Investigating the Effect of Distractor Interactivity for Redirected Walking in Virtual Reality. - Robbe Cools; Adalberto L. Simeone (SUI, 2019)

The Body in Cross-Reality: A Framework for Selective Augmented Reality Visualisation of Virtual Objects. - Jihae Han; Robbe Cools; Adalberto L. Simeone (XR@ISS, 2020)

SelectVisAR: Selective Visualisation of Virtual Environments in Augmented Reality. - Robbe Cools; Jihae Han; Adalberto L. Simeone (Conference on Designing Interactive Systems, 2021)

Mobile Displays for Cross-Reality Interactions between Virtual and Physical Realities. - Robbe Cools; Adalberto L. Simeone (MUM, 2021)

Exploring Bi-Directional Pinpointing Techniques for Cross-Reality Collaboration. - Priyanka Pazhayedath; Pedro Belchior; Rafael Prates; Filipe Silveira; Daniel Simões Lopes; Robbe Cools; Augusto Esteves; Adalberto L. Simeone (VR Workshops, 2021)

Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality. - Adalberto L. Simeone; Robbe Cools; Stan Depuydt; João Maria Gomes; Piet Goris; Joseph Grocott; Augusto Esteves; Kathrin Gerling (CHI, 2022)

Blending Spaces: Cross-Reality Interaction Techniques for Object Transitions Between Distinct Virtual and Augmented Realities. - Robbe Cools; Augusto Esteves; Adalberto L. Simeone (ISMAR, 2022)

Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality. - Robbe Cools; Matt Gottsacker; Adalberto L. Simeone; Gerd Bruder; Greg Welch; Steven Feiner (ISMAR Adjunct, 2022)

AdapTables: Using Conformal Mapping for Collaboration on Tables in Asymmetric Mixed Reality. - Tim De Bauw; Robbe Cools; Adalberto L. Simeone (SUI, 2022)

ARcoustic: A Mobile Augmented Reality System for Seeing Out-of-View Traffic. - Xuesong Zhang 002; Xian Wu; Robbe Cools; Adalberto L. Simeone; Uwe Gruenefeld (AutomotiveUI, 2023)

CReST: Design and Evaluation of the Cross-Reality Study Tool. - Robbe Cools; Xuesong Zhang 002; Adalberto L. Simeone (MUