On Mathematical Modeling of Networks and Implementation Aspects. - Regina Bernhaupt; Jochen Pfalzgraf (AISC, 2002)

Advanced studies and research in information and communication technologies & society: The ICT&S-Center. - Manfred Tscheligi; Regina Bernhaupt (CHI Extended Abstracts, 2004)

Real or unreal?: an evaluation setting for emotional characters using unreal technology. - Manfred Eckschlager; Michael Lankes; Regina Bernhaupt (Advances in Computer Entertainment Technology, 2005)

NEmESys: neural emotion eliciting system. - Manfred Eckschlager; Regina Bernhaupt; Manfred Tscheligi (CHI Extended Abstracts, 2005)

Relevance of Prior Experience in MHP Based Interactive TV Services. - Regina Bernhaupt; Bernd Ploderer; Manfred Tscheligi (INTERACT, 2005)

MAUSE-COST294: a community of interest and practice. - Effie Lai-Chong Law; Ebba Thora Hvannberg; Regina Bernhaupt; Reinhard Sefelin; Jan Håvard Skjetne (Mobile HCI, 2005)

HCI education at the ICT&S Human-Computer Interaction as a cornerstone between technology and society. - Manfred Tscheligi; Regina Bernhaupt (Interactions, 2005)

Using emotion in games: emotional flowers. - Regina Bernhaupt; Andreas Boldt; Thomas Mirlacher; David Wilfinger; Manfred Tscheligi (Advances in Computer Entertainment Technology, 2007)

Methods for evaluating games: how to measure usability and user experience in games? - Regina Bernhaupt; Manfred Eckschlager; Manfred Tscheligi (Advances in Computer Entertainment Technology, 2007)

Capture the flag: simulating a location-based mobile game using the wizard-of-oz method. - Regina Bernhaupt; Stefan Jenisch; York Keyser; Manuel Will (Advances in Computer Entertainment Technology, 2007)

Evaluating children's gaming experiences. - Regina Bernhaupt; Daniel Schwaiger; Stefan Riegler; David Enthaler (Advances in Computer Entertainment Technology, 2007)

An experimental setting to measure contextual perception of embodied conversational agents. - Michael Lankes; Regina Bernhaupt; Manfred Tscheligi (Advances in Computer Entertainment Technology, 2007)

Beyond usability for safety critical systems: how to be sure (safe, usable, reliable, and evolvable)? - Philippe A. Palanque; Sandra Basnyat; Regina Bernhaupt; Ronald L. Boring; Chris W. Johnson 001; Peter Johnson 001 (CHI Extended Abstracts, 2007)

Trends in the Living Room and Beyond. - Regina Bernhaupt; Marianna Obrist; Astrid Weiss; Elke Beck; Manfred Tscheligi (EuroITV, 2007)

Focusing on Elderly: An iTV Usability Evaluation Study with Eye-Tracking. - Marianna Obrist; Regina Bernhaupt; Elke Beck; Manfred Tscheligi (EuroITV, 2007)

Usability Study of Multi-modal Interfaces Using Eye-Tracking. - Regina Bernhaupt; Philippe A. Palanque; Marco Winckler; David Navarre (INTERACT (2), 2007)

Playful Probing: Making Probing More Fun. - Regina Bernhaupt; Astrid Weiss; Marianna Obrist; Manfred Tscheligi (INTERACT (1), 2007)

Usability and usage of iTV services: lessons learned in an Austrian field trial. - Regina Bernhaupt; Marianna Obrist; Manfred Tscheligi (Comput. Entertain., 2007)

Evaluating user experiences in games. - Regina Bernhaupt; Wijnand A. IJsselsteijn; Florian Mueller 001; Manfred Tscheligi; Dennis R. Wixon (CHI Extended Abstracts, 2008)

An Ethnographic Study on Recommendations in the Living Room: Implications for the Design of iTV Recommender Systems. - Regina Bernhaupt; David Wilfinger; Astrid Weiss; Manfred Tscheligi (EuroITV, 2008)

