Building a 3D interactive walkthrough in a digital storytelling classroom experience. - Marcello Carrozzino; Chiara Evangelista; Riccardo Galdieri (Informatica (Slovenia), 2016)

Natural Interaction in Virtual Reality for Cultural Heritage. - Riccardo Galdieri; Marcello Carrozzino (VRTCH, 2018)

Exploring Players' Curiosity-Driven Behaviour in Unknown Videogame Environments. - Riccardo Galdieri; Mata Haggis-Burridge; Thomas P. Buijtenweg; Marcello Carrozzino (AVR (1), 2020)

Users' Adaptation to Non-standard Controller Schemes in 3D Gaming Experiences. - Riccardo Galdieri; Mata Haggis-Burridge; Thomas P. Buijtenweg; Marcello Carrozzino (AVR (1), 2020)

Do Virtual Humans Dream of Digital Sheep? - Marcello Carrozzino; Riccardo Galdieri; Octavian Mihai Machidon; Massimo Bergamasco; Mike Potel (IEEE Computer Graphics and Applications, 2020)

Users' Evaluation of Procedurally Generated Game Levels. - Riccardo Galdieri; Alessandro Longobardi; Michele De Bonis; Marcello Carrozzino (AVR, 2021)

Designing multi-purpose devices to enhance users' perception of haptics. - Riccardo Galdieri; Cristian Camardella; Marcello Carrozzino; Antonio Frisoli (J. Multimodal User Interfaces, 2022)