A Progressive Algorithm for Three Point Transport. - Reynald Dumont; Kadi Bouatouch; Philippe Gosselin (Comput. Graph. Forum, 1999)

A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering. - Reynald Dumont; Fabio Pellacini; James A. Ferwerda (Rendering Techniques, 2001)

Perceptually-driven decision theory for interactive realistic rendering. - Reynald Dumont; Fabio Pellacini; James A. Ferwerda (ACM Trans. Graph., 2003)