Serious Game Design for Vehicular Language Learning Addressing Work Needs. - Hariklia Tsalapatas; Olivier Heidmann; Rene Alimisi; Spyros Tsalapatas; Spyros Kourias; Martin Sillaots; Bernando Hourmat; Michela Tramonti; Steffan Oie; Elias Houstis (GALA, 2013)

Making Construals as a New Digital Skill: Dissolving the Program - and the Programmer - Interface. - Meurig Beynon; Jonathan Foss; Elizabeth Hudnott; Steve Russ; Chris Hall; Russell Boyatt; Emma King; Erkki Sutinen; Ilkka Jormanainen; Carolina Islas Sedano; Andrés Moreno; Hamish Macleod; et al. (iTAG, 2015)

A Virtual City Environment for Engineering Problem Based Learning. - Olivier Heidmann; Carlos Vaz de Carvalho; Hariklia Tsalapatas; Rene Alimisi; Elias Houstis (SGAMES, 2015)

A Gamified Community for Fostering Learning Engagement Towards Preventing Early School Leaving. - Hariklia Tsalapatas; Olivier Heidmann; Rene Alimisi; Dimitris Koutsaftikis; Spyros Tsalapatas; Elias Houstis (SGAMES, 2015)

Playing Games with Observation, Dependency, and Agency in a New Environment for Making Construals. - Meurig Beynon; Russell Boyatt; Jonathan Foss; Chris Hall; Elizabeth Hudnott; Nick Pope; Steve Russ; Hamish Macleod; Dimitris Alimisis; Rene Alimisi; Emmanouil Zoulias; Ilkka Jormanainen; et al. (iTAG, 2016)