Adaptive Training Environment without Prior Knowledge: Modeling Feedback Selection as a Multi-armed Bandit Problem. - Rémy Frenoy; Yann Soullard; Indira Thouvenin; Olivier Gapenne (UMAP, 2016)

Modélisation de l'activité gestuelle et sélection automatique de feedback pour des environnements interactifs d'apprentissage : application à la calligraphie. (Automatic feedback selection and gestural activity modeling for the next kind of interactive learning environments, with an application to calligraphy learning). - Rémy Frenoy (2016)

Contributions of mixed reality in a calligraphy learning task: Effects of supplementary visual feedback and expertise on cognitive load, user experience and gestural performance. - Emilie Loup-Escande; Rémy Frenoy; Guillaume Poplimont; Indira Thouvenin; Olivier Gapenne; Olga Megalakaki (Comput. Hum. Behav., 2017)