Natural Developments in Game Research. - Hitoshi Matsubara; Hiroyuki Iida; Reijer Grimbergen (J. Int. Comput. Games Assoc., 1996)

A Survey of Tsume-Shogi Programs Using Variable-Depth Search. - Reijer Grimbergen (Computers and Games, 1998)

Report on the First International Conference on Computers and Games. - Ian Frank; Reijer Grimbergen (J. Int. Comput. Games Assoc., 1998)

Report on the 8th CSA World Computer-Shogi Championships. - Reijer Grimbergen; Hiroyuki Iida (J. Int. Comput. Games Assoc., 1998)

Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi. - Reijer Grimbergen (Computers and Games, 2000)

A Shogi Processor with a Field Programmable Gate Array. - Yohei Hori; Minenobu Seki; Reijer Grimbergen; Tsutomu Maruyama; Tsutomu Hoshino (Computers and Games, 2000)

Review: Computer Shogi through 2000. - Takenobu Takizawa; Reijer Grimbergen (Computers and Games, 2000)

Report on the 10th CSA Computer-Shogi Championship. - Reijer Grimbergen (J. Int. Comput. Games Assoc., 2000)

Pattern Analysis and Analogy in Shogi: Predicting Shogi Moves from Prior Experience. - Steven Walczak; Reijer Grimbergen (Knowl. Inf. Syst., 2000)

Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi. - Reijer Grimbergen; Jeff Rollason (Computers and Games, 2002)

Threat stacks to guide pruning and search extensions in shogi. - Reijer Grimbergen (IWEC, 2002)

Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons. - Yoshinori Higashiuchi; Reijer Grimbergen (ACG, 2006)

Chunking in Shogi: New Findings. - Takeshi Ito; Hitoshi Matsubara; Reijer Grimbergen (ACG, 2006)

Using Bitboards for Move Generation in Shogi. - Reijer Grimbergen (J. Int. Comput. Games Assoc., 2007)

Cognitive Modeling of Knowledge-Guided Information Acquisition in Games. - Reijer Grimbergen (Computers and Games, 2008)

On the Relation between Perception and Recognition in Shogi. - Reijer Grimbergen (J. Int. Comput. Games Assoc., 2009)

A Shogi Program Based on Monte-Carlo Tree Search. - Yoshikuni Sato; Daisuke Takahashi; Reijer Grimbergen (J. Int. Comput. Games Assoc., 2010)