Towards a Data-Driven Approach to Intervention Design: A Predictive Path Model of Healthy Eating Determinants. - Rita Orji; Regan L. Mandryk; Julita Vassileva (PERSUASIVE, 2012)

Tailoring persuasive health games to gamer type. - Rita Orji; Regan L. Mandryk; Julita Vassileva; Kathrin Maria Gerling (CHI, 2013)

Modeling Gender Differences in Healthy Eating Determinants for Persuasive Intervention Design. - Rita Orji; Julita Vassileva; Regan L. Mandryk (PERSUASIVE, 2013)

LunchTime: a slow-casual game for long-term dietary behavior change. - Rita Orji; Julita Vassileva; Regan L. Mandryk (Pers. Ubiquitous Comput., 2013)

The effects of embodied persuasive games on player attitudes toward people using wheelchairs. - Kathrin Maria Gerling; Regan L. Mandryk; Max Valentin Birk; Matthew K. Miller 001; Rita Orji (CHI, 2014)

Exploring the Persuasiveness of Behavior Change Support Strategies and Possible Gender Differences. - Rita Orji (BCSS@PERSUASIVE, 2014)

Developing culturally relevant design guidelines for encouraging healthy eating behavior. - Rita Orji; Regan L. Mandryk (Int. J. Hum. Comput. Stud., 2014)

Modeling the efficacy of persuasive strategies for different gamer types in serious games for health. - Rita Orji; Julita Vassileva; Regan L. Mandryk (User Model. User Adapt. Interact., 2014)

Personalization in Serious and Persuasive Games and Gamified Interactions. - Marc Busch; Elke E. Mattheiss; Rita Orji; Andrzej Marczewski; Wolfgang Hochleitner; Michael Lankes; Lennart E. Nacke; Manfred Tscheligi (CHI PLAY, 2015)

Gender, Age, and Responsiveness to Cialdini's Persuasion Strategies. - Rita Orji; Regan L. Mandryk; Julita Vassileva (PERSUASIVE, 2015)

Factors Influencing User's Attitude to Secondary Information Sharing and Usage. - Johnson Iyilade; Rita Orji; Julita Vassileva (J. Comput. Inf. Technol., 2015)

Persuasive Technology for Reducing Waiting and Service Cost: A Case Study of Nigeria Federal Medical Centers. - Tochukwu Arinze Ikwunne; Rita Orji (AfriCHI, 2016)

The Topicality of Agent-Based Modeling/Multi Agent Systems in Human Computer Interaction Research: An African Perspective. - Chukwunonso Nwokoye; Virginia E. Ejiofor; Rita Orji; Njideka Mbeledeogu (AfriCHI, 2016)

Player Type Models: Towards Empirical Validation. - Marc Busch; Elke E. Mattheiss; Rita Orji; Peter Fröhlich 003; Michael Lankes; Manfred Tscheligi (CHI Extended Abstracts, 2016)

Investigating the Effect of Uniform Random Distribution of Nodes in Wireless Sensor Networks Using an Epidemic Worm Model. - Chukwunonso Nwokoye; Rita Orji; Njideka Mbeledeogu; Ikechukwu Umeh (OcRI, 2016)

More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games. - Marc Busch; Elke E. Mattheiss; Michaela Reisinger; Rita Orji; Peter Fröhlich 003; Manfred Tscheligi (PERSUASIVE, 2016)

Personalized Persuasive Messaging System for Reducing Patient's Dissatisfaction With Prolonged Waiting Times. - Tochukwu Arinze Ikwunne; Rita Orji (PPT@PERSUASIVE, 2016)

Integrating Persuasive Technology to Telemedical Applications for Type 2 Diabetes. - Sakib Jalil; Rita Orji (PPT@PERSUASIVE, 2016)

Preface to the International Workshop on Personalization in Persuasive Technology: Research Challenges and Opportunities Strategies. - Rita Orji (PPT@PERSUASIVE, 2016)

Persuasion and Culture: Individualism-Collectivism and Susceptibility to Influence Strategies. - Rita Orji (PPT@PERSUASIVE, 2016)

Using Player Type Models for Personalized Game Design - An Empirical Investigation. - Marc Busch; Elke E. Mattheiss; Wolfgang Hochleitner; Christina Hochleitner; Michael Lankes; Peter Fröhlich 003; Rita Orji; Manfred Tscheligi (IxD&A, 2016)

Towards Personality-driven Persuasive Health Games and Gamified Systems. - Rita Orji; Lennart E. Nacke; Chrysanne Di Marco (CHI, 2017)

Positive Gaming: Workshop on Gamification and Games for Wellbeing. - Gustavo Fortes Tondello; Rita Orji; Kellie Vella; Daniel Johnson 001; Marierose M. M. van Dooren; Lennart E. Nacke (CHI PLAY (Companion), 2017)

A Framework and Taxonomy of Videogame Playing Preferences. - Gustavo Fortes Tondello; Rina R. Wehbe; Rita Orji; Giovanni Ribeiro; Lennart E. Nacke (CHI PLAY, 2017)

Exploring the Links Between Persuasion, Personality and Mobility Types in Personalized Mobility Applications. - Evangelia Anagnostopoulou; Babis Magoutas; Efthimios Bothos; Johann Schrammel; Rita Orji; Gregoris Mentzas (PERSUASIVE, 2017)

Deconstructing Pokémon Go - An Empirical Study on Player Personality Characteristics. - Elke E. Mattheiss; Christina Hochleitner; Marc Busch; Rita Orji; Manfred Tscheligi (PERSUASIVE, 2017)

Why Are Persuasive Strategies Effective? Exploring the Strengths and Weaknesses of Socially-Oriented Persuasive Strategies. - Rita Orji (PERSUASIVE, 2017)

Investigation of the Influence of Personality Traits on Cialdini's Persuasive Strategies. - Kiemute Oyibo; Rita Orji; Julita Vassileva (PPT@PERSUASIVE, 2017)

Investigation of the Persuasiveness of Social Influence in Persuasive Technology and the Effect of Age and Gender. - Kiemute Oyibo; Rita Orji; Julita Vassileva (PPT@PERSUASIVE, 2017)

UMAP 2017 Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions: Organizers' Welcome & Organization. - Elke E. Mattheiss; Marc Busch; Rita Orji; Gustavo Fortes Tondello; Andrzej Marczewski; Wolfgang Hochleitner; Michael Lankes; Manfred Tscheligi (UMAP (Adjunct Publication), 2017)

A Comparison of System-Controlled and User-Controlled Personalization Approaches. - Rita Orji; Kiemute Oyibo; Gustavo Fortes Tondello (UMAP (Adjunct Publication), 2017)