Local Communities: Back to Life (Live) Through IPTV. - Marianna Obrist; Elke Beck; Sara Kepplinger; Regina Bernhaupt; Manfred Tscheligi (EuroITV, 2008)

Instant card technique: how and why to apply in user-centered design. - Elke Beck; Marianna Obrist; Regina Bernhaupt; Manfred Tscheligi (PDC, 2008)

"This is a flying shopping trolley": a case study of participatory design with children in a shopping context. - Astrid Weiss; Daniela Wurhofer; Regina Bernhaupt; Elke Beck; Manfred Tscheligi (PDC, 2008)

A methodological variation for acceptance evaluation of Human-Robot Interaction in public places. - Astrid Weiss; Regina Bernhaupt; Manfred Tscheligi; Dirk Wollherr; Kolja Kühnlenz; Martin Buss (RO-MAN, 2008)

Trends in the living room and beyond: results from ethnographic studies using creative and playful probing. - Regina Bernhaupt; Marianna Obrist; Astrid Weiss; Elke Beck; Manfred Tscheligi (Comput. Entertain., 2008)

Interactive TV for the Home: An Ethnographic Study on Users' Requirements and Experiences. - Marianna Obrist; Regina Bernhaupt; Manfred Tscheligi (Int. J. Hum. Comput. Interact., 2008)

Tailoring Usability into Agile Software Development Projects. - Regina Bernhaupt; David Navarre; Philippe A. Palanque; Marco Winckler (Maturing Usability, 2008)

Methods for Involving Users in the Development of Social Interactive TV. - Regina Bernhaupt; Marianna Obrist; Manfred Tscheligi (Social Interactive Television, 2009)

Evaluating and investigating an iTV interaction concept in the field. - David Wilfinger; Michael Pirker; Regina Bernhaupt; Manfred Tscheligi (EuroITV, 2009)

User experience evaluation with a Wizard of Oz approach: Technical and methodological considerations. - Astrid Weiss; Regina Bernhaupt; Daniel Schwaiger; Martin Altmaninger; Roland Buchner; Manfred Tscheligi (Humanoids, 2009)

4th Workshop on Software and Usability Engineering Cross-Pollination: Usability Evaluation of Advanced Interfaces. - Regina Bernhaupt; Peter Forbrig; Jan Gulliksen; Janet Wesson (INTERACT (2), 2009)

Are User Interface Pattern Languages Usable? A Report from the Trenches. - Regina Bernhaupt; Marco Winckler; Florence Pontico (INTERACT (2), 2009)

Local communities and IPTV: Lessons learned in an early design and development phase. - Marianna Obrist; Marc Miletich; Teresa Holocher; Elke Beck; Sara Kepplinger; Paul Muzak; Regina Bernhaupt; Manfred Tscheligi (Comput. Entertain., 2009)

Users' needs, desires, and design preferences for recommendations in the living room. - Regina Bernhaupt; Astrid Weiss; David Wilfinger; Manfred Tscheligi (Multim. Syst., 2009)

Ethnographic insights on security, privacy, and personalization aspects of user interaction in interactive TV. - Regina Bernhaupt; Astrid Weiss; Michael Pirker; David Wilfinger; Manfred Tscheligi (EuroITV, 2010)

Interactive simplicity for iTV: minimizing keys for navigating content. - Thomas Mirlacher; Michael Pirker; Regina Bernhaupt; Thomas Fischer; Daniel Schwaiger; David Wilfinger; Manfred Tscheligi (EuroITV, 2010)

Investigating usability and user experience as possible entry barriers for touch interaction in the living room. - Michael Pirker; Regina Bernhaupt; Thomas Mirlacher (EuroITV, 2010)

Cross-device continuous media consumption: a demonstration. - Regina Bernhaupt; Mahmoud Abdellatif; Thomas Mirlacher (IHM, 2010)

