Experimenting with a Flexible Awareness Management Abstraction for Virtual Collaboration Spaces. - Ricardo Jota; Jorge Martins; António Rito Silva; João Pereira 002 (SAINT, 2003)

Recognizing Hand Gestures with CALI. - Ricardo Jota; Alfredo Ferreira; Mariana Cerejo; José Santos; Manuel J. Fonseca; Joaquim A. Jorge (SIACG, 2006)

Collaborative Visualization of Sensor Data Through a Subscription based Architecture. - Martin Witzel; Michele Andreolli; Giuseppe Conti; Raffaele De Amicis; Bruno Rodrigues De Araújo; Ricardo Jota; Joaquim A. Jorge (Eurographics Italian Chapter Conference, 2007)

IMPROVE: Designing Effective Interaction for Virtual and Mixed Reality Environments. - Pedro Santos 002; André Stork; Thomas Gierlinger; Alain Pagani; Bruno Araújo; Ricardo Jota; Luís C. Bruno; Joaquim A. Jorge; João Madeiras Pereira; Martin Witzel; Giuseppe Conti; Raffaele De Amicis; et al. (HCI (2), 2007)

IMPROVE: Advanced Displays and Interaction Techniques for Collaborative Design Review. - Pedro Santos 002; André Stork; Thomas Gierlinger; Alain Pagani; Bruno Araújo; Ricardo Jota; Luís C. Bruno; Joaquim A. Jorge; João Madeiras Pereira; Martin Witzel; Giuseppe Conti; Raffaele De Amicis; et al. (HCI (14), 2007)

IMPROVE: Collaborative Design Review in Mobile Mixed Reality. - Pedro Santos 002; André Stork; Thomas Gierlinger; Alain Pagani; Bruno Araújo; Ricardo Jota; Luís C. Bruno; Joaquim A. Jorge; João Madeiras Pereira; Martin Witzel; Giuseppe Conti; Raffaele De Amicis; et al. (HCI (14), 2007)

A comparative study of interaction metaphors for large-scale displays. - Ricardo Jota; João Madeiras Pereira; Joaquim A. Jorge (CHI Extended Abstracts, 2009)

A comparison of ray pointing techniques for very large displays. - Ricardo Jota; Miguel A. Nacenta; Joaquim A. Jorge; Sheelagh Carpendale; Saul Greenberg (Graphics Interface, 2010)

IMMIView: a multi-user solution for design review in real-time. - Ricardo Jota; Bruno Rodrigues De Araújo; Luís C. Bruno; João Madeiras Pereira; Joaquim A. Jorge (J. Real Time Image Process., 2010)

Constructing virtual 3D models with physical building blocks. - Ricardo Jota; Hrvoje Benko (CHI Extended Abstracts, 2011)

The Continuous Interaction Space: Interaction Techniques Unifying Touch and Gesture on and above a Digital Surface. - Nicolai Marquardt; Ricardo Jota; Saul Greenberg; Joaquim A. Jorge (INTERACT (3), 2011)

Augmenting touch interaction through acoustic sensing. - Pedro Lopes 001; Ricardo Jota; Joaquim A. Jorge (ITS, 2011)

MirageTable: freehand interaction on a projected augmented reality tabletop. - Hrvoje Benko; Ricardo Jota; Andrew Wilson (CHI, 2012)

I, the device: observing human aversion from an HCI perspective. - Ricardo Jota; Pedro Lopes 001; Joaquim A. Jorge (CHI Extended Abstracts, 2012)

How fast is fast enough?: a study of the effects of latency in direct-touch pointing tasks. - Ricardo Jota; Albert Ng; Paul H. Dietz; Daniel Wigdor (CHI, 2013)

Let's kick it: how to stop wasting the bottom third of your large screen display. - Ricardo Jota; Pedro Lopes 001; Daniel Wigdor; Joaquim A. Jorge (CHI, 2014)

High rate, low-latency multi-touch sensing with simultaneous orthogonal multiplexing. - Darren Leigh; Clifton Forlines; Ricardo Jota; Steven Sanders; Daniel Wigdor (UIST, 2014)

Zero-latency tapping: using hover information to predict touch locations and eliminate touchdown latency. - Haijun Xia; Ricardo Jota; Benjamin McCanny; Zhe Yu; Clifton Forlines; Karan Singh; Daniel Wigdor (UIST, 2014)

How Much Faster is Fast Enough?: User Perception of Latency & Latency Improvements in Direct and Indirect Touch. - Jonathan Deber; Ricardo Jota; Clifton Forlines; Daniel Wigdor (CHI, 2015)

Palpebrae superioris: exploring the design space of eyelid gestures. - Ricardo Jota; Daniel J. Wigdor (Graphics Interface, 2015)

A Dataset of Naturally Occurring, Whole-Body Background Activity to Reduce Gesture Conflicts. - Dustin Freeman; Ricardo Jota; Daniel Vogel 001; Daniel J. Wigdor; Ravin Balakrishnan (CoRR, 2015)

Hammer Time!: A Low-Cost, High Precision, High Accuracy Tool to Measure the Latency of Touchscreen Devices. - Jonathan Deber; Bruno Araújo; Ricardo Jota; Clifton Forlines; Darren Leigh; Steven Sanders; Daniel J. Wigdor (CHI, 2016)

Snake Charmer: Physically Enabling Virtual Objects. - Bruno Araújo; Ricardo Jota; Varun Perumal; JiaXian Yao; Karan Singh; Daniel Wigdor (TEI, 2016)

Next-Point Prediction Metrics for Perceived Spatial Errors. - Mathieu Nancel; Daniel Vogel 001; Bruno Rodrigues De Araújo; Ricardo Jota; Géry Casiez (UIST, 2016)

Augmenting Mobile Phone Interaction with Face-Engaged Gestures. - Jian Zhao 010; Ricardo Jota; Daniel J. Wigdor; Ravin Balakrishnan (CoRR, 2016)

GhostID: Enabling Non-Persistent User Differentiation in Frequency-Division Capacitive Multi-Touch Sensors. - Sidharth Sahdev; Clifton Forlines; Ricardo Jota; Bruno Rodrigues De Araújo; Braon Moseley; Jonathan Deber; Steven Sanders; Darren Leigh; Daniel Wigdor (CHI, 2017)

Sensing Hand Interactions with Everyday Objects by Profiling Wrist Topography. - Julius Cosmo Romeo Rudolph; David Holman; Bruno Rodrigues De Araújo; Ricardo Jota; Daniel Wigdor; Valkyrie Savage (TEI, 2022)