCI: The Case of a Video Game Company. - Michael Ahmadi; Rebecca Eilert; Anne Weibert; Volker Wulf; Nicola Marsden (CHI, 2020)

"We want to push the industry via communication"... Designing Communication Measures to Foster Gender Diversity in a Video Game Company. - Michael Ahmadi; Rebecca Eilert; Anne Weibert; Volker Wulf; Nicola Marsden (Proc. ACM Hum. Comput. Interact., 2020)

Designing for Integration: Promoting Self-Congruence to Sustain Behavior Change. - Rebecca Gerstenberg; Ruben Albers; Marc Hassenzahl (Conference on Designing Interactive Systems, 2023)

DisClose: Negative Body-Related Self-Disclosure to Mediate Intimacy over Distance. - Saja Aljuneidi; Rebecca Gerstenberg; Marc Hassenzahl (OZCHI, 2023)

Living Well with Diabetes: Rethinking Digital Diabetes Management Systems. - Rebecca Gerstenberg; Robin Neuhaus; Martin Vitt; Marc Hassenzahl (Conference on Designing Interactive Systems, 2025)