Integrating internet-based services in IPTV: an interaction concept. - Regina Bernhaupt; Nicolas Linard; Thomas Mirlacher (IHM, 2010)

Studying media usage in the living room by measuring infrared signals. - Thomas Mirlacher; Thomas Fischer; Regina Bernhaupt (MB, 2010)

A methodological adaptation for heuristic evaluation of HRI. - Astrid Weiss; Daniela Wurhofer; Regina Bernhaupt; Martin Altmaninger; Manfred Tscheligi (RO-MAN, 2010)

User Experience Evaluation in Entertainment. - Regina Bernhaupt (Evaluating User Experience in Games, 2010)

Evaluating User Experience Factors Using Experiments: Expressive Artificial Faces Embedded in Contexts. - Michael Lankes; Regina Bernhaupt; Manfred Tscheligi (Evaluating User Experience in Games, 2010)

Exploiting gaming research and practice for engineering interactive critical systems. - Philippe A. Palanque; Regina Bernhaupt; Florent Montesano; Célia Martinie (ATACCS, 2011)

Engineering automation in interactive critical systems. - Regina Bernhaupt; Guy A. Boy; Michael Feary; Philippe A. Palanque (CHI Extended Abstracts, 2011)

(invited) games and entertainment at CHI: towards forming a robust and ongoing community. - Regina Bernhaupt; Katherine Isbister (CHI Extended Abstracts, 2011)

Games and HCI: perspectives on intersections and opportunities. - Regina Bernhaupt; Katherine Isbister; John Buchanan; Daniel Cook; Dave Warfield (CHI Extended Abstracts, 2011)

Breaking myths: inferring interaction from infrared signals. - Thomas Mirlacher; Regina Bernhaupt (EuroITV, 2011)

Measuring user experience in the living room: results from an ethnographically oriented field study indicating major evaluation factors. - Michael Pirker; Regina Bernhaupt (EuroITV, 2011)

User Experience Evaluation in Entertainment and Games. - Regina Bernhaupt (INTERACT (4), 2011)

5 th Workshop on Software and Usability Engineering Cross-Pollination: Patterns, Usability and User Experience. - Peter Forbrig; Regina Bernhaupt; Marco Winckler; Janet Wesson (INTERACT (4), 2011)

Security, privacy, and personalization: Informing next-generation interaction concepts for interactive TV systems. - Regina Bernhaupt; Michael Pirker; Astrid Weiss; David Wilfinger; Manfred Tscheligi (Comput. Entertain., 2011)

Using embodied conversational agents in video games to investigate emotional facial expressions. - Michael Lankes; Regina Bernhaupt (Entertain. Comput., 2011)

Games and entertainment community SIG: shaping the future. - Regina Bernhaupt; Katherine Isbister (CHI Extended Abstracts, 2012)

Game user research. - Magy Seif El-Nasr; Heather Desurvire; Lennart E. Nacke; Anders Drachen; Licia Calvi; Katherine Isbister; Regina Bernhaupt (CHI Extended Abstracts, 2012)

Engineering animations in user interfaces. - Thomas Mirlacher; Philippe A. Palanque; Regina Bernhaupt (EICS, 2012)

A set of recommendations for the control of IPTV-systems via smart phones based on the understanding of users practices and needs. - Regina Bernhaupt; Mael Boutonnet; Bastien Gatellier; Yannik Gimenez; Christian Pouchepanadin; Latifa Souiba (EuroITV, 2012)

Identifying User eXperiencing Factors along the Development Process: A Case Study. - Marco Winckler; Cédric Bach; Regina Bernhaupt (I-UxSED, 2012)

A new perspective for the games and entertainment community. - Regina Bernhaupt; Katherine Isbister (CHI Extended Abstracts, 2013)

