Experimental Investigations of the Utility of Detailed Flowcharts in Programming. - Ben Shneiderman; Richard E. Mayer; Don McKay; Peter Heller (Commun. ACM, 1977)

A Psychology of Learning BASIC. - Richard E. Mayer (Commun. ACM, 1979)

Syntactic/semantic interactions in programmer behavior: A model and experimental results. - Ben Shneiderman; Richard E. Mayer (Int. J. Parallel Program., 1979)

Psychology of Calculator Languages: A Framework for Describing Differences in Users' Knowledge. - Richard E. Mayer; Piraye Bayman (Commun. ACM, 1981)

The Psychology of How Novices Learn Computer Programming. - Richard E. Mayer (ACM Comput. Surv., 1981)

A Diagnosis of Beginning Programmers' Misconceptions of BASIC Programming Statements. - Piraye Bayman; Richard E. Mayer (Commun. ACM, 1983)

Instructional Manipulation of Users' Mental Models for Electronic Calculators. - Piraye Bayman; Richard E. Mayer (Int. J. Man Mach. Stud., 1984)

BASIC versus natural language: is there one underlying comprehension process? - Jennifer L. Dyck; Richard E. Mayer (CHI, 1985)

Learning to Program and Learning to Think: What's the Connection? - Richard E. Mayer; Jennifer L. Dyck; William Vilberg (Commun. ACM, 1986)

Deriving Instructional Design Principles from Multimedia Presentations with Animations. - Roxana Moreno; Richard E. Mayer (ICMCS, Vol. 1, 1999)

Visual Presentations in Multimedia Learning: Conditions that Overload Visual Working Memory. - Roxana Moreno; Richard E. Mayer (VISUAL, 1999)

Evaluating Digital Libraries for Teaching and Learning in Undergraduate Education: A Case Study of the Alexandria Digital Earth Prototype (ADEPT). - Christine L. Borgman; Anne J. Gilliland-Swetland; Gregory H. Leazer; Richard E. Mayer; David Gwynn; Rich Gazan; Patricia D. Mautone (Libr. Trends, 2000)

Learning Spaces in Digital Libraries. - Anita Coleman; Terence R. Smith; Olha A. Buchel; Richard E. Mayer (ECDL, 2001)

Spatial Abilities in Problem Solving in Kinematics. - Maria Kozhevnikov; Mary Hegarty; Richard E. Mayer (Diagrammatic Representation and Reasoning, 2002)

A taxonomy for computer-based assessment of problem solving. - Richard E. Mayer (Comput. Hum. Behav., 2002)

The effects of graphic organizers giving cues to the structure of a hypertext document on users' navigation strategies and performance. - Rachel Michael Nilsson; Richard E. Mayer (Int. J. Hum. Comput. Stud., 2002)

Cognitive load in reading a foreign language text with multimedia aids and the influence of verbal and spatial abilities. - Jan L. Plass; Dorothy M. Chun; Richard E. Mayer; Detlev Leutner (Comput. Hum. Behav., 2003)

Developing a digital learning environment: an evaluation of design and implementation processes. - Leslie Champeny; Christine L. Borgman; Gregory H. Leazer; Anne J. Gilliland-Swetland; Kelli A. Millwood; Leonard D'Avolio; Jason R. Finley; Laura J. Smart; Patricia D. Mautone; Richard E. Mayer; Richard A. Johnson (JCDL, 2004)

The Cambridge handbook of multimedia learning, 1st Edition. - Richard E. Mayer (Cambridge Univ. Press, 2005)

Cross-Cultural Evaluation of Politeness in Tactics for Pedagogical Agents. - W. Lewis Johnson; Richard E. Mayer; Elisabeth André; Matthias Rehm (AIED, 2005)

The Politeness Effect: Pedagogical Agents and Learning Gains. - Ning Wang 012; W. Lewis Johnson; Richard E. Mayer; Paola Rizzo; Erin Shaw; Heather Collins (AIED, 2005)

Experimental evaluation of polite interaction tactics for pedagogical agents. - Ning Wang 012; W. Lewis Johnson; Paola Rizzo; Erin Shaw; Richard E. Mayer (IUI, 2005)

A Semi-automated Wizard of Oz Interface for Modeling Tutorial Strategies. - Paola Rizzo; Hyokyeong Lee; Erin Shaw; W. Lewis Johnson; Ning Wang 012; Richard E. Mayer (User Modeling, 2005)

Constructing computer-based tutors that are socially sensitive: Politeness in educational software. - Richard E. Mayer; W. Lewis Johnson; Erin Shaw; Sahiba Sandhu (Int. J. Hum. Comput. Stud., 2006)