The Influence of Culture in the Effect of Age and Gender on Social Influence in Persuasive Technology. - Kiemute Oyibo; Rita Orji; Julita Vassileva (UMAP (Adjunct Publication), 2017)

The Influence of Personality on Mobile Web Credibility. - Kiemute Oyibo; Rita Orji; Julita Vassileva (UMAP (Adjunct Publication), 2017)

Investigation of the Social Predictors of Competitive Behavior and the Moderating Effect of Culture. - Kiemute Oyibo; Rita Orji; Julita Vassileva (UMAP (Adjunct Publication), 2017)

Recommender Systems for Personalized Gamification. - Gustavo Fortes Tondello; Rita Orji; Lennart E. Nacke (UMAP (Adjunct Publication), 2017)

Gamified and persuasive systems as behavior change agents for health and wellness. - Dennis L. Kappen; Rita Orji (XRDS, 2017)

Improving the Efficacy of Games for Change Using Personalization Models. - Rita Orji; Regan L. Mandryk; Julita Vassileva (ACM Trans. Comput. Hum. Interact., 2017)

Personality, culture and password behavior: a relationship study. - Abdullahi Abubakar Kawu; Rita Orji; Aisha Awal; Usman Gana (AfriCHI, 2018)

Cross-cultural perspectives on eHealth privacy in Africa. - Moses Namara; Daricia Wilkinson; Byron M. Lowens; Bart P. Knijnenburg; Rita Orji; Sekou L. Remy (AfriCHI, 2018)

STD Pong: changing risky sexual behaviour in Africa through persuasive games. - Chinenye Ndulue; Rita Orji (AfriCHI, 2018)

Persuasive technology in African context: deconstructing persuasive techniques in an African online marketplace. - Makuochi Nkwo; Rita Orji (AfriCHI, 2018)

Persuasion in eCommerce: a comparative analysis of western and indigenous African eCommerce. - Makuochi Nkwo; Rita Orji (AfriCHI, 2018)

Persuasion for promoting clean and sustainable environment. - Makuochi Nkwo; Rita Orji; John Ugah (AfriCHI, 2018)

Mobile persuasion: promoting clean and sustainable environment. - Makuochi Nkwo; Rita Orji; John Ugah (AfriCHI, 2018)

Personalizing health theories in persuasive game interventions to gamer types: an African perspective. - Rita Orji; Fidelia A. Orji; Kiemute Oyibo; Ifeyinwa Angela Ajah (AfriCHI, 2018)

BAM framework: unlocking highly personalized banking services in Africa. - Oladapo Oyebode; Rita Orji (AfriCHI, 2018)

Influence of internet experience on the judgment of mobile web design: a case study of West Africa. - Kiemute Oyibo; Ifeoma Adaji; Rita Orji; Julita Vassileva (AfriCHI, 2018)

Personalizing Persuasive Strategies in Gameful Systems to Gamification User Types. - Rita Orji; Gustavo Fortes Tondello; Lennart E. Nacke (CHI, 2018)

Personalizing Persuasive Educational Technologies to Learners' Cognitive Ability. - Aisha Muhammad Abdullahi; Rita Orji; Joshua C. Nwokeji (FIE, 2018)

Panel: Integrating Requirements Engineering Education into Core Engineering Disciplines. - Joshua C. Nwokeji; Faisal Aqlan; Jorge Martinez; Terry S. Holmes; Stephen T. Frezza; Rita Orji (FIE, 2018)

What Drives the Perceived Credibility of Mobile Websites: Classical or Expressive Aesthetics? - Kiemute Oyibo; Ifeoma Adaji; Rita Orji; Julita Vassileva (HCI (2), 2018)

Privacy Improvement Architecture for IoT. - Emmanuel Kaku; Rita Orji; Joseph C. Pry; Kenneth Sofranko; Richard K. Lomotey; Ralph Deters (ICIOT, 2018)

The Influence of Cognitive Ability on the Susceptibility to Persuasive Strategies. - Aisha Muhammad Abdullahi; Kiemute Oyibo; Rita Orji (PPT@PERSUASIVE, 2018)

STD PONG: A Personalized Persuasive Game for Risky Sexual Behaviour Change in Africa. - Chinenye Ndulue; Rita Orji (PPT@PERSUASIVE, 2018)

E-Commerce Personalization in Africa: A Comparative Analysis of Jumia and Konga. - Makuochi Nkwo; Rita Orji; Joshua C. Nwokeji; Chinenye Ndulue (PPT@PERSUASIVE, 2018)

The Susceptibility of Africans to Persuasive Strategies: A Case Study of Nigeria. - Kiemute Oyibo; Ifeoma Adaji; Rita Orji; Julita Vassileva (PPT@PERSUASIVE, 2018)

Persuasive Technology to Support Chronic Health Conditions: Investigating the Optimal Persuasive Strategies for Persons with COPD. - Beatrix Zechmann; Valentin Gattol; Katja Neureiter; Rita Orji; Manfred Tscheligi (PERSUASIVE, 2018)

Personalizing Persuasive Technologies: Do Gender and Age Affect Susceptibility to Persuasive Strategies? - Aisha Muhammad Abdullahi; Rita Orji; Kiemute Oyibo (UMAP (Adjunct Publication), 2018)

Perceived Persuasive Effect of Behavior Model Design in Fitness Apps. - Kiemute Oyibo; Ifeoma Adaji; Rita Orji; Babatunde Olabenjo; Mahsa Azizi; Julita Vassileva (UMAP, 2018)

Susceptibility to Persuasive Strategies: A Comparative Analysis of Nigerians vs. Canadians. - Kiemute Oyibo; Ifeoma Adaji; Rita Orji; Babatunde Olabenjo; Julita Vassileva (UMAP, 2018)

Persuasive technology for health and wellness: State-of-the-art and emerging trends. - Rita Orji; Karyn Moffatt (Health Informatics J., 2018)

Towards a Trait Model of Video Game Preferences. - Gustavo Fortes Tondello; Deltcho Valtchanov; Adrian Reetz; Rina R. Wehbe; Rita Orji; Lennart E. Nacke (Int. J. Hum. Comput. Interact., 2018)

Developing Culturally Relevant Design Guidelines for Encouraging Physical Activity: a Social Cognitive Theory Perspective. - Kiemute Oyibo; Rita Orji; Julita Vassileva (J. Heal. Informatics Res., 2018)

Enhancing Privacy in Wearable IoT through a Provenance Architecture. - Richard K. Lomotey; Kenneth Sofranko; Rita Orji (Multimodal Technol. Interact., 2018)

