Breaking the Hedonistic Loop: Meaning before fun in videogames. - Pedro Cardoso 002; Ricardo Melo; Miguel Carvalhais (ARTECH, 2019)

Designing a Worker Companion - Design Implications from On-Site and Remote Participatory Design in the Context of Industry 4.0. - Jorge Ribeiro 003; Cristina Santos; Elsa Oliveira; Ricardo Melo (HCI (26), 2022)

Collaborative Speculations on Future Themes for Participatory Design in Germany. - Henrik Mucha; Ana Correia de Barros; Jesse Josua Benjamin; Christoph Benzmüller; Andreas Bischof; Sandra Buchmüller; Alexandra de Carvalho; Anna-Katharina Dhungel; Claude Draude; Marc-Julian Fleck; Juliane Jarke; Stefanie Klein; et al. (i-com, 2022)

African Co-Design: Past, Present, and Emerging. - Francisco Nunes; Joana Couto da Silva; Beatriz Félix; Ricardo Melo; Heike Winschiers-Theophilus; Naveen Bagalkot; Nervo Verdezoto; Shaimaa Lazem; Alastair van Heerden; Thulani Ngubane; Sarina Till; Melissa Densmore (AfriCHI, 2023)

Learning from Health Professionals: A User-Centred Approach to Design a Wound Monitoring Platform. - Beatriz Félix; Ricardo Melo; Raquel Marques; Paulo Alves; Pedro Faria Salgado (MIE, 2023)

Understanding How Parents Deal With the Health Advice They Receive: A Qualitative Study and Implications for the Design of Message-based Health Dissemination Systems for Child Health. - Beatriz Félix; Cristiana Braga; Xolani Ntinga; Sarina C. Till; Leina Meoli; Alastair van Heerden; Ricardo Melo; Nervo Verdezoto; Melissa Densmore; Francisco Nunes (Conference on Designing Interactive Systems, 2024)

Designing for Qualitative Evaluation of Synthetic Medical Data. - Isabella Barbosa Silva; Elsa Oliveira; Ricardo Melo; Luís Rosado; César Gálvez-Barrón; Irene Bernadet Heijink; Sem Hoogteijling; Iñigo Gabilondo (CHI Extended Abstracts, 2025)