Game jam. - Alan D. Chatham; Ben A. M. Schouten; Cagdas Toprak; Florian Mueller 001; Menno Deen; Regina Bernhaupt; Rohit Ashok Khot; Sebastiaan Pijnappel (CHI Extended Abstracts, 2013)

Mobile applications for incident reporting systems in urban contexts: lessons learned from an empirical study. - Cédric Bach; Regina Bernhaupt; Caio Stein D'Agostini; Marco Winckler (ECCE, 2013)

Characterizing Incidents Reporting Systems across Applications Domains. - Marco Winckler; Cédric Bach; Regina Bernhaupt (HCI (1), 2013)

Evaluating User Experience for Interactive Television: Towards the Development of a Domain-Specific User Experience Questionnaire. - Regina Bernhaupt; Michael Pirker (INTERACT (2), 2013)

Identifying User Experience Dimensions for Mobile Incident Reporting in Urban Contexts. - Marco Winckler; Cédric Bach; Regina Bernhaupt (IEEE Trans. Prof. Commun., 2013)

The bubble user interface: a tangible representation of information to enhance the user experience in IPTV systems. - Regina Bernhaupt; Michael Pirker; Antoine Desnos (Conference on Designing Interactive Systems (Companion Volume), 2014)

Game jam: [4 research]. - Menno Deen; Robert Cercos; Alan D. Chatham; Amani Naseem; Regina Bernhaupt; Allan Fowler; Ben A. M. Schouten; Florian Mueller 001 (CHI Extended Abstracts, 2014)

Games and entertainment community SIG: reaching beyond CHI. - Lennart E. Nacke; Pejman Mirza-Babaei; Magy Seif El-Nasr; Heather Desurvire; Regina Bernhaupt (CHI Extended Abstracts, 2014)

User interface guidelines for the control of interactive television systems via smart phone applications. - Regina Bernhaupt; Michael Pirker (Behav. Inf. Technol., 2014)

Transparent Automation for Assessing and Designing better Interactions between Operators and Partly-Autonomous Interactive Systems. - Regina Bernhaupt; Martin Cronel; François Manciet; Célia Martinie; Philippe A. Palanque (ATACCS, 2015)

User Experience as a Parameter to Enhance Automation Acceptance: Lessons from Automating Articulatory Tasks. - Regina Bernhaupt; François Manciet; Michael Pirker (ATACCS, 2015)

TV Interaction Beyond the Button Press - Exploring the Implications of Gesture, Pressure and Breath as Interaction Mechanisms for a TV User Interface. - Regina Bernhaupt; Antoine Desnos; Michael Pirker; Daniel Schwaiger (INTERACT (2), 2015)

IFIP WG 13.2 Workshop on User Experience and User-Centered Development Processes. - Marco Winckler; Regina Bernhaupt; Peter Forbrig; Stefan Sauer 001 (INTERACT (4), 2015)

Introduction to this Special Issue on HCI and Games. - Regina Bernhaupt; Katherine Isbister; Sara de Freitas (Hum. Comput. Interact., 2015)

User Experience Evaluation Methods in the Games Development Life Cycle. - Regina Bernhaupt (Game User Experience Evaluation, 2015)

Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts. - Michael Lankes; Regina Bernhaupt; Manfred Tscheligi (Game User Experience Evaluation, 2015)

Game User Experience Evaluation. - Regina Bernhaupt; Florian 'Floyd' Mueller (CHI Extended Abstracts, 2016)

User-Test Results Injection into Task-Based Design Process for the Assessment and Improvement of Both Usability and User Experience. - Regina Bernhaupt; Philippe A. Palanque; François Manciet; Célia Martinie (HCSE/HESSD, 2016)

User Experience Evaluation Methods: Lessons Learned from an Interactive TV Case-Study. - Dimitri Drouet; Regina Bernhaupt (HCSE/HESSD, 2016)

Identification of UX dimensions for incident reporting systems with mobile applications in urban contexts: a longitudinal study. - Marco Winckler; Regina Bernhaupt; Cédric Bach (Cogn. Technol. Work., 2016)