Towards a Research Agenda for Gameful Creativity. - Sarah-Kristin Thiel; Christian Remy 001; Licínio Roque; Rita Orji; Peter Dalsgaard; Celine Latulipe; Sayan Sarcar (Conference on Designing Interactive Systems (Companion Volume), 2019)

HCI Across Borders and Intersections. - Neha Kumar 001; Christian Sturm 001; Syed Ishtiaque Ahmed; Naveena Karusala; Marisol Wong-Villacres; Leonel Morales Díaz; Rita Orji; Michaelanne Dye; Nova Ahmed; Laura S. Gaytán-Lugo; Aditya Vashistha; David Nemer; et al. (CHI Extended Abstracts, 2019)

Detecting Factors Responsible for Diabetes Prevalence in Nigeria using Social Media and Machine Learning. - Oladapo Oyebode; Rita Orji (CNSM, 2019)

Competencies Required for Developing Computer and Information Systems Curriculum. - Joshua Chibuike Nwokeji; Richard Stachel; Terry S. Holmes; Rita Orji (FIE, 2019)

Data Verification and Privacy in IoT Architecture. - Richard K. Lomotey; Jacob Rickabaugh; Natalia Slivkanich; Rita Orji (SERVICES, 2019)

How Effective Are Social Influence Strategies in Persuasive Apps for Promoting Physical Activity?: A Systematic Review. - Najla Almutari; Rita Orji (UMAP (Adjunct Publication), 2019)

Usability Issues in Mental Health Applications. - Felwah Alqahtani; Rita Orji (UMAP (Adjunct Publication), 2019)

Driving Persuasive Games with Personal EEG Devices: Strengths and Weaknesses. - Chinenye Ndulue; Rita Orji (UMAP (Adjunct Publication), 2019)

Developing Persuasive Mobile Games for African Rural Audiences: Challenges implementing the Persuasive Techniques. - Chinenye Ndulue; Rita Orji (UMAP (Adjunct Publication), 2019)

Socially Responsive eCommerce Platforms: Design Implications for Online Marketplaces in Developing African Nation. - Makuochi Nkwo; Rita Orji (UMAP (Adjunct Publication), 2019)

Personalized Persuasion to Promote Positive Work Attitudes in Public Workplaces. - Makuochi Nkwo; Rita Orji (UMAP (Adjunct Publication), 2019)

Personalization of Persuasive Technology in Higher Education. - Fidelia A. Orji; Kiemute Oyibo; Rita Orji; Jim E. Greer; Julita Vassileva (UMAP, 2019)

UMAP 2019 ADAPPT (Adaptive and Personalized Persuasive Technology) Workshop Chairs' Welcome & Organization. - Kiemute Oyibo; Ifeoma Adaji; Rita Orji; Julita Vassileva (UMAP (Adjunct Publication), 2019)

Deconstructing persuasiveness of strategies in behaviour change systems using the ARCS model of motivation. - Rita Orji; Derek Reilly; Kiemute Oyibo; Fidelia A. Orji (Behav. Inf. Technol., 2019)

Apps for Mental Health: An Evaluation of Behavior Change Strategies and Recommendations for Future Development. - Felwah Alqahtani; Ghazayil Al Khalifah; Oladapo Oyebode; Rita Orji (Frontiers Artif. Intell., 2019)

Socially-driven persuasive health intervention design: Competition, social comparison, and cooperation. - Rita Orji; Kiemute Oyibo; Richard K. Lomotey; Fidelia A. Orji (Health Informatics J., 2019)

Machine-to-infrastructure middleware platform for data management in IoT. - Richard K. Lomotey; Sriramoju Sumanth; Rita Orji (Int. J. Bus. Process. Integr. Manag., 2019)

Gender, Age and Subjective Well-Being: Towards Personalized Persuasive Health Interventions. - Aisha Muhammad Abdullahi; Rita Orji; Abdullahi Abubakar Kawu (Inf., 2019)

The Influence of Age, Gender, and Cognitive Ability on the Susceptibility to Persuasive Strategies. - Aisha Muhammad Abdullahi; Kiemute Oyibo; Rita Orji; Abdullahi Abubakar Kawu (Inf., 2019)

Motivational strategies and approaches for single and multi-player exergames: a social perspective. - Gerry Chan; Ali Arya; Rita Orji; Zhao Zhao (PeerJ Comput. Sci., 2019)

Public Perception of Mental Illness: Opportunity for Community-based Collaborative Intervention. - Makuochi Nkwo; Banuchitra Suruliraj; Rita Orji (CHI Extended Abstracts, 2020)

Player Matching for Social Exergame Retention: A Group Personality Composition Approach. - Gerry Chan; Ali Arya; Rita Orji; Zhao Zhao; Milica Stojmenovic; Anthony D. Whitehead (CHI PLAY (Companion), 2020)

How Effective is Personalization in Persuasive Interventions for Reducing Sedentary Behavior and Promoting Physical Activity: A Systematic Review. - Noora Aldenaini; Rita Orji; Srinivas Sampalli (PERSUASIVE (Adjunct), 2020)

A Systematic Review of Persuasive Strategies in Stress Management Apps. - Mona Alhasani; Dinesh Mulchandani; Oladapo Oyebode; Rita Orji (BCSS@PERSUASIVE, 2020)

Personalized Persuasive Technology for Maternal Healthcare in Nigeria. - Charity Mbanusi; Makuochi Nkwo; Rita Orji; Virginia E. Ejiofor (PERSUASIVE (Adjunct), 2020)

PHISHER CRUSH: A Mobile Persuasive Game for Promoting Online Security. - Chinenye Ndulue; Oladapo Oyebode; Rita Orji (PERSUASIVE, 2020)

Socially-oriented Persuasive Strategies and Sustainable Behavior Change: Implications for Designing for Environmental Sustainability. - Makuochi Nkwo; Banuchitra Suruliraj; Rita Orji; John Ugah (PERSUASIVE (Adjunct), 2020)

Personalizing Persuasive Technologies Workshop 2020. - Rita Orji; Jaap Ham; Kiemute Oyibo; Joshua C. Nwokeji; Oladapo Oyebode (PERSUASIVE (Adjunct), 2020)

HeartHealth: A Persuasive Mobile App for Mitigating the Risk of Ischemic Heart Disease. - Oladapo Oyebode; Boma Graham-Kalio; Rita Orji (PERSUASIVE, 2020)

Persuasive Mobile Apps for Health and Wellness: A Comparative Systematic Review. - Oladapo Oyebode; Chinenye Ndulue; Mona Alhasani; Rita Orji (PERSUASIVE, 2020)