The politeness effect: Pedagogical agents and learning outcomes. - Ning Wang 012; W. Lewis Johnson; Richard E. Mayer; Paola Rizzo; Erin Shaw; Heather Collins (Int. J. Hum. Comput. Stud., 2008)

Anatomy Learning with Virtual Objects. - Andrew T. Stull; Mary Hegarty; Richard E. Mayer (AAAI Spring Symposium: Cognitive Shape Processing, 2010)

How Does Text Affect the Processing of Diagrams in Multimedia Learning? - Krista E. DeLeeuw; Richard E. Mayer; Barry Giesbrecht (Diagrams, 2010)

Applying the self-explanation principle to multimedia learning in a computer-based game-like environment. - Cheryl I. Johnson; Richard E. Mayer (Comput. Hum. Behav., 2010)

Can Erroneous Examples Help Middle-School Students Learn Decimals? - Seiji Isotani; Deanne Adams; Richard E. Mayer; Kelley Durkin; Bethany Rittle-Johnson; Bruce M. McLaren (EC-TEL, 2011)

Polite web-based intelligent tutors: Can they improve learning in classrooms? - Bruce M. McLaren; Krista E. DeLeeuw; Richard E. Mayer (Comput. Educ., 2011)

Cognitive consequences of making computer-based learning activities more game-like. - Krista E. DeLeeuw; Richard E. Mayer (Comput. Hum. Behav., 2011)

A politeness effect in learning with web-based intelligent tutors. - Bruce M. McLaren; Krista E. DeLeeuw; Richard E. Mayer (Int. J. Hum. Comput. Stud., 2011)

Examining the Connection Between Dynamic and Static Spatial Skills and Video Game Performance. - Deanne Adams; Richard E. Mayer (CogSci, 2012)

Erroneous Examples Versus Problem Solving: Can We Improve How Middle School Students Learn Decimals? - Deanne Adams; Bruce M. McLaren; Kelley Durkin; Richard E. Mayer; Bethany Rittle-Johnson; Seiji Isotani; Martin Van Velsen (CogSci, 2012)

To Err Is Human, to Explain and Correct Is Divine: A Study of Interactive Erroneous Examples with Middle School Math Students. - Bruce M. McLaren; Deanne Adams; Kelley Durkin; George Goguadze; Richard E. Mayer; Bethany Rittle-Johnson; Sergey A. Sosnovsky; Seiji Isotani; Martin Van Velsen (EC-TEL, 2012)

Instructional effectiveness of a computer-supported program for teaching reading comprehension strategies. - Hector R. Ponce; Mario J. López; Richard E. Mayer (Comput. Educ., 2012)

Students' beliefs about mobile devices Vs. desktop computers in South Korea and the United States. - Eunmo Sung; Richard E. Mayer (Comput. Educ., 2012)

Affective impact of navigational and signaling aids to e-learning. - Eunmo Sung; Richard E. Mayer (Comput. Hum. Behav., 2012)

When graphics improve liking but not learning from online lessons. - Eunmo Sung; Richard E. Mayer (Comput. Hum. Behav., 2012)

Five facets of social presence in online distance education. - Eunmo Sung; Richard E. Mayer (Comput. Hum. Behav., 2012)

Individual differences in cognitive style and strategy predict similarities in the patterns of brain activity between individuals. - Michael B. Miller; Christa-Lynn Donovan; Craig M. Bennett; Elissa Aminoff; Richard E. Mayer (NeuroImage, 2012)

Erroneous Examples as Desirable Difficulty. - Deanne Adams; Bruce M. McLaren; Richard E. Mayer; George Goguadze; Seiji Isotani (AIED, 2013)

Can Playing Portal Affect Spatial Thinking and Increase Learning in a STEM Area? - Deanne Adams; Richard E. Mayer (CogSci, 2013)

Online multimedia learning with mobile devices and desktop computers: An experimental test of Clark's methods-not-media hypothesis. - Eunmo Sung; Richard E. Mayer (Comput. Hum. Behav., 2013)

Tetris as Research Paradigm: An Approach to Studying Complex Cognitive Skills. - Wayne D. Gray; Ray S. Perez; John K. Lindstedt; Anna Skinner; Robin Johnson; Richard E. Mayer; Deanne Adams; Robert K. Atkinson (CogSci, 2014)

Using erroneous examples to improve mathematics learning with a web-based tutoring system. - Deanne Adams; Bruce M. McLaren; Kelley Durkin; Richard E. Mayer; Bethany Rittle-Johnson; Seiji Isotani; Martin Van Velsen (Comput. Hum. Behav., 2014)

Adding self-explanation prompts to an educational computer game. - Harold F. O'Neil; Gregory K. W. K. Chung; Deirdre Kerr; Terry P. Vendlinski; Rebecca E. Buschang; Richard E. Mayer (Comput. Hum. Behav., 2014)