SIG: Enhancing SIGCHI Membership Benefits. - Regina Bernhaupt; Stefan Manojlovic; Victoria Schwanda Sosik (CHI Extended Abstracts, 2018)

Absolute Indirect Touch Interaction: Impact of Haptic Marks and Animated Visual Feedback on Usability and User Experience. - Regina Bernhaupt; Dimitri Drouet; Michael Pirker (HCSE, 2018)

Enriching Task Models with Usability and User Experience Evaluation Data. - Regina Bernhaupt; Philippe A. Palanque; Dimitri Drouet; Célia Martinie (HCSE, 2018)

A tactile interaction concept for in-car passenger infotainment systems. - Melanie Berger; Regina Bernhaupt; Bastian Pfleging (AutomotiveUI (adjunct), 2019)

MirrorMe: Increasing Prosocial Behaviour in Public Transport. - Ida Damen; Maximilian Brehm; Andrea Bravo; John C. McClelland; Anouk Zarah Harde; Julian Frommel; Regina Bernhaupt (CHI Extended Abstracts, 2019)

Modata - Improving Dota 2 Experience and Spectatorship through Tangible Gameplay Visualization. - Wesley van den Broek; Günter Wallner; Regina Bernhaupt (CHI PLAY (Companion), 2019)

Trends on engineering interactive systems: an overview of works presented in workshops at EICS 2019. - Damiano Distante; Marco Winckler; Regina Bernhaupt; Judy Bowen; José Creissac Campos; Florian Müller 003; Philippe A. Palanque; Jan Van den Bergh 001; Benjamin Weyers; Alexandra Voit (EICS, 2019)

Handling Security, Usability, User Experience and Reliability in User-Centered Development Processes - IFIP WG 13.2 and WG 13.5 Workshop at INTERACT 2019. - Carmelo Ardito; Regina Bernhaupt; Philippe A. Palanque; Stefan Sauer 001 (INTERACT (4), 2019)

The new SIGCHI EC's values and strategic initiatives. - Helena M. Mentis; Cliff Lampe; Regina Bernhaupt; Anirudha Joshi; Susan R. Fussell; Susan M. Dray; Dan Olsen; Aaron Quigley; Julie R. Williamson; Eunice Ratna Sari; Loren Terveen; Allison Druin; et al. (Interactions, 2019)

Social Media - A Systemic Change Perspective. - Regina Bernhaupt (Unimagined Futures, 2020)

Have a Break: Raising the Self-Awareness of Gamers About Long Gaming Sessions Using an Ambient Tangible Device. - Rosanne Bloemraad; Noortje Boekenoogen; Joost van den Broek; Maxine Palmen; Günter Wallner; Regina Bernhaupt (CHI PLAY (Companion), 2020)

Truesight Battle Grid - Enhancing the Game Experience of Tabletop Role-Playing through Tangible Data Visualization. - Bas A. Plijnaer; Daisy O'Neill; Eloisa Kompier; Günter Wallner; Regina Bernhaupt (CHI PLAY (Companion), 2020)

A Generic Visualization Approach Supporting Task-Based Evaluation of Usability and User Experience. - Regina Bernhaupt; Célia Martinie; Philippe A. Palanque; Günter Wallner (HCSE, 2020)

Motiis: Fostering Parents' Awareness of their Adolescents Emotional Experiences during Gaming. - Jesse Pepping; Sarah Scholte; Marnix van Wijland; Milan de Meij; Günter Wallner; Regina Bernhaupt (NordiCHI, 2020)

Exploratory Breaks: A User Interface that Encourages Car Drivers to Take Valuable Breaks. - Melanie Berger; Aditya Dandekar; Regina Bernhaupt; Bastian Pfleging (AutomotiveUI (adjunct), 2021)

