Camits: a Cooperative Agents Model for Intelligent Tutoring Systems. - R. J. Imbert (ECAI, 1998)

Improving Communication in 3D Virtual Environments by Means of Task Delegation in Agents. - Ricardo Imbert; Angélica de Antonio; Javier Segovia (CIA, 2001)

Design Task in Virtual Environments Development. - María Isabel Sánchez Segura; Angélica de Antonio; Ricardo Imbert; Gonzalo Méndez 001; Antonio de Amescua Seco (SEKE, 2001)

Usability issues in the design of an intuitive interface for planning and simulating maintenance interventions using a virtual environment. - Angélica de Antonio; Ricardo Imbert; Jaime Ramírez; Xavier Ferré (Virtual Real., 2004)

Intelligent Virtual Environments for Training: An Agent-Based Approach. - Angélica de Antonio; Jaime Ramírez; Ricardo Imbert; Gonzalo Méndez 001 (CEEMAS, 2005)

When Emotion Does Not Mean Loss of Control. - Ricardo Imbert; Angélica de Antonio (IVA, 2005)

An Emotional Architecture for Virtual Characters. - Ricardo Imbert; Angélica de Antonio (International Conference on Virtual Storytelling, 2005)

Una arquitectura cognitiva multinivel para agentes con comportamiento influido por características individuales y emociones, propias y de otros agentes. - Ricardo Imbert (2005)

An Agent-Based Adaptable and Configurable Tutoring Module for Intelligent Virtual Environments for Training. - Leticia Sánchez; Ricardo Imbert (Edutainment, 2007)

A Multiagent Extension for Virtual Reality Based Intelligent Tutoring Systems. - Ricardo Imbert; Leticia Sánchez; Angélica de Antonio; Gonzalo Méndez 001; Jaime Ramírez (ICALT, 2007)

Effective Student Assistance in Virtual Reality Based Intelligent Tutoring Systems. - Leticia Sánchez; Ricardo Imbert (ICALT, 2007)

Activity Plan Structure and Processing in Virtual Environments for Training Supported by Intelligent Tutoring Systems. - Leticia Sánchez; Ricardo Imbert; Jaime Ramírez (ICALT, 2007)

Emotional Agents with Team Roles to Support Human Group Training. - Raúl A. Aguilar; Angélica de Antonio; Ricardo Imbert (IVA, 2007)

Modeling Emotion-Influenced Social Behavior for Intelligent Virtual Agents. - Jackeline Spinola de Freitas; Ricardo Imbert; João Queiroz (MICAI, 2007)

Adding Attentional Capabilities Features to an Intelligent Virtual Agent. - P. Brunny Troncoso; Ricardo Imbert; Angélica de Antonio (IEA/AIE, 2008)

Enhancing Teams with PANCHO to Improve the Training Experience. - Raúl A. Aguilar; Angélica de Antonio; Ricardo Imbert (MICAI, 2008)

Playability Testing of Web-Based Sport Games with Older Children and Teenagers. - Xavier Ferré; Angélica de Antonio; Ricardo Imbert; Nelson Medinilla (HCI (4), 2009)

A Replicated Experiment with Undergraduate Students to Evaluate the Applicability of a Use Case Precedence Diagram Based Approach in Software Projects. - José Antonio Pow-Sang; Ricardo Imbert; Ana María Moreno 001 (FGIT-ASEA/DRBC/EL, 2011)

A Cognitive Social Agent Architecture for Cooperation in Social Simulations. - Jackeline Spinola de Freitas; Ricardo Imbert (IVA, 2012)

A survey of stemming algorithms in information retrieval. - Cristian Moral; Angélica de Antonio; Ricardo Imbert; Jaime Ramírez (Inf. Res., 2014)

Comparative analysis of shape descriptors for 3D objects. - Graciela Lara López; Adriana Peña Pérez Negrón; Angélica de Antonio Jiménez; Jaime Ramírez Rodríguez; Ricardo Imbert (Multim. Tools Appl., 2017)

Resilient Team Formation with Stabilisability of Agent Networks for Task Allocation. - Jose Barambones; Florian Richoux; Ricardo Imbert; Katsumi Inoue (ACM Trans. Auton. Adapt. Syst., 2020)

Applicability of Multi-Agent Systems and Constrained Reasoning for Sensor-Based Distributed Scenarios: A Systematic Mapping Study on Dynamic DCOPs. - Jose Barambones; Ricardo Imbert; Cristian Moral (Sensors, 2021)

Influence of Gamification Elements on Explicit Motive Dispositions. - Taygun B. Durmaz; José L. Fuertes; Ricardo Imbert (IEEE Access, 2022)

DRACO controlled experiment results 2021/2022 fall semester. - Taygun B. Durmaz; José L. Fuertes; Ricardo Imbert (IEEE DataPort, 2022)

Multiagent Systems on Virtual Games: A Systematic Mapping Study. - Jose Barambones; Juan Cano-Benito; Ismael Sánchez-Rivero; Ricardo Imbert; Florian Richoux (IEEE Trans. Games, 2023)

ChatGPT for Learning HCI Techniques: A Case Study on Interviews for Personas. - Jose Barambones; Cristian Moral; Angélica de Antonio; Ricardo Imbert; Loïc Martínez Normand; Elena Villalba Mora (IEEE Trans. Learn. Technol., 2024)

Toward Usability Testing of Motivational Affordances through Gamification. - Taygun B. Durmaz; José L. Fuertes; Ricardo Imbert (Int. J. Hum. Comput. Interact., 2024)