Conformance Testing, the Elixer within the Chain for Learning Scenarios and Objects. - Rob Nadolski; Owen O'Neill; Wim van der Vegt; Rob Koper (ICALT, 2006)

CopperCore Service Integration - Integrating IMS Learning Design and IMS Question and Test Interoperability. - Hubert Vogten; Harrie Martens; Rob Nadolski; Colin Tattersall; Peter van Rosmalen; Rob Koper (ICALT, 2006)

Combining social-based and information-based approaches for personalised recommendation on sequencing learning activities. - Hans G. K. Hummel; Bert van den Berg; Adriana J. Berlanga; Hendrik Drachsler; José Janssen; Rob Nadolski; Rob Koper (Int. J. Learn. Technol., 2007)

CopperCore service integration. - Hubert Vogten; Harrie Martens; Rob Nadolski; Colin Tattersall; Peter van Rosmalen; Rob Koper (Interact. Learn. Environ., 2007)

Competence Description for Personal Recommendations: The Importance of Identifying the Complexity of Learning and Performance Situations. - Frans J. Prins; Rob Nadolski; Adriana J. Berlanga; Hendrik Drachsler; Hans G. K. Hummel; Rob Koper (J. Educ. Technol. Soc., 2008)

Serious games for higher education: a framework for reducing design complexity. - Wim Westera; Rob Nadolski; Hans G. K. Hummel; Iwan G. J. H. Wopereis (J. Comput. Assist. Learn., 2008)

Evaluating the Effectiveness of Personalised Recommender Systems in Learning Networks. - Hendrik Drachsler; Hans G. K. Hummel; Bert van den Berg; Jannes Eshuis; Wim Waterink; Rob Nadolski; Adriana J. Berlanga; Nanda Boers; Rob Koper (Learning Network Services for Professional Development, 2009)

Individualised Navigation Services in Learning Networks. - Hans G. K. Hummel; Bert van den Berg; Adriana J. Berlanga; Hendrik Drachsler; José Janssen; Rob Nadolski; Rob Koper (Learning Network Services for Professional Development, 2009)

How to Set Up Simulations for Designing Light-Weight Personalised Recommender Systems. - Rob Nadolski; Bert van den Berg; Adriana J. Berlanga; Hans G. K. Hummel; Hendrik Drachsler; Rob Koper; Peter B. Sloep (Learning Network Services for Professional Development, 2009)

Effects of the ISIS Recommender System for Navigation Support in self-organised Learning Networks. - Hendrik Drachsler; Hans G. K. Hummel; Bert van den Berg; Jannes Eshuis; Wim Waterink; Rob Nadolski; Adriana J. Berlanga; Nanda Boers; Rob Koper (J. Educ. Technol. Soc., 2009)

Simulating Light-Weight Personalised Recommender Systems in Learning Networks: A Case for Pedagogy-Oriented and Rating-Based Hybrid Recommendation Strategies. - Rob Nadolski; Bert van den Berg; Adriana J. Berlanga; Hendrik Drachsler; Hans G. K. Hummel; Rob Koper; Peter B. Sloep (J. Artif. Soc. Soc. Simul., 2009)

Scripted collaboration in serious gaming for complex learning: Effects of multiple perspectives when acquiring water management skills. - Hans G. K. Hummel; Jasper van Houcke; Rob Nadolski; Tony van der Hiele; Hub Kurvers; Ansje Löhr (Br. J. Educ. Technol., 2011)

FILTWAM - A Framework for Online Affective Computing in Serious Games. - Kiavash Bahreini; Rob Nadolski; Wim Westera (VS-GAMES, 2012)

FILTWAM and Voice Emotion Recognition. - Kiavash Bahreini; Rob Nadolski; Wim Westera (GALA, 2013)

Acquiring 21st Century Skills: Gaining Insight into the Design and Applicability of a Serious Game with 4C-ID. - Peter van Rosmalen; Elizabeth A. Boyle; Rob Nadolski; John van der Baaren; Baltasar Fernández-Manjón; Ewan MacArthur; Tiina Pennanen; Madalina Manea; Kam Star (GALA, 2013)

Learning Analytics in Serious Gaming: Uncovering the Hidden Treasury of Game Log Files. - Wim Westera; Rob Nadolski; Hans G. K. Hummel (GALA, 2013)

Improved Multimodal Emotion Recognition for Better Game-Based Learning. - Kiavash Bahreini; Rob Nadolski; Wim Westera (GALA, 2014)