Qualitatively different cognitive processing during online reading primed by different study activities. - Hector R. Ponce; Richard E. Mayer (Comput. Hum. Behav., 2014)

An eye movement analysis of highlighting and graphic organizer study aids for learning from expository text. - Hector R. Ponce; Richard E. Mayer (Comput. Hum. Behav., 2014)

Delayed Learning Effects with Erroneous Examples: a Study of Learning Decimals with a Web-Based Tutor. - Bruce M. McLaren; Deanne M. Adams; Richard E. Mayer (Int. J. Artif. Intell. Educ., 2015)

Benefits of adding anxiety-reducing features to a computer-based multimedia lesson on statistics. - Xiaoxia Huang; Richard E. Mayer (Comput. Hum. Behav., 2016)

Uncovering Gender and Problem Difficulty Effects in Learning with an Educational Game. - Bruce M. McLaren; Rosta Farzan; Deanne Adams; Richard E. Mayer; Jodi Forlizzi (AIED, 2017)

A Computer-Based Game that Promotes Mathematics Learning More than a Conventional Approach. - Bruce M. McLaren; Deanne M. Adams; Richard E. Mayer; Jodi Forlizzi (Int. J. Game Based Learn., 2017)

Using multimedia for e-learning. - Richard E. Mayer (J. Comput. Assist. Learn., 2017)

When two computer-supported learning strategies are better than one: An eye-tracking study. - Hector R. Ponce; Richard E. Mayer; María Soledad Loyola; Mario J. López; Ester E. Méndez (Comput. Educ., 2018)

Using transparent whiteboards to boost learning from online STEM lectures. - Andrew T. Stull; Logan Fiorella; Morgan J. Gainer; Richard E. Mayer (Comput. Educ., 2018)

What works and doesn't work with instructional video. - Logan Fiorella; Richard E. Mayer (Comput. Hum. Behav., 2018)

An eye-tracking analysis of instructor presence in video lectures. - Andrew T. Stull; Logan Fiorella; Richard E. Mayer (Comput. Hum. Behav., 2018)

Interactive highlighting for just-in-time formative assessment during whole-class instruction: effects on vocabulary learning and reading comprehension. - Hector R. Ponce; Richard E. Mayer; Verónica A. Figueroa; Mario J. López (Interact. Learn. Environ., 2018)

How students read an e-textbook in an engineering course. - Justin Gyllen; Thomas F. Stahovich; Richard E. Mayer (J. Comput. Assist. Learn., 2018)

Effects of Instructor Presence in Video Lectures: Rapport, Attention, and Learning. - Andrew T. Stull; Logan Fiorella; Rebecca Similuk; Stevi Ibonie; Richard E. Mayer (CogSci, 2019)

Motivational and cognitive benefits of training in immersive virtual reality based on multiple assessments. - Guido Makransky; Stefan Borre-Gude; Richard E. Mayer (J. Comput. Assist. Learn., 2019)

A gender matching effect in learning with pedagogical agents in an immersive virtual reality science simulation. - Guido Makransky; Philip Wismer; Richard E. Mayer (J. Comput. Assist. Learn., 2019)

The virtual field trip: Investigating how to optimize immersive virtual learning in climate change education. - Gustav Bøg Petersen; Sara Klingenberg; Richard E. Mayer; Guido Makransky (Br. J. Educ. Technol., 2020)

Perceived Naturalness of Interpolation Methods for Character Upper Body Animation. - Xingyu Lei; Nicoletta Adamo-Villani; Bedrich Benes; Zhiquan Wang; Zachary Meyer; Richard E. Mayer; Alyssa P. Lawson (ISVC (1), 2021)

Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors? - Alyssa P. Lawson; Richard E. Mayer; Nicoletta Adamo-Villani; Bedrich Benes; Xingyu Lei; Justin Cheng (Int. J. Artif. Intell. Educ., 2021)

Learning with human and virtual instructors who display happy or bored emotions in video lectures. - Tal Horovitz; Richard E. Mayer (Comput. Hum. Behav., 2021)

Recognizing the emotional state of human and virtual instructors. - Alyssa P. Lawson; Richard E. Mayer; Nicoletta Adamo-Villani; Bedrich Benes; Xingyu Lei; Justin Cheng (Comput. Hum. Behav., 2021)

Cognitive and affective processes for learning science in immersive virtual reality. - Jocelyn Parong; Richard E. Mayer (J. Comput. Assist. Learn., 2021)

The Power of Voice to Convey Emotion in Multimedia Instructional Messages. - Alyssa P. Lawson; Richard E. Mayer (Int. J. Artif. Intell. Educ., 2022)

