Tangible business model sketches to support participatory innovation. - Robb Mitchell; Jacob Buur (DESIRE, 2010)

Social contraptions and embodied interaction. - Jared Donovan; Robb Mitchell (UbiComp (Adjunct Papers), 2010)

Making sense of "things": developing new practices and methods for using tangible materials in collaborative processes. - Trine Heinemann; Stella Boess; Jeanette Landgrebe; Robb Mitchell; Maurice Nevile (DESIRE, 2011)

Cyranic contraptions: using personality surrogates to explore ontologically and socially dynamic contexts. - Robb Mitchell; Alex Gillespie; Brian O'Neill (DESIRE, 2011)

Social contraptions as breaching environments. - Robb Mitchell (TEI, 2012)

Reindeer & wolves: exploring sensory deprivation in multiplayer digital bodily play. - Daniel J. Finnegan; Eduardo Velloso; Robb Mitchell; Florian Mueller 001; Richard Byrne 001 (CHI PLAY, 2014)

Breaching barriers to collaboration in public spaces. - Trine Heinemann; Robb Mitchell (TEI, 2014)

The toilet companion: a toilet brush that should be there for you and not for others. - Laurens Boer; Nico Hansen; Ragna L. Möller; Ana I. C. Neto; Anne H. Nielsen; Robb Mitchell (AH, 2015)

The kraftwork and the knittstruments: augmenting knitting with sound. - Enrique Encinas; Konstantia Koulidou; Robb Mitchell (AH, 2015)

Cyrafour: an experiential activity facilitating empathic distant communication among copresent individuals. - Enrique Encinas; Robb Mitchell (AH, 2015)

Really eating together: a kinetic table to synchronise social dining experiences. - Robb Mitchell; Alexandra Papadimitriou; Youran You; Laurens Boer (AH, 2015)

Embodied Technology: Unraveling Bodily Action with Normative Types. - Laurens Boer; Robb Mitchell; Agnese Caglio; Andrés Lucero (CHI Extended Abstracts, 2015)

Blind Running: Perceptual Team Interdependency for Self-less Play. - Robb Mitchell; Cynthia S. B. Bravo; Andreas Heiberg Skouby; Ragna Lisa Möller (CHI PLAY, 2015)

Sensing mine, yours, theirs, and ours: interpersonal ubiquitous interactions. - Robb Mitchell (UbiComp/ISWC Adjunct, 2015)

Digital Sound De-Localisation as a Game Mechanic for Novel Bodily Play. - John Tiab; Juho Rantakari; Mads Laurberg Halse; Robb Mitchell (NordiCHI, 2016)

HandyFeet: Social Bodily Play Via Split Control of a Human Puppet's Limbs. - Robb Mitchell; Andreas Fender; Florian 'Floyd' Mueller (TEI, 2016)

Bodily Sketching With Sensable Stretchables. - Alan Poole; Robb Mitchell; Katrin Wolf 001; Rahimullah Sarban (TEI, 2016)

Barriers for Bridging Interpersonal Gaps: Three Inspirational Design Patterns for Increasing Collocated Social Interaction: Full paper. - Robb Mitchell; Thomas Olsson 002 (C&T, 2017)

Move Closer: Towards Design Patterns To Support Initiating Social Encounters. - Robb Mitchell; Laurens Boer (CHI Extended Abstracts, 2017)

Beating the City: Three Inspirational Design Patterns to Promote Social Play Through Aligning Rhythms. - Robb Mitchell; Thomas Olsson 002 (INTETAIN, 2017)

We-Coupling!: Designing New Forms of Embodied Interpersonal Connection. - Robb Mitchell; Jun Nishida; Enrique Encinas; Shunichi Kasahara (TEI, 2017)

(Un)Acceptable!?!: Re-thinking the Social Acceptability of Emerging Technologies. - Marion Koelle; Susanne Boll; Thomas Olsson 002; Julie R. Williamson; Halley Profita; Shaun K. Kane; Robb Mitchell (CHI Extended Abstracts, 2018)

Towards Dynamic Perspective Exchange in Physical Games. - Jakub Sypniewski; Steven Beck Klingberg; Jakub Rybar; Robb Mitchell (CHI Extended Abstracts, 2018)

