Recognition Accuracy and User Acceptance of Pen Interfaces. - Clive Frankish; Richard Hull 002; Pam Morgan (CHI, 1995)

The Usability of Scribble Matching. - David M. Frohlich; Richard Hull 002 (CHI Conference Companion, 1996)

Towards Situated Computing. - Richard Hull 002; Philip Neaves; James Bedford-Roberts (ISWC, 1997)

Creating Experiences with Wearable Computing. - Richard Hull 002; Josephine Reid; Erik Geelhoed (IEEE Pervasive Comput., 2002)

Schminky: The design of a café based digital experience. - Josephine Reid; Richard Hull 002; Tom Melamed; Duncan Speakman (Pers. Ubiquitous Comput., 2003)

Rapid Authoring of Mediascapes. - Richard Hull 002; Ben J. C. Clayton; Tom Melamed (UbiComp, 2004)

Savannah: mobile gaming and learning? - Keri Facer; Richard W. Joiner; Danae Stanton; Josephine Reid; Richard Hull 002; David S. Kirk (J. Comput. Assist. Learn., 2004)

Augmenting digital audio broadcast with rich data. - Annelies de Bruine; Huw Jeffries; Erik Geelhoed; Richard Hull 002; Nick Piggott (Advances in Computer Entertainment Technology, 2005)

Magic moments in situated mediascapes. - Josephine Reid; Richard Hull 002; Kirsten Cater; Constance Fleuriot (Advances in Computer Entertainment Technology, 2005)

Life on the edge: supporting collaboration in location-based experiences. - Steve Benford; Duncan Rowland; Martin Flintham; Adam Drozd; Richard Hull 002; Josephine Reid; Jo Morrison; Keri Facer (CHI, 2005)

Parallel worlds: immersion in location-based experiences. - Josephine Reid; Erik Geelhoed; Richard Hull 002; Kirsten Cater; Ben J. C. Clayton (CHI Extended Abstracts, 2005)

'Ere be dragons: an interactive artwork. - Stephen Boyd Davis; Magnus Moar; John Cox; Chris Riddoch; Karl Cooke; Rachel Jacobs; Matt Watkins; Richard Hull 002; Tom Melamed (ACM Multimedia, 2005)

Location aware interactive applications. - Kirsten Cater; Constance Fleuriot; Richard Hull 002; Josephine Reid (SIGGRAPH Sketches, 2005)

Designing Engaging Experiences with Children and Artists. - Richard Hull 002; Jo Reid (Funology, 2005)

Designing educational experiences using ubiquitous technology. - Richard W. Joiner; Jessica Nethercott; Richard Hull 002; Josephine Reid (Comput. Hum. Behav., 2006)

An investigation into the use of spatialised sound in locative games. - Kirsten Cater; Richard Hull 002; Tom Melamed; Robin Hutchings (CHI Extended Abstracts, 2007)

Mediascapes: Context-Aware Multimedia Experiences. - Stuart P. Stenton; Richard Hull 002; Patrick M. Goddi; Josephine Reid; Ben J. C. Clayton; Tom Melamed; Susie J. Wee (IEEE Multim., 2007)

An Extensible Toolkit for Context-Aware Mobile Applications. - Ben J. C. Clayton; Richard Hull 002; Tom Melamed; Rycharde Hawkes (ISWC, 2009)

Priming, sense-making and help: Analysis of player behaviour in an immersive theatrical experience. - Josephine Reid; Richard Hull 002; Ben J. C. Clayton; Gary Porter; Phil Stenton (Pervasive Mob. Comput., 2010)

A research methodology for evaluating location aware experiences. - Josephine Reid; Richard Hull 002; Ben J. C. Clayton; Tom Melamed; Phil Stenton (Pers. Ubiquitous Comput., 2011)

Designing Engaging Experiences with Children and Artists. - Richard Hull 002; Jo Reid (Funology, 2nd ed., 2018)