Automatic Difficulty Balance in Two-Player Games with Deep Reinforcement Learning. - Simão Reis; Rita Novais; Luís Paulo Reis; Nuno Lau (CoG, 2023)

An Adversarial Approach for Automated Pokémon Team Building and Metagame Balance. - Simão Reis; Rita Novais; Luís Paulo Reis; Nuno Lau (IEEE Trans. Games, 2024)