A Persuasive Mobile Game for Reducing Sedentary Behaviour and Promoting Physical Activity. - Oladapo Oyebode; Rita Orji (PERSUASIVE (Adjunct), 2020)

Persuasive Strategies in Mental Health Apps: A Natural Language Processing Approach. - Oladapo Oyebode; Rita Orji (PERSUASIVE (Adjunct), 2020)

Deconstructing Persuasive Strategies in Mental Health Apps Based on User Reviews using Natural Language Processing. - Oladapo Oyebode; Rita Orji (BCSS@PERSUASIVE, 2020)

Persuasive Mobile Apps for Sustainable Waste Management: A Systematic Review. - Banuchitra Suruliraj; Makuochi Nkwo; Rita Orji (PERSUASIVE, 2020)

Bota: A Personalized Persuasive Mobile App for Sustainable Waste Management. - Banuchitra Suruliraj; Tolulope Olagunju; Makuochi Nkwo; Rita Orji (PERSUASIVE (Adjunct), 2020)

MAR: A Study of the Impact of Positive and Negative Reinforcement on Medication Adherence Reminders. - Fatima Alshammari; Khalid Tearo; Rita Orji; Kirstie Hawkey; Derek Reilly (SeGAH, 2020)

Cognitive load in Games for Health - A discussion. - Ravishankar Subramani Iyer; Rita Orji (SeGAH, 2020)

Towards Mobile Applications for Co-Monitoring Children's Health Condition. - Ghazayil Al Khalifah; Felwah Alqahtani; Rita Orji (SeGAH, 2020)

Nourish Your Tree! Developing a Persuasive Exergame for Promoting Physical Activity Among Adults. - Oladapo Oyebode; Devansh Maurya; Rita Orji (SeGAH, 2020)

Physical Activity Recommendation for Exergame Player Modeling using Machine Learning Approach. - Zhao Zhao; Ali Arya; Rita Orji; Gerry Chan (SeGAH, 2020)

Exploring Key Issues Affecting African Mobile eCommerce Applications Using Sentiment and Thematic Analysis. - Tolulope Olagunju; Oladapo Oyebode; Rita Orji (IEEE Access, 2020)

Using Machine Learning and Thematic Analysis Methods to Evaluate Mental Health Apps Based on User Reviews. - Oladapo Oyebode; Felwah Alqahtani; Rita Orji (IEEE Access, 2020)

Deep Sentiment Classification and Topic Discovery on Novel Coronavirus or COVID-19 Online Discussions: NLP Using LSTM Recurrent Neural Network Approach. - Hamed Jelodar; Yongli Wang; Rita Orji; Hucheng Huang (CoRR, 2020)

Health, Psychosocial, and Social issues emanating from COVID-19 pandemic based on Social Media Comments using Natural Language Processing. - Oladapo Oyebode; Chinenye Ndulue; Ashfaq Adib; Dinesh Mulchandani; Banuchitra Suruliraj; Fidelia Anulika Orji; Christine Chambers; Sandra Meier; Rita Orji (CoRR, 2020)

Mobile Phone-Based Persuasive Technology for Physical Activity and Sedentary Behavior: A Systematic Review. - Noora Aldenaini; Oladapo Oyebode; Rita Orji; Srinivas Sampalli (Frontiers Comput. Sci., 2020)

Trends in Persuasive Technologies for Physical Activity and Sedentary Behavior: A Systematic Review. - Noora Aldenaini; Felwah Alqahtani; Rita Orji; Srinivas Sampalli (Frontiers Artif. Intell., 2020)

Insights from user reviews to improve mental health apps. - Felwah Alqahtani; Rita Orji (Health Informatics J., 2020)

A hybrid recommender system for product sales in a banking environment. - Oladapo Oyebode; Rita Orji (J. Bank. Financial Technol., 2020)

Deep Sentiment Classification and Topic Discovery on Novel Coronavirus or COVID-19 Online Discussions: NLP Using LSTM Recurrent Neural Network Approach. - Hamed Jelodar; Yongli Wang; Rita Orji; Shucheng Huang (IEEE J. Biomed. Health Informatics, 2020)

Heuristic Evaluation of an African-centric Mobile Persuasive Game for Promoting Safety Measures Against COVID-19. - Chinenye Ndulue; Rita Orji (AfriCHI, 2021)

COVID Dodge: An African-Centric game for promoting COVID-19 Safety Measures. - Chinenye Ndulue; Rita Orji (AfriCHI, 2021)

A Mixed Method Approach to Evaluating eCommerce Website: Towards Socially-sensitive Guidelines for Future Design. - Makuochi Samuel Nkwo; Rita Orji (AfriCHI, 2021)

Design Opportunities for Persuasive Mobile Apps to Support Maternal and Child Healthcare and Help-seeking Behaviors. - Makuochi Samuel Nkwo; Rita Orji; Ifeyinwa Angela Ajah; Joseph Igwe; Ignatius Ogbaga; Chioma Chigozie-Okwum (AfriCHI, 2021)

Insider Perspectives of Human-Computer Interaction for Development Research: Opportunities and Challenges. - Makuochi Samuel Nkwo; Rita Orji; John Ugah (AfriCHI, 2021)

Age Differences in Problematic Mobile Phone Usage among Africans. - Aderonke Busayo Sakpere; Makuochi Samuel Nkwo; Aisha Muhammad Abdullahi; Muhammed Sadi Adamu; Rita Orji (AfriCHI, 2021)

A Deep Multimodal Network for Classification and Identification of Interventionists' Hand Motions during Cyborg Intravascular Catheterization. - Olatunji Mumini Omisore; Wenjing Du; Wenke Duan; Thanh Nho Do; Rita Orji; Lei Wang 029 (CASE, 2021)

PERMARUN- A Persuasive Game to Improve User Awareness and Self-Efficacy Towards Secure Smartphone Behaviour. - Anirudh Ganesh; Chinenye Ndulue; Rita Orji (CHI Extended Abstracts, 2021)

Tailoring Persuasive and Behaviour Change Systems Based on Stages of Change and Motivation. - Oladapo Oyebode; Chinenye Ndulue; Dinesh Mulchandani; Ashfaq A. Zamil Adib; Mona Alhasani; Rita Orji (CHI, 2021)

TreeCare: Development and Evaluation of a Persuasive Mobile Game for Promoting Physical Activity. - Oladapo Oyebode; Anirudh Ganesh; Rita Orji (CoG, 2021)

Personalizing Gameful Elements in Social Exergames: An Exploratory Study. - Gerry Chan; Ali Arya; Rita Orji; Zhao Zhao; Anthony D. Whitehead (FDG, 2021)