Animated pedagogical agents enhance learning outcomes and brain activity during learning. - Wenjing Li; Fuxing Wang; Richard E. Mayer; Tao Liu (J. Comput. Assist. Learn., 2022)

Effects of Body Type and Voice Pitch on Perceived Audio-Visual Correspondence and Believability of Virtual Characters. - Luchcha Lam; Minsoo Choi 001; Magzhan Mukanova; Klay Hauser; Fangzheng Zhao; Richard E. Mayer; Christos Mousas; Nicoletta Adamo-Villani (SAP, 2023)

Animated Pedagogical Agents Performing Affective Gestures Extracted from the GEMEP Dataset: Can People Recognize Their Emotions? - Magzhan Mukanova; Nicoletta Adamo; Christos Mousas; Minsoo Choi 001; Klay Hauser; Richard E. Mayer; Fangzheng Zhao (ArtsIT (2), 2023)

Benefits of prompting students to generate summaries during pauses in segmented multimedia lessons. - Yanqing Wang; Fuxing Wang; Richard E. Mayer; Xiangen Hu; Shaoying Gong (J. Comput. Assist. Learn., 2023)

The Promise and Pitfalls of Learning in Immersive Virtual Reality. - Richard E. Mayer; Guido Makransky; Jocelyn Parong (Int. J. Hum. Comput. Interact., 2023)

Benefits of asking students to make an instructional video of a multimedia lesson: Clarifying the learning-by-teaching hypothesis. - Meixia Cheng; Fuxing Wang; Richard E. Mayer (J. Comput. Assist. Learn., 2023)

Collaborative generative learning activities in immersive virtual reality increase learning. - Gustav Bøg Petersen; Valdemar Aksel Stenberdt; Richard E. Mayer; Guido Makransky (Comput. Educ., 2023)

The Effect of Dynamic Facial Asymmetries on the Perceived Believability, Appeal, and Naturalness of Animated Agents. - Klay Max Hauser; Christos Mousas; Nicoletta Adamo; Minsoo Choi 001; Richard E. Mayer; Fangzheng Zhao (SAP, 2024)

Anxiety Moderates the Effects of Drawing Support on Drawing Accuracy in Mathematical Modeling. - Johanna Schoenherr; Richard E. Mayer (Diagrams, 2024)

Anime as a medium for science learning. - Leah S. Mahler; Richard E. Mayer (J. Comput. Assist. Learn., 2024)

How to train students to engage in text-picture integration for multimedia lessons. - Xiaoxue Leng; Fuxing Wang; Richard E. Mayer; Tingting Zhao (Br. J. Educ. Technol., 2024)

Different Principles of Information Design for Three Online Financial Tasks: Localization, Comparison, and Subtraction. - Héctor R. Ponce; Richard E. Mayer; Sandra F. Torres (Int. J. Hum. Comput. Interact., 2024)

Individual differences in executive function affect learning with immersive virtual reality. - Alyssa P. Lawson; Richard E. Mayer (J. Comput. Assist. Learn., 2024)

What is the impact of a multi-modal pedagogical conversational AI system on parents' concerns about technology use by young children? - Sinem Aslan; Lenitra Megail Durham; Nese Alyüz; Rebecca Chierichetti; Pete Denman; Eda Okur; David Gonzalez-Aguirre; Julio Zamora-Esquivel; Héctor A. Cordourier Maruri; Sangita Sharma; Giuseppe Raffa; Richard E. Mayer; et al. (Br. J. Educ. Technol., 2024)

Implementing Pretraining to Optimise Learning in Immersive Virtual Reality. - Cynthia Y. Delgado; Richard E. Mayer (J. Comput. Assist. Learn., 2025)

Effects of Feedback Providers' Positive Emotional Tone and Gender on Learning From a Multimedia Lesson. - Yun Zhang; Fangzheng Zhao; Richard E. Mayer (J. Comput. Assist. Learn., 2025)

Improving Multimedia Learning With Emotional Design: Depicting Key Elements With Positive Features. - Fangzheng Zhao; Richard E. Mayer (J. Comput. Assist. Learn., 2025)

Effect of Pre-Training and Role of Working Memory Characteristics in Learning with Immersive Virtual Reality. - Alyssa P. Lawson; Richard E. Mayer (Int. J. Hum. Comput. Interact., 2025)

ASAP: animation system for agent-based presentations. - Minsoo Choi 001; Christos Mousas; Nicoletta Adamo; Sanjeevani Patankar; Klay Hauser; Fangzheng Zhao; Richard E. Mayer (Vis. Comput., 2025)

Limitations of Disembodied Computer-Generated Voice to Convey Emotion in Multimedia Lessons. - Fangzheng Zhao; Richard E. Mayer (Int. J. Hum. Comput. Interact., 2025)