Teamwork in the performing arts. - William B. Rouse; Rebecca Rouse (Proc. IEEE, 2004)

(in)box with Malcom. - Evan Barba; Blair MacIntyre; Rebecca Rouse; Jay David Bolter (Creativity & Cognition, 2009)

Tutorial 2: Integrating and using panoramas and photographic images in AR experiences. - Evan Barba; Jay D. Bolter; Maria Engberg; Isaac Kulka; Rebecca Rouse (ISMAR, 2012)

The Digital Alchemist: A Mixed Reality Exploration of Jonson's Alchemist as Site-Specific Theatre. - Kirk Quinsland; Rebecca Rouse (DH, 2014)

MRx as a performative and theatrical stage. - Rebecca Rouse (Digit. Creativity, 2015)

MRX: an interdisciplinary framework for mixed reality experience design and criticism. - Rebecca Rouse; Maria Engberg; Nassim Jafarinaimi; Jay David Bolter (Digit. Creativity, 2015)

MRx design and criticism: the confluence of media studies, performance and social interaction. - Rebecca Rouse; Maria Engberg; Nassim Jafarinaimi; Jay David Bolter (Digit. Creativity, 2015)

Media of Attraction: A Media Archeology Approach to Panoramas, Kinematography, Mixed Reality and Beyond. - Rebecca Rouse (ICIDS, 2016)

Designing Postdigital Curators: Establishing an Interdisciplinary Games and Mixed Reality Cultural Heritage Network. - Lissa Holloway-Attaway; Rebecca Rouse (DCH@ICE/ITMC, 2017)

Design for Emerging Media: How MR Designers Think About Storytelling, Process, and Defining the Field. - Rebecca Rouse; Evan Barba (ICIDS, 2017)

Diving into the multiplicity: Liberating your design process from a convention-centered approach. - Rebecca Rouse; Benjamin Chang 002; Silvia Ruzanka (VR, 2017)

Re-Engineering Computational Curricula with Postdigital Heritage, Critical Humanities, and Community Engagement. - Rebecca Rouse; Lissa Holloway-Attaway (DigitalHERITAGE/VSMM, 2018)

Partners: Human and Nonhuman Performers and Interactive Narrative in Postdigital Theater. - Rebecca Rouse (ICIDS, 2018)

VR and Media of Attraction: Design Lessons from History. - Rebecca Rouse (VR Developer Gems, 2019)

Someone Else's Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage. - Rebecca Rouse (ICIDS, 2019)

Contextualizing Game Literacy: A transhistorical approach to understanding Game-Based Learning environments. - Björn Berg Marklund; Rebecca Rouse; Lissa Holloway-Attaway (FDG, 2020)

When You Hear the Chime: Movable Books and the Dramaturgical Functions of Sound in Mixed Reality Interactive Narrative Design. - Lissa Holloway-Attaway; Rebecca Rouse (ICIDS, 2022)

Citational justice and the politics of knowledge production. - Citational Justice Collective; Syed Ishtiaque Ahmed; Sareeta Amrute; Jeffrey Bardzell; Shaowen Bardzell; Nicola J. Bidwell; Tawanna Dillahunt; Sane Gaytán; Naveena Karusala; Neha Kumar 001; Rigoberto Lara Guzmán; Maryam Mustafa; et al. (Interactions, 2022)

Disciplining Games. - James W. Malazita; Rebecca Rouse; Gillian Smith 001 (Game Stud., 2024)

The Game Weavers: A Feminist Approach to Game Writing. - Louise Persson; Rebecca Rouse (Trans. Digit. Games Res. Assoc., 2024)