A 3-D Cellular Frame Buffer. - Arie E. Kaufman; Reuven Bakalash (Eurographics, 1985)

CUBE architecture for 3-D computer graphics. - Reuven Bakalash (ACM Conference on Computer Science, 1988)

Memory and processing architecture for 3D voxel-based imagery. - Arie E. Kaufman; Reuven Bakalash (IEEE Computer Graphics and Applications, 1988)

Viewing and Rendering Processor for a Volume Visualization System. - Arie E. Kaufman; Reuven Bakalash; Daniel Cohen-Or (Advances in Computer Graphics Hardware, 1989)

Medicube: A 3D medical imaging architecture. - Reuven Bakalash; Arie E. Kaufman (Comput. Graph., 1989)

Building a Full Scale VLSI-Based Volume Visualization System. - Reuven Bakalash; Arie E. Kaufman; Zhong Xu (Advances in Computer Graphics Hardware V, 1990)

A barrel shift microsystem for parallel processing. - Reuven Bakalash; Zhong Xu (MICRO, 1990)

Direct interaction with a 3D volumetric environment. - Arie E. Kaufman; Roni Yagel; Reuven Bakalash (I3D, 1990)

Volume Visualization in Cell Biology. - Arie E. Kaufman; Roni Yagel; Reuven Bakalash; I. Spector (IEEE Visualization, 1990)

Real time discrete shading. - Daniel Cohen; Arie E. Kaufman; Reuven Bakalash; Samuel Bergman (Vis. Comput., 1990)

The Conveyor - an Interconnection Device for Parallel Volumetric Transformations. - Daniel Cohen-Or; Reuven Bakalash (Advances in Computer Graphics Hardware (Machines), 1991)

An Extended Volume Visualization System for Arbitrary Parallel Projection. - Reuven Bakalash; Arie E. Kaufman; R. Pacheco; Hanspeter Pfister (Eurographics Workshop on Graphics Hardware, 1992)