GBLT: Load Distribution Method for High Density by User Behavior in MMO Virtual Environment. - Rei Endo; Kenji Takagi; Hiroshi Shigeno (AINA, 2009)

Video-Popularity-Based Caching Scheme for P2P Video-on-Demand Streaming. - Takaya Fujimoto; Rei Endo; Kei Matsumoto; Hiroshi Shigeno (AINA, 2011)

Neighbor Selection Based on Transmission Bandwidth on P2P Live Streaming Service. - Kazuyuki Takayama; Takaya Fujimoto; Rei Endo; Hiroshi Shigeno (AINA Workshops, 2012)

A Chunk Scheduling Based on Chunk Diffusion Ratio on P2P Live Streaming. - Yoshiki Sakata; Kazuyuki Takayama; Rei Endo; Hiroshi Shigeno (NBiS, 2012)

Neighbor Selection Method Based on Sending Capacity for P2P Live Streaming with Layer Coding. - Rei Endo; Kazuyuki Takayama; Yoshiki Sakata; Hiroshi Shigeno (UIC/ATC, 2012)

P2P video-on-demand streaming using caching and reservation scheme based on video popularity. - Takaya Fujimoto; Rei Endo; Hiroshi Shigeno (Int. J. Grid Util. Comput., 2012)

GBLT-VG for High User Densities by User Group Behavior and Hot Point in MMO Virtual Environment. - Rei Endo; Kei Matsumoto; Hiroshi Shigeno (J. Netw. Syst. Manag., 2012)

Scene-Text-Detection Method Robust Against Orientation and Discontiguous Components of Characters. - Rei Endo; Yoshihiko Kawai; Hideki Sumiyoshi; Masanori Sano (CVPR Workshops, 2017)

Modality-Specific Learning Rate Control for Multimodal Classification. - Naotsuna Fujimori; Rei Endo; Yoshihiko Kawai; Takahiro Mochizuki (ACPR (2), 2019)

A Practical Monochrome Video Colorization Framework for Broadcast Program Production. - Rei Endo; Yoshihiko Kawai; Takahiro Mochizuki (IEEE Trans. Broadcast., 2021)

Sign language image dataset with a hand pose type attribute. - Takeshi Kajiyama; Rei Endo; Hiroyuki Kaneko; Masanori Sano; Yoshiaki Shishikui (BMSB, 2022)

Polygon Pixel IoU: Similarity Metric between Polygons with Different Number of Vertices for Arbitrary-Shaped Text Spotting. - Rei Endo; Taro Miyazaki; Takahiro Mochizuki; Yoshihiko Kawai (ICASSP, 2025)