Implications of Learning Analytics for Serious Game Design. - Jannicke Baalsrud Hauge; Riccardo Berta; Giusy Fiucci; Baltasar Fernández-Manjón; Carmen Luisa Padrón Nápoles; Wim Westera; Rob Nadolski (ICALT, 2014)

Guest Editorial: Game Based Learning for 21st Century Transferable Skills: Challenges and Opportunities. - Francesco Bellotti; Rosa Maria Bottino; Baltasar Fernández-Manjón; Rob Nadolski (J. Educ. Technol. Soc., 2014)

Serious Gaming Analytics: What Students' Log Files Tell Us about Gaming and Learning. - Wim Westera; Rob Nadolski; Hans G. K. Hummel (Int. J. Serious Games, 2014)

Deploying Serious Games for Management in Higher Education: lessons learned and good practices. - Jannicke Baalsrud Hauge; Francesco Bellotti; Rob Nadolski; Riccardo Berta; Maira B. Carvalho (EAI Endorsed Trans. Serious Games, 2014)

A Modular Approach for Multi-Dimensional Learning Support in Educational Games. - Alexander Nussbaumer; Christina M. Steiner; Matthias Maurer; Rob Nadolski; Dietrich Albert (ICCE, 2016)

Towards real-time speech emotion recognition for affective e-learning. - Kiavash Bahreini; Rob Nadolski; Wim Westera (Educ. Inf. Technol., 2016)

Data Fusion for Real-time Multimodal Emotion Recognition through Webcams and Microphones in E-Learning. - Kiavash Bahreini; Rob Nadolski; Wim Westera (Int. J. Hum. Comput. Interact., 2016)

Towards multimodal emotion recognition in e-learning environments. - Kiavash Bahreini; Rob Nadolski; Wim Westera (Interact. Learn. Environ., 2016)

Efficient Software Assets for Fostering Learning in Applied Games. - Matthias Maurer; Alexander Nussbaumer; Christina M. Steiner; Wim van der Vegt; Rob Nadolski; Enkhbold Nyamsuren; Dietrich Albert (iLRN, 2017)

Retrospective cognitive feedback for progress monitoring in serious games. - Rob Nadolski; Hans G. K. Hummel (Br. J. Educ. Technol., 2017)

Communication skills training exploiting multimodal emotion recognition. - Kiavash Bahreini; Rob Nadolski; Wim Westera (Interact. Learn. Environ., 2017)

Students' and Teachers' Perceptions of the Usability and Usefulness of the First Viewbrics-Prototype: A Methodology and Online Tool to Formatively Assess Complex Generic Skills with Video-Enhanced Rubrics (VER) in Dutch Secondary Education. - Ellen Rusman; Rob Nadolski; Kevin Ackermans (TEA, 2018)

Video-or text-based rubrics: What is most effective for mental model growth of complex skills within formative assessment in secondary schools? - Kevin Ackermans; Ellen Rusman; Rob Nadolski; Marcus Specht; Saskia Brand-Gruwel (Comput. Hum. Behav., 2019)

Serious game in introductory psychology for professional awareness: Optimal learner control and authenticity. - Hans G. K. Hummel; Rob Nadolski; Jannes Eshuis; Aad Slootmaker; Jeroen Storm (Br. J. Educ. Technol., 2021)

Video-enhanced or textual rubrics: Does the Viewbrics' formative assessment methodology support the mastery of complex (21st century) skills? - Kevin Ackermans; Ellen Rusman; Rob Nadolski; Marcus Specht; Saskia Brand-Gruwel (J. Comput. Assist. Learn., 2021)

Gamebrics: Integrating Analytical Rubrics into Serious Games to Teach Analytical Skills. - Hugo C. Huurdeman; Hans G. K. Hummel; Rob Nadolski; Giel van Lankveld; Konstantinos Georgiadis; Johan van den Boomen; Hub Kurvers; Petra Neessen; Ron Pat-El; Aad Slootmaker (CSEDU (2), 2023)

Pe(e)rfectly Skilled: Underpinnings of an Online Formative Assessment Method for (Inter)active and Practice-Based Complex Skills Training in Higher Education (HE). - Ellen Rusman; Rob Nadolski (Int. J. Mob. Blended Learn., 2023)

Gamebrics: Design, implementation and practical evaluation of analytical rubrics in serious game play. - Hans G. K. Hummel; Rob Nadolski; Hugo C. Huurdeman; Giel van Lankveld; Konstantinos Georgiadis; Aad Slootmaker; Hub Kurvers; Mick Hummel; Petra Neessen; Johan van den Boomen; Ron Pat-El; Julia Fischmann (J. Comput. Assist. Learn., 2024)