Towards Believable Interactions Between Synthetic Characters. - Ricardo Rodrigues 005; Carlos Martinho (IVA, 2017)

Interactive Empathic Virtual Coaches Based on the Social Regulatory Cycle. - Ricardo Rodrigues 005; Ricardo Silva; Ricardo Pereira; Carlos Martinho (ACII, 2019)

Enriching Discrete Actions with Impactful Emotions. - Ricardo Rodrigues 005 (ACII Workshops, 2019)

Festarola: a Game for Improving Problem Solving Strategies. - Ricardo Rodrigues 005; Paula Costa Ferreira 004; Rui Prada; Paula Paulino; Ana Margarida Veiga Simão (VS-GAMES, 2019)

Developing Children's Regulation of Learning in Problem-Solving With a Serious Game. - Ricardo Rodrigues 005; Paula Costa Ferreira 004; Rui Prada; Paula Paulino; Ana Margarida Veiga Simão (IEEE Computer Graphics and Applications, 2020)

A cautionary tale of side-by-side evaluations while developing emotional expression for intelligent virtual agents. - Ricardo Rodrigues 005; Ricardo Silva; Ricardo Pereira; Carlos Martinho (IVA, 2022)

Modeling the Interpretation of Animations to Help Improve Emotional Expression. - Taíssa Ribeiro; Ricardo Rodrigues 005; Carlos Martinho (AAMAS, 2023)

Believability, Anticipation, and... Timing Improving believability through timing manipulation. - João Silva; Ricardo Rodrigues 005; Carlos Martinho (FDG, 2023)

On the Application of the Triad Affect Interpretation Method to Understand Emotional Expression. - Taíssa Ribeiro; Ricardo Rodrigues 005; Carlos Martinho (IVA, 2023)