InShift: A Shifting Infotainment System to Enhance Co-Driver Experience and Collaboration. - Melanie Berger; Anil Eranil; Regina Bernhaupt; Bastian Pfleging (AutomotiveUI (adjunct), 2021)

An AR-Enabled Interactive Car Door to Extend In-Car Infotainment Systems for Rear Seat Passengers. - Melanie Berger; Aditya Dandekar; Regina Bernhaupt; Bastian Pfleging (CHI Extended Abstracts, 2021)

What Players Want: Information Needs of Players on Post-Game Visualizations. - Günter Wallner; Marnix van Wijland; Regina Bernhaupt; Simone Kriglstein (CHI, 2021)

Designing for a Convenient In-Car Passenger Experience: A Repertory Grid Study. - Melanie Berger; Bastian Pfleging; Regina Bernhaupt (INTERACT (2), 2021)

Workshop Report for IFIP WG 13.2's HCSE@INTERACT 2021 - International Workshop on Human-Centered Software Engineering for Changing Contexts of Use. - Regina Bernhaupt; Stefan Sauer 001; Carmelo Ardito (INTERACT (Workshops), 2021)

Human-Centered Software Engineering for Changing Contexts of Use - IFIP WG 13.2 Workshop at INTERACT 2021. - Stefan Sauer 001; Regina Bernhaupt; Carmelo Ardito (INTERACT (5), 2021)

Social Gaming Patterns During a Pandemic Crisis: A Cross-cultural Survey. - Aakash Johry; Günter Wallner; Regina Bernhaupt (ICEC, 2021)

Together in the Car: A Comparison of Five Concepts to Support Driver-Passenger Collaboration. - Melanie Berger; Debargha Dey; Aditya Dandekar; Bahareh Barati; Regina Bernhaupt; Bastian Pfleging (UI, 2022)

Together Distracted? The Effect of Driver-Passenger Collaboration on Workload, Glance Behavior, and Driving Performance. - Melanie Berger; Patrick Ebel 001; Debargha Dey; Aditya Dandekar; Bahareh Barati; Bastian Pfleging; Regina Bernhaupt (AutomotiveUI (Adjunct Proceedings), 2022)

A Critical Perspective on Radically Innovating Personal Mobility. - Regina Bernhaupt; Mark Colley; David Goedicke; Alexander Meschtscherjakov; Bastian Pfleging; Andreas Riener; Shadan Sadeghian (AutomotiveUI (Adjunct Proceedings), 2022)

Authority vs. Responsibility: Workshop on Revisiting Socio-Technical System Approaches to Design for Convenient Forms of Smart Mobility. - Regina Bernhaupt; Bastian Pfleging; Alexander Meschtscherjakov; Debargha Dey; Melanie Berger (AutomotiveUI (Adjunct Proceedings), 2022)

Ethermal - Lightweight Thermal Feedback for VR Games. - Bas A. Plijnaer; Günter Wallner; Regina Bernhaupt (CoG, 2022)

Considering Users' Personal Values in User-Centered Design Processes for Media and Entertainment Services. - Melanie Berger; Guillaume Pottier; Bastian Pfleging; Regina Bernhaupt (HCSE, 2022)

Emoti-Office, Using Emotional and Contextual Data to Improve Employees' Working Needs in the Office. - Rutger Verstegen; Regina Bernhaupt (HCSE, 2022)

Towards a Community-Based Ranking System of Overwatch Players. - David Staat; Günter Wallner; Regina Bernhaupt (ICEC, 2022)

Design for Social Control of Shared Media: A Comparative Study of Five Concepts. - Melanie Berger; Bahareh Barati; Bastian Pfleging; Regina Bernhaupt (NordiCHI, 2022)

Live Feedback for Training Through Real-Time Data Visualizations: A Study with League of Legends. - Frans Rijnders; Günter Wallner; Regina Bernhaupt (Proc. ACM Hum. Comput. Interact., 2022)