MediNER: Understanding Diabetes Management Strategies Based on Social Media Discourse. - Oladapo Oyebode; Rita Orji (ISPA/BDCloud/SocialCom/SustainCom, 2021)

A Systematic Review of Persuasive Strategies in Mobile E-Commerce Applications and Their Implementations. - Ashfaq Adib; Rita Orji (PERSUASIVE, 2021)

The Design and Development of Mobile Game to Promote Secure Smartphone Behaviour. - Anirudh Ganesh; Chinenye Ndulue; Rita Orji (BCSS@PERSUASIVE, 2021)

Persuasive Application for Discouraging Unhealthy Gaming Behaviour. - Ashfaq Adib; Amanda Norman; Rita Orji (SEGAH, 2021)

Analyzing COVID-19 Tweets using Health Behaviour Theories and Machine Learning. - Boma Graham-Kalio; Oladapo Oyebode; Nur Zincir-Heywood; Rita Orji (SEGAH, 2021)

Age and the persuasiveness of a game to promote the adoption of COVID-19 precautionary measures. - Dinesh Mulchandani; Rita Orji (SEGAH, 2021)

STD PONG 2.0: Field Evaluation of a Mobile Persuasive game for Discouraging Risky Sexual Behaviours among Africans Youths. - Chinenye Ndulue; Rita Orji (SEGAH, 2021)

SleepFit: A Persuasive Mobile App for Improving Sleep Habits in Young Adults. - Oladapo Oyebode; Mona Alhasani; Dinesh Mulchandani; Tolulope Olagunju; Rita Orji (SEGAH, 2021)

Culture and Health Belief Model: Exploring the Determinants of Physical Activity Among Saudi Adults and the Moderating Effects of Age and Gender. - Najla Almutari; Rita Orji (UMAP, 2021)

A Persuasive Game to Promote Awareness and Adoption of COVID-19 Precautionary Measures. - Dinesh Mulchandani; Rita Orji (UMAP (Adjunct Publication), 2021)

Persuasiveness of a Game to Promote the Adoption of COVID-19 Precautionary Measures and the Moderating Effect of Gender. - Dinesh Mulchandani; Rita Orji (UMAP (Adjunct Publication), 2021)

Gender and the Effectiveness of a Persuasive Game for Disease Awareness Targeted at the African Audience. - Chinenye Ndulue; Rita Orji (UMAP (Adjunct Publication), 2021)

A Health Belief Model Approach to Evaluating Maternal Health Behaviors among Africans - Design Implications for Personalized Persuasive Technologies. - Makuochi Nkwo; Rita Orji; Ifeyinwa Angela Ajah (UMAP (Adjunct Publication), 2021)

Adaptive and Personalized Persuasive Technologies. - Kiemute Oyibo; Ifeoma Adaji; Rita Orji; Jaap Ham; Julita Vassileva (UMAP (Adjunct Publication), 2021)

"I Tried to Breastfeed but...": Exploring Factors Influencing Breastfeeding Behaviours Based on Tweets Using Machine Learning and Thematic Analysis. - Oladapo Oyebode; Richard K. Lomotey; Rita Orji (IEEE Access, 2021)

Artificial Intelligence for Emotion-Semantic Trending and People Emotion Detection During COVID-19 Social Isolation. - Hamed Jelodar; Rita Orji; Stan Matwin; Swarna Weerasinghe; Oladapo Oyebode; Yongli Wang (CoRR, 2021)

Persuasive Apps for Sustainable Waste Management: A Comparative Systematic Evaluation of Behavior Change Strategies and State-of-the-Art. - Makuochi Nkwo; Banuchitra Suruliraj; Rita Orji (Frontiers Artif. Intell., 2021)

Security of Social Networks: Lessons Learned on Twitter Bot Analysis in the Literature. - Sanaz Adel Alipour; Rita Orji; Nur Zincir-Heywood (ARES, 2022)

Insights From Longitudinal Evaluation of Moodie Mental Health App. - Alaa Alslaity; Gerry Chan; Rita Orji; Richard Wilson 002 (CHI Extended Abstracts, 2022)

Improving Mental Health Among Working-Class Indian Women: Insight From An Interview Study. - Jaisheen Kour Reen; Rita Orji (CHI Extended Abstracts, 2022)

Nutri-Smober: A Preliminary Study to Investigate the Domain Dependency of Behaviour Change Strategies in Persuasive Games. - Chinenye Ndulue; Marsha Melis; Rita Orji (CHI PLAY, 2022)

Sans Tracas: A Cross-platform Tool for Online EEG Experiments. - Ronit Desai; Rita Orji; Eugenie Roudaia; Allison B. Sekuler (EICS (Companion), 2022)

Cocoa Companion: Deep Learning-Based Smartphone Application for Cocoa Disease Detection. - Sandra Kumi; Dylan Kelly; Jonathan Woodstuff; Richard K. Lomotey; Rita Orji; Ralph Deters (FNC/MobiSPC/SEIT, 2022)

Usability Testing of a Gratitude Application for Promoting Mental Well-Being. - Felwah Alqahtani; Alaa Alslaity; Rita Orji (HCI (3), 2022)

TidyHome: A Persuasive App for Supporting Victims and Survivors of Domestic Violence. - Joseph Orji; Amelia Hernandez; Biebelemabo Selema; Rita Orji (HCI (3), 2022)

Exploring Variance in Users' Moods across Times, Seasons, and Activities: A Longitudinal Analysis. - Gerry Chan; Alaa Alslaity; Richard Wilson 002; Rita Orji (MobileHCI (Adjunct), 2022)

Preface to the 6th International Workshop on Personalizing Persuasive Technologies. - Ifeoma Adaji; Kiemute Oyibo; Rita Orji; Jaap Ham; Oladapo Oyebode (PERSUASIVE (Adjunct), 2022)

SortOut: Persuasive Stress Management Mobile Application for Higher Education Students. - Mona Alhasani; Rita Orji (PERSUASIVE, 2022)

Smartphone Security and Privacy - A Gamified Persuasive Approach with Protection Motivation Theory. - Anirudh Ganesh; Chinenye Ndulue; Rita Orji (PERSUASIVE, 2022)

Player Personality Traits and the Effectiveness of a Persuasive Game for Disease Awareness Among the African Population. - Chinenye Ndulue; Rita Orji (PERSUASIVE, 2022)

