Development of task-specific RehabGame settings for robot-assisted pédiatrie movement therapies. - Anna Lisa Martin; Ulrich Götz; René Bauer (GEM, 2014)

"Gabarello v.1.0" and "Gabarello v.2.0": Development of motivating rehabilitation games for robot-assisted locomotion therapy in childhood. - Anna Lisa Martin; Ulrich Götz; Cornelius Müller; René Bauer (GFHEU, 2014)

"RehabConnex": A middleware for the flexible connection of multimodal game applications with input devices used in movement therapy and physical exercising. - Anna Lisa Martin-Niedecken; René Bauer; Ralf Mauerhofer; Ulrich Götz (CIG, 2015)

Challenges for Serious Game Design - Designing the Game-Based Neurocognitive Research Software "Hotel Plastisse". - Ulrich Götz; Mela Kocher; René Bauer; Cornelius Müller; Bruno Meilick (GALA, 2015)

Fin textures for real-time painterly aesthetics. - Nicolas Imhof; Antoine Milliez; Flurin Jenal; René Bauer; Markus H. Gross; Robert W. Sumner (MIG, 2015)

A review of water-related serious games to specify use in environmental Multi-Criteria Decision Analysis. - Alice H. Aubert; René Bauer; Judit Lienert (Environ. Model. Softw., 2018)

"Save the Water" - A China water management game project. - Mela Kocher; Anna Lisa Martin-Niedecken; Yu Li; Wolfgang Kinzelbach; Haijing Wang; René Bauer; Livio Lunin (GamiFIN, 2019)