Correcting adjacent errors using permutation code trees. - Reolyn Heymann; Theo G. Swart; Hendrik C. Ferreira (AFRICON, 2011)

Combined permutation codes for synchronization. - Reolyn Heymann; Hendrik C. Ferreira; Theo G. Swart (ISITA, 2012)

Markov modelling of in-vehicle power line communication. - Mark Wilson; Hendrik C. Ferreira; Reolyn Heymann (AFRICON, 2013)

Concatenated permutation block codes based on set partitioning for substitution and deletion error-control. - Reolyn Heymann; Jos H. Weber; Theo G. Swart; Hendrik C. Ferreira (ITW, 2013)

Concatenated permutation block codes for correcting single transposition errors. - Reolyn Heymann; Jos H. Weber; Theo G. Swart; Hendrik C. Ferreira (ITW, 2014)

Investigating a visible light communication channel with an LED transmitter and a smartphone receiver. - Thulani S. Fuzile; Reolyn Heymann (AFRICON, 2017)

Codebreakers: Designing and Developing a Serious Game for the Teaching of Information Theory. - Jacob Greeff; Reolyn Heymann; Murray Heymann; Carl Heymann (ICWL, 2017)

Aligning student and educator capstone project preferences algorithmically. - Jacob J. Greeff; Reolyn Heymann; Andre L. Nel; Johnson Carroll (EDUCON, 2018)

Location based games as the bridge between capstone students, junior students and the public. - Jacob J. Greeff; Reolyn Heymann; Andre L. Nel; Johnson Carroll (EDUCON, 2018)

Designing and developing a narrative driven serious game for teaching information theory. - Reolyn Heymann; Jacob J. Greeff (EDUCON, 2018)

Interactive serious games as electronic engineering capstone projects. - Reolyn Heymann; Jacob J. Greeff (EDUCON, 2018)

Interactive game for children with difficulty crossing the midline. - Jonathan Jacobs; Japie Greeff; Reolyn Heymann (SeGAH, 2018)

Input Device to Assist Occupational Therapists Treat Children with Difficulty Crossing the Midline. - Jonathan Jacobs; Japie Greeff; Reolyn Heymann (AFRICON, 2019)

Visualising and Solving a Maze Using an Artificial Intelligence Technique. - M. N. Sagming; Reolyn Heymann; E. Hurwitz (AFRICON, 2019)

Adoption of Engineering Education Interventions From a Student Perspective. - Reolyn Heymann; Jacob J. Greeff (EDUCON, 2019)

An Interactive Game to aid with Anxiety Management. - Shiksha Dheda; Reolyn Heymann (SeGAH, 2019)

Lack of adoption of education technology on an instant student and lecturer feedback system. - David T. Risinamhodzi; Reolyn Heymann (EDUCON, 2020)

Integrating Smartphone Network Architecture and Data Security Techniques to Mitigate Sharp Practices in Non-Profit Organizations. - Matimu Caswell Nkuna; Ebenezer Esenogho; Reolyn Heymann (J. Commun., 2020)

Training a Multi-Layered Perceptron using Moth Swarm Algorithm for Predicting Energy Demand of a Data Centre and Weights-Based Analysis of Input Parameters. - Oluwafemi O. Ajayi; Reolyn Heymann (AFRICON, 2021)

Academic challenges as part of capstone project resilience training. - Jacob J. Greeff; Andre L. Nel; Reolyn Heymann; Johnson Carroll (AFRICON, 2021)

An Information Theoretic Approach to assist in Identifying Counterfeit Consumer Goods. - Jubilant Swelihle Maabane; Reolyn Heymann (AFRICON, 2021)

A continuous feedback system during COVID-19 online teaching. - Reolyn Heymann; David T. Risinamhodzi (EDUCON, 2021)

Apparent age prediction from faces: A survey of modern approaches. - Olatunbosun Agbo-Ajala; Serestina Viriri; Mustapha Oloko-Oba; Olufisayo Ekundayo; Reolyn Heymann (Frontiers Big Data, 2022)

Community-based Hackathon as a Problem Identification Tool for Capstone Projects. - David T. Risinamhodzi; Reolyn Heymann (EDUCON, 2023)

Bayesian Knowledge Tracing Implemented in a Telecommunications Serious Game. - Halatedzi Nedombeloni; Reolyn Heymann; Japie Greeff (Int. J. Serious Games, 2024)

Using topological data analysis and machine learning to predict customer churn. - Marcel Sagming; Reolyn Heymann; Maria Vivien Visaya (J. Big Data, 2024)

Investigating and Comparing Approaches to Ethics Education in Computer Science and Engineering Disciplines. - Reolyn Heymann; Estelle Taylor; Japie Greeff (EDUCON, 2025)