Utilizing Service Design Approach to Apply Digital Twins in Home Automation. - Yaxin Zheng; Harm van Essen; Regina Bernhaupt (AutomationXP@CHI, 2023)

Human-Centered Software Engineering: Rethinking the Interplay of Human-Computer Interaction and Software Engineering in the Age of Digital Transformation. - Carmelo Ardito; Regina Bernhaupt; Stefan Sauer 001 (INTERACT (4), 2023)

Workshop Report for IFIP WG 13.2's HCSE@INTERACT 2023 - International Workshop on Human-Centered Software Engineering: Rethinking the Interplay of Human-Computer Interaction and Software Engineering in the Age of Digital Transformation. - Carmelo Ardito; Regina Bernhaupt; Stefan Sauer 001 (INTERACT Workshops (1), 2023)

Collaborative TV Control: Towards Co-experience and Social Connectedness. - Melanie Berger; Rutger Verstegen; Bahareh Barati; Harm van Essen; Regina Bernhaupt (INTERACT (3), 2023)

Introducing Sharemote: A Tangible Interface for Collaborative TV Control. - Melanie Berger; Rutger Verstegen; Harm van Essen; Regina Bernhaupt (INTERACT (3), 2023)

Designing for Collaborative Non-Driving Related Activities in Future Cars: Fairness and Team Performance. - Melanie Berger; Debargha Dey; Bahareh Barati; Bastian Pfleging; Regina Bernhaupt (Proc. ACM Hum. Comput. Interact., 2023)

Introduction to the Special Issue on Human-Computer Interaction and the Coronavirus Pandemic. - Helen Petrie; Regina Bernhaupt; Russell Beale (Interact. Comput., 2023)

Empowering Driver-Passenger Collaboration: Designing In-Car Systems with a Focus on Social Connectedness, Fairness, and Team Performance. - Melanie Berger; Debargha Dey; Aditya Dandekar; Bahareh Barati; Bastian Pfleging; Regina Bernhaupt (Int. J. Hum. Comput. Interact., 2023)

Grand Challenges in SportsHCI. - Don Samitha Elvitigala; Armagan Karahanoglu; Andrii Matviienko; Laia Turmo Vidal; Dees B. W. Postma; Michael D. Jones; Maria F. Montoya; Daniel Harrison; Lars Elbæk; Florian Daiber; Lisa Anneke Burr; Rakesh Patibanda; et al. (CHI, 2024)

Urban Walkability: A Digital Twin Approach for Urban Regenerative Development. - Viet Hung Pham; Malte Wagenfeld; Regina Bernhaupt (HCSE, 2024)

Do You Dare to Ask? Influence of Question Recipient and Information Medium on Prompting Preparatory Questions for MR Imaging. - Jonas Carl Christian Kamps; Max V. Birk; Chantal Vriens; Günter Wallner; Regina Bernhaupt (MuC, 2024)

A scoping literature review on influencing factors in live-streaming spectatorship experience. - Tomás Pagác; Regina Bernhaupt; Simone Kriglstein (Entertain. Comput., 2025)

Play, watch, analyze, repeat: How do players develop competitive gaming skills? - Günter Wallner; Aakash Johry; Marnix van Wijland; Regina Bernhaupt; Simone Kriglstein (Entertain. Comput., 2025)

Tangible Interfaces for Collaborative TV Control: Effects on Social Connectedness, Team Cohesion, and Social User Experience. - Melanie Berger; Rutger Verstegen; Harm van Essen; Regina Bernhaupt (Interact. Comput., 2025)

Virtual Reality for Urban Walkability Assessment. - Viet Hung Pham; Malte Wagenfeld; Regina Bernhaupt (CoRR, 2025)

Towards Smart Workplaces: Understanding Mood-Influencing Factors of the Physical Workspace in Collaborative Group Settings. - Tzu-Hui Wu; Sebastian Cmentowski; Yunyin Lou; Jun Hu; Regina Bernhaupt (CoRR, 2025)