Multimedia Ubiquitous Technology for Opportunistic Social Interactions. - Beatrice Monastero; Andrés Lucero; Tapio Takala; Thomas Olsson 002; Giulio Jacucci; Robb Mitchell (MUM, 2018)

Tracking Well-Being Design Explorations Through Object Theatre. - Andreas Heiberg Skouby; Merja Ryöppy; Robb Mitchell (TEI, 2018)

Design Framework for Social Wearables. - Ella Dagan; Elena Márquez Segura; Ferran Altarriba Bertran; Miguel Flores; Robb Mitchell; Katherine Isbister (Conference on Designing Interactive Systems, 2019)

Facilitating the First Move: Exploring Inspirational Design Patterns for Aiding Initiation of Social Encounters. - Robb Mitchell; Thomas Olsson 002 (C&T, 2019)

Levelling, Nudging, and Easing: Inspirational Design Patterns For Supporting New Encounters. - Robb Mitchell (CHIuXiD, 2019)

Beyond Cooperation: Three-Way Body Transfer Illusions For Physical Play. - Jakub Sypniewski; Robb Mitchell (ECSCW Exploratory Papers, Demos and Posters, 2019)

#SociallyAcceptableHCI: Social Acceptability of Emerging Technologies and Novel Interaction Paradigms. - Marion Koelle; Ceenu George; Valentin Schwind; Daniel Perry; Yumiko Sakamoto; Khalad Hasan; Robb Mitchell; Thomas Olsson 002 (INTERACT (4), 2019)

Chasing the Buzz; Exploring Sense Deprivation in Bodily Play. - Katrine Løck Worm; Christina Fyhn Nielsen; Robb Mitchell (TEI, 2019)

What is (un)acceptable?: thoughts on social acceptability in HCI research. - Marion Koelle; Thomas Olsson 002; Robb Mitchell; Julie R. Williamson; Susanne Boll (Interactions, 2019)

Metaprobes, Metaphysical Workshops and Sketchy Philosophy. - Enrique Encinas; Abigail C. Durrant; Robb Mitchell; Mark Blythe (CHI, 2020)

Novel Collocated Social Interactions To Inspire Video Conferencing Design. - Robb Mitchell (ECSCW, 2020)

Social Icebreakers Everywhere: A Day In The Life. - Robb Mitchell; Enrique Encinas; Ben Kirman (ECSCW, 2020)

Prospettive di Connessioni Urbane∗: a case study about using Instagram to keep in touch with urban places in Naples (Italy) during COVID-19 pandemic. - Flora Gatti; Fortuna Procentese; Robb Mitchell (MindTrek, 2021)

Art Digital Jewellery: Practitioners' Perspectives. - Nantia Koulidou; Robb Mitchell (TEI, 2021)

Touchy Tap: A Slow Technology for Shared Reflections on Water Consumption. - Nanami Nakamura; Robb Mitchell; Laurens Boer (ArtsIT, 2022)

Near-Instant Prototyping of Multi-User Digital-Physical Interactions. - Robb Mitchell (EVA, 2022)

I Just Can't Believe These are not Fictitious: Vivifying design examples through narratives populated by existing artefacts. - Robb Mitchell; Ben Kirman; Enrique "Kin" Encinas (MindTrek, 2022)

Move It Like Picasso: A Flexible Platform to Combine Movement, Drawing, and Communicative Play. - Caroline Hahne; Sona Königsteinová; Andrea Farády; Robb Mitchell (MUM, 2022)

Find Your Match - Collaboratively Carrying A Pair of Horizontal Screens Towards Convivial Interactions. - Silvia Slawek; Ivana Stiavnická; Marcela Tomasi; Teodora Vlad; Robb Mitchell (MindTrek, 2023)

Progressivity in Hybrid Meetings: Daily Scrum as an Enabling Constraint for a Multi-Locational Software Development Team. - Safinaz Büyükgüzel; Robb Mitchell (Comput. Support. Cooperative Work., 2023)

"Weight of Scrolling" - Browsing Social Media In Bed With A Collaborative Interface for Horizontal Users. - Daniel Epler Nuñez; Marianna Messana; Diana Povazanova; Robb Mitchell (GROUP Companion, 2025)