Co-Designing with Users: Towards a Persuasive App to Promote the Adoption of Appropriate Malaria Prevention and Control Behaviors in Developing Nations. - Ignatius Ogbaga; Makuochi Nkwo; Ifeyinwa Angela Ajah; Rita Orji (PERSUASIVE (Adjunct), 2022)

Exploring for Possible Effect of Persuasive Strategy Implementation Choices: Towards Tailoring Persuasive Technologies. - Oladapo Oyebode; Felwah Alqahtani; Rita Orji (PERSUASIVE, 2022)

Player Matching in a Persuasive Mobile Exergame: Towards Performance-Driven Collaboration and Adaptivity. - Oladapo Oyebode; Rita Orji (PERSUASIVE, 2022)

Saving Life and Keeping Privacy: A Study on Mobile Apps for Suicide Prevention and Privacy Policies. - Jaisheen Reen; Aniefiok Friday; Rita Orji (PERSUASIVE, 2022)

Personalizing mHealth Persuasive Interventions for Physical Activity: The Impact of Personality on the Determinants of Physical Activity. - Alaa Alslaity; Najla Almutari; Rita Orji (PervasiveHealth, 2022)

Toward Understanding Users' Interactions with a Mental Health App: An Association Rule Mining Approach. - Alaa Alslaity; Gerry Chan; Richard Wilson 002; Rita Orji (PervasiveHealth, 2022)

Persuasive Games for Physical Activity in App Stores: A Systematic Review. - Chinenye Ndulue; Rita Orji (SeGAH, 2022)

Virtual, Augmented, and Mixed Reality Interventions for Physical Activity: A Systematic Review. - Ifeanyi Paul Odenigbo; Jaisheen Kour Reen; Chimamaka Eneze; Aniefiok Friday; Rita Orji (SeGAH, 2022)

Virtual and Augmented Reality Applications for Promoting Safety and Security: A Systematic Review. - Joseph Orji; Amelia Hernandez; Biebelemabo Selema; Rita Orji (SeGAH, 2022)

Federated Learning Framework for Mobile Sensing Apps in Mental Health. - Banuchitra Suruliraj; Rita Orji (SeGAH, 2022)

Augmented and Virtual Reality-Driven Interventions for Healthy Behavior Change: A Systematic Review. - Ifeanyi Paul Odenigbo; Alaa Alslaity; Rita Orji (IMX, 2022)

The Journey: An AR Gamified Mobile Application for Promoting Physical Activity in Young Adults. - Ifeanyi Paul Odenigbo; Jaisheen Kour Reen; Chimamaka Eneze; Aniefiok Friday; Rita Orji (UMAP (Adjunct Publication), 2022)

Extended Reality for Anxiety and Depression Therapy amidst Mental Disorders - A Systematic Review. - Omisore Mumini Olatunji; Ifeanyi Odenigbo; Joseph Orji; Amelia Beltran; Rita Orji; Nilufar Baghaei; Sandra Meier (CoRR, 2022)

COVID-19 Pandemic: Identifying Key Issues Using Social Media and Natural Language Processing. - Oladapo Oyebode; Chinenye Ndulue; Dinesh Mulchandani; Banuchitra Suruliraj; Ashfaq Adib; Fidelia Anulika Orji; Evangelos E. Milios; Stan Matwin; Rita Orji (J. Heal. Informatics Res., 2022)

Mobile Applications for Health and Wellness: A Systematic Review. - Alaa Alslaity; Banuchitra Suruliraj; Oladapo Oyebode; Jonathon Fowles; Darren Steeves; Rita Orji (Proc. ACM Hum. Comput. Interact., 2022)

"I Let Depression and Anxiety Drown Me...": Identifying Factors Associated With Resilience Based on Journaling Using Machine Learning and Thematic Analysis. - Adenrele Oduntan; Oladapo Oyebode; Amelia Hernandez Beltran; Jonathon Fowles; Darren Steeves; Rita Orji (IEEE J. Biomed. Health Informatics, 2022)

Personality-based approach for tailoring persuasive mental health applications. - Felwah Alqahtani; Sandra Meier; Rita Orji (User Model. User Adapt. Interact., 2022)

Personality-targeted persuasive gamified systems: exploring the impact of application domain on the effectiveness of behaviour change strategies. - Chinenye Ndulue; Oladapo Oyebode; Ravishankar Subramani Iyer; Anirudh Ganesh; Syed Ishtiaque Ahmed; Rita Orji (User Model. User Adapt. Interact., 2022)

Applying the Q-sort Method for Designing Mobile Dating Apps: An Exploration of Matchmaking and Selection Using Personality. - Abbey Green; Gerry Chan; Rita Orji (BESC, 2023)

Tailoring a Persuasive Game to Promote Secure Smartphone Behaviour. - Anirudh Ganesh; Chinenye Ndulue; Rita Orji (CHI, 2023)

Augmented Reality and Machine Learning in Health: A Systematic Review. - Joseph Ufiem Orji; Gerry Chan; Rita Orji (ICVARS, 2023)

Emotion Detection from Real-Life Situations Based on Journal Entries Using Machine Learning and Deep Learning Techniques. - Oladapo Oyebode; Ruth Ogubuike; Darlington Daniel; Rita Orji (IntelliSys (2), 2023)

Persuasive System Design for Climate Change Awareness. - Ashfaq Adib; Rita Orji (ICEC, 2023)

GardenQuest: Using Hexad Player Types to Design a Step-Based Multiplayer Persuasive Game for Motivating Physical Activity. - Gerry Chan; Alaa Alslaity; Jaisheen Kour Reen; Sussan Anukem; Rita Orji (PERSUASIVE, 2023)

Persuasive Strategies and Emotional States: Towards Emotion-Adaptive Persuasive Technologies Design. - Oladapo Oyebode; Darren Steeves; Rita Orji (PERSUASIVE, 2023)

BehavRec: Workshop on Recommendations for Behavior Change. - Amon Rapp; Federica Cena; Christoph Trattner; Rita Orji; Julita Vassileva; Alain Starke (RecSys, 2023)

SereneMind: Design and Evaluation of a Persuasive Mobile App for Managing Stress Among Adults. - Mona Alhasani; Oladapo Oyebode; Rita Orji (SeGAH, 2023)

Persuasive Application for Sex Education. - Pratyasha Bhattacharya; Alaa Alslaity; Rita Orji (SeGAH, 2023)

ProTaskinator: A Persuasive Mobile Application for Reducing Procrastination in University Students. - Smriti Jha; Ngoc Song Ha Pho; Rita Orji (SeGAH, 2023)

A Usability Evaluation of a Software Framework for Designing Persuasive Games. - Chinenye Ndulue; Rita Orji (UMAP (Adjunct Publication), 2023)

