Why Governments aren't Gods and Gods aren't Governments. - Richard A. Bartle (First Monday, 2006)

A "Digital Culture, Play and Identity: A World of Warcraft Reader" Reader. - Richard A. Bartle (Game Stud., 2010)

Information reconstruction: unpicking the GamifIR call for papers. - Richard A. Bartle (GamifIR@ECIR, 2014)

Evaluating and modelling Hanabi-playing agents. - Joseph Walton-Rivers; Piers R. Williams; Richard A. Bartle; Diego Perez Liebana; Simon M. Lucas (CEC, 2017)

Hexboard: A generic game framework for turn-based strategy games. - Joseph Walton-Rivers; Piers R. Williams; Richard A. Bartle (CEEC, 2018)

Distributed Social Multi-Agent Negotiation Framework For Incomplete Information Games. - Joseph Walton-Rivers; Edward Longford; Daniel Gomme; Richard A. Bartle; Michael Gardner (CEEC, 2019)

Incremental Game Mechanics Applied to Text Annotation. - Christopher Madge; Richard A. Bartle; Jon Chamberlain; Udo Kruschwitz; Massimo Poesio (CHI PLAY, 2019)

The Design Of A Clicker Game for Text Labelling. - Chris Madge; Richard A. Bartle; Jon Chamberlain; Udo Kruschwitz; Massimo Poesio (CoG, 2019)

The 2018 Hanabi competition. - Joseph Walton-Rivers; Piers R. Williams; Richard A. Bartle (CoG, 2019)

Wormingo: a 'true gamification' approach to anaphoric annotation. - Doruk Kicikoglu; Richard A. Bartle; Jon Chamberlain; Massimo Poesio (FDG, 2019)

Making text annotation fun with a clicker game. - Chris Madge; Richard A. Bartle; Jon Chamberlain; Udo Kruschwitz; Massimo Poesio (FDG, 2019)

Strategy Games: The Components of A Worthy Opponent. - Daniel Gomme; Richard A. Bartle (FDG, 2020)

LingoTowns: A Virtual World For Natural Language Annotation and Language Learning. - Chris Madge; Jussi Brightmore; Doruk Kicikoglu; Fatima Althani; Richard A. Bartle; Jon Chamberlain; Udo Kruschwitz; Massimo Poesio (CHI PLAY, 2022)

Apples and Oranges: A Study of "Tend & Befriend" as a Phenomenon in Digital Games. - Zoë O'Shea; Richard A. Bartle; Xueni Pan; Jonathan Freeman (HCI (33), 2022)

Coreference Annotation of an Arabic Corpus using a Virtual World Game. - Wateen A. Aliady; Abdulrahman Aloraini; Christopher Madge; Juntao Yu; Richard A. Bartle; Massimo Poesio (WANLP@EMNLP, 2022)