Chai Wallpaper: A Mindfulness-Based Persuasive Intervention for Absent-Minded Smartphone Usage. - Chukwuemeka Nwagu; Rita Orji (UMAP (Adjunct Publication), 2023)

Adaptive and Personalized Persuasive Technologies (ADAPPT 2023) Workshop. - Kiemute Oyibo; Ifeoma Adaji; Rita Orji; Jaap Ham; Julita Vassileva (UMAP (Adjunct Publication), 2023)

Using Machine Learning to Establish the Concerns of Persons With HIV/AIDS During the COVID-19 Pandemic From Their Tweets. - Richard K. Lomotey; Sandra Kumi; Maxwell Hilton; Rita Orji; Ralph Deters (IEEE Access, 2023)

Behaviour and Bot Analysis on Online Social Networks: Twitter, Parler, and Reddit. - Sanaz Adel Alipour; Rita Orji; Nur Zincir-Heywood (Int. J. Technol. Hum. Interact., 2023)

Weighting-Based Deep Ensemble Learning for Recognition of Interventionalists' Hand Motions During Robot-Assisted Intravascular Catheterization. - Olatunji Mumini Omisore; Toluwanimi Oluwadara Akinyemi; Wenjing Du; Wenke Duan; Rita Orji; Thanh Nho Do; Lei Wang 029 (IEEE Trans. Hum. Mach. Syst., 2023)

Identifying adverse drug reactions from patient reviews on social media using natural language processing. - Oladapo Oyebode; Rita Orji (Health Informatics J., 2023)

Investigating Privacy Decision-Making Processes Among Nigerian Men and Women. - Victor Yisa; Reza Ghaiumy Anaraky; Bart P. Knijnenburg; Rita Orji (Proc. Priv. Enhancing Technol., 2023)

A panoramic view of personalization based on individual differences in persuasive and behavior change interventions. - Alaa Alslaity; Gerry Chan; Rita Orji (Frontiers Artif. Intell., 2023)

Motivation-based approach for tailoring persuasive mental health applications. - Felwah Alqahtani; Rita Orji; Heleen Riper; Nicola McCleary; Holly O. Witteman; Patrick McGrath (Behav. Inf. Technol., 2023)

Machine Learning Techniques in Adaptive and Personalized Systems for Health and Wellness. - Oladapo Oyebode; Jonathon Fowles; Darren Steeves; Rita Orji (Int. J. Hum. Comput. Interact., 2023)

EEG-Based Brain-Computer Interactions in Immersive Virtual and Augmented Reality: A Systematic Review. - Chukwuemeka Nwagu; Alaa Alslaity; Rita Orji (Proc. ACM Hum. Comput. Interact., 2023)

Games for Change - A Comparative Systematic Review of Persuasive Strategies in Games for Behavior Change. - Chinenye Ndulue; Rita Orji (IEEE Trans. Games, 2023)

Persuasive Strategies and Their Implementations in Mobile Interventions for Physical Activity: A Systematic Review. - Noora Aldenaini; Alaa Alslaity; Srinivas Sampalli; Rita Orji (Int. J. Hum. Comput. Interact., 2023)

Persuasive strategy implementation choices and their effectiveness: towards personalised persuasive systems. - Oladapo Oyebode; Rita Orji (Behav. Inf. Technol., 2023)

Exploring the effectiveness of persuasive games for disease prevention and awareness and the impact of tailoring to the stages of change. - Dinesh Mulchandani; Alaa Alslaity; Rita Orji (Hum. Comput. Interact., 2023)

Emotion detection and semantic trends during COVID-19 social isolation using artificial intelligence techniques. - Hamed Jelodar; Rita Orji; Stan Matween; Swarna Weerasinghe; Oladapo Oyebode; Yongli Wang (J. Ambient Intell. Humaniz. Comput., 2023)

Persuasive Determinants of Physical Activity in Adults: Cultural Differences and the Moderating Effect of Gender and Age. - Najla Almutari; Alaa Alslaity; Rita Orji (HCI (16), 2024)

iCare: Findings from the Design and Initial Evaluation of a Mental Health App Prototype for Working-Class Women in India. - Jaisheen Kour Reen; Aniefiok Friday; Gerry Chan; Rita Orji (HCI (3), 2024)

Preface to the 7th International Workshop on Personalizing Persuasive Technologies. - Ifeoma Adaji; Kiemute Oyibo; Rita Orji; Jaap Ham; Alaa Alslaity (PERSUASIVE (Adjunct), 2024)

Exploring the Effect of Using a Single Versus Multiple Behaviour Change Strategies on Motivation to Use Gratitude App and Possible Gender Differences. - Felwah Alqahtani; Chinenye Ndulue; Rita Orji (PERSUASIVE, 2024)

DROP DASH: A Persuasive Mobile Game to Promote Healthy Hydration Choices Using Machine Learning. - Sussan Anukem; Chinenye Ndulue; Rita Orji (PERSUASIVE, 2024)

Exploring the Influence of Game Framing and Gamer Types on the Effectiveness of Persuasive Games. - Chinenye Ndulue; Rita Orji (PERSUASIVE, 2024)

Investigating Gender-Specific Preferences for Persuasive Strategies in a Persuasive Game for Healthy Eating. - Chinenye Ndulue; Rita Orji (PERSUASIVE (Adjunct), 2024)

SmileApp: The Design and Evaluation of an mHealth App for Stress Reduction Through Artificial Intelligence and Persuasive Technology. - Joseph Orji; Gerry Chan; Chinenye Ndulue; Rita Orji (PERSUASIVE, 2024)

Hidden desires, echoed distress: Dissecting Nigeria's sexting landscape and its ties to depression. - Victor Yisa; Rita Orji (Comput. Hum. Behav., 2024)

Toward the design of persuasive systems for a healthy workplace: a real-time posture detection. - Grace Ataguba; Rita Orji (Frontiers Big Data, 2024)

Centering equity, diversity, and inclusion in youth digital mental health: findings from a research, policy, and practice knowledge exchange workshop. - Medard Adu; Bilikis Banire; Mya Dockrill; Alzena Ilie; Elizabeth Lappin; Patrick McGrath; Samantha Munro; Kady Myers; Gloria Obuobi-Donkor; Rita Orji; Rebecca Pillai Riddell; Lori Wozney; et al. (Frontiers Digit. Health, 2024)

Machine learning techniques for emotion detection and sentiment analysis: current state, challenges, and future directions. - Alaa Alslaity; Rita Orji (Behav. Inf. Technol., 2024)

Towards understanding the mechanism through which reward and punishment motivate or demotivate behaviours. - Rita Orji; Alaa Alslaity; Gerry Chan (Behav. Inf. Technol., 2024)

Correction to: Emotion detection and semantic trends during COVID-19 social isolation using artificial intelligence techniques. - Hamed Jelodar; Rita Orji; Stan Matwin; Swarna Weerasinghe; Oladapo Oyebode; Yongli Wang (J. Ambient Intell. Humaniz. Comput., 2024)

Increasing motivation in social exercise games: personalising gamification elements to player type. - Gerry Chan; Ali Arya; Rita Orji; Zhao Zhao; Anthony D. Whitehead (Behav. Inf. Technol., 2024)

Persuasive strategies and emotional states: towards designing personalized and emotion-adaptive persuasive systems. - Oladapo Oyebode; Darren Steeves; Rita Orji (User Model. User Adapt. Interact., 2024)

Feeling Moodie: Insights from a Usability Evaluation to Improve the Design of mHealth Apps. - Gerry Chan; Alaa Alslaity; Richard Wilson 002; Rita Orji (Int. J. Hum. Comput. Interact., 2024)

"Bring them back to life": LifeLink Application for Caregivers Dealing with Suicidality. - Smriti Jha; Gerry Chan; Seana Jewer; Vincent I. O. Agyapong; Rita Orji (CHI, 2025)

Lightweight Early-Warning Bot Detection on X (Twitter): Temporal Patterns and Entropy Insights. - Sanaz Adel Alipour; Jeannette Janssen; Rita Orji; Nur Zincir-Heywood (COMPSAC, 2025)

Leveraging Generative and Rule-Based Models for Persuasive STI Education: A Multi-Chatbot Mobile Application. - Hemad Fetrati; Gerry Chan; Rita Orji (CUI, 2025)

Bridging Research and Practice in Persuasive Mobile Stress Management Apps: A 21-Year Comparative Analysis and Novel Design Framework. - Mona Alhasani; Oladapo Oyebode; Rita Orji (PERSUASIVE, 2025)

LifeLink: The Design and Evaluation of an mHealth App for Caregivers Supporting Individuals with Suicidality. - Smriti Jha; Gerry Chan; Rita Orji (PERSUASIVE, 2025)

MyHealthCore: Towards a Community-Engaged HIV Prevention Persuasive mHealth App for Black Communities in Canada. - Kaminda Natasha Musumbulwa; Gerry Chan; Oladapo Oyebode; Rita Orji (PERSUASIVE, 2025)

The Motivational Appeal of Persuasive Strategies in a Healthy Eating Behaviour Change Game. - Chinenye Ndulue; Oladapo Oyebode; Rita Orji (PERSUASIVE, 2025)

PetBuddy: An Examination of Augmented Reality Mobile Health Game for Promoting Physical Activity. - Priyal Srivastava; Gerry Chan; Oladapo Oyebode; Rita Orji (PERSUASIVE, 2025)

On the reliability of Large Language Models to misinformed and demographically informed prompts. - Toluwani Aremu; Oluwakemi Akinwehinmi; Chukwuemeka Nwagu; Syed Ishtiaque Ahmed; Rita Orji; Pedro Arnau del Amo; Abdulmotaleb El-Saddik (AI Mag., 2025)

Revitalizing wellbeing: App design for stress reduction through artificial intelligence and persuasive technology. - Joseph Orji; Gerry Chan; Rita Orji (Int. J. Hum. Comput. Stud., 2025)

Promoting Stress Management among Students in Higher Education: Evaluating the Effectiveness of a Persuasive Time Management Mobile App. - Mona Alhasani; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

The Shape of Mobile Health: A Systematic Review of Health Visualization on Mobile Devices. - Gerry Chan; Chukwuemeka Nwagu; Ifeanyi Odenigbo; Alaa Alslaity; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

Can Your Smartphone Save A Life? A Systematic Review of Mobile-Based Interventions For Suicide Prevention. - Smriti Jha; Seana Jewer; Vincent I. O. Agyapong; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

A Panoramic View of Socio-Cultural Sensitivity in Digital Technologies: A Comprehensive Review and Future Directions. - Gerry Chan; Bilikis Banire; Grace Ataguba; George Frempong; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

Chatbots for Sexual Health Improvement: A Systematic Review. - Hemad Fetrati; Gerry Chan; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

Beyond the Birthday Cake Emoji: Unraveling Gender Differences and Behavioral Nuances in Nigerian Birthday Disclosures on Social Media. - Victor Yisa; Gerry Chan; Reza Ghaiumy Anaraky; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

Exploring Large Language Models for Personalized Recipe Generation and Weight-Loss Management. - Grace Ataguba; Rita Orji (ACM Trans. Comput. Heal., 2025)

Smartphone Games Heuristics (SmGH) - Towards a Standard Set of Platform-Centric Heuristic for Smartphone Games Evaluation. - Ravishankar Subramani Iyer; Chinenye Ndulue; Sandra Meier; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

The Impact of Persuasive Framing on the Perceived Effectiveness of a Game for Behaviour Change. - Chinenye Ndulue; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

Exploring the impact of game framing on the motivational appeal of persuasive strategies and their effectiveness in behaviour change games. - Chinenye Ndulue; Rita Orji (Behav. Inf. Technol., 2025)

Social Exergames in Health and Wellness: A Systematic Review of Trends, Effectiveness, Challenges, and Directions for Future Research. - Gerry Chan; Bilikis Banire; Sussan Anukem; Masud Imran; Suraj Meena; Chukwuemeka Nwagu; Oladapo Oyebode; Alaa Alslaity; Ali Arya; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

iCare: Insights from the Evaluation of an App for Managing Stress Among Working-Class Indian Women. - Jaisheen Kour Reen; Gerry Chan; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

Food mukbang on social media: towards an AI-driven persuasive interventions for living healthy on social media. - Grace Ataguba; Iheanyi Kalu; Gerry Chan; Rita Orji (AI Soc., 2025)

AR Dancee: An Augmented Reality-Based Mobile Persuasive Intervention for Promoting Physical Activity Through Dancing. - Ifeanyi Paul Odenigbo; Alaa Alslaity; Gerry Chan; Rita Orji (Int. J. Hum. Comput. Interact., 2025)

Insights from the evaluation of a persuasive intervention for absent-minded smartphone use. - Chukwuemeka Nwagu; Rita Orji (Behav. Inf. Technol., 2025)

Exploring Trends, Pitfalls, and Future Directions in Digital Behaviour Change Interventions for Managing Student Stress. - Mona Alhasani; Rita Orji (Int. J. Hum. Comput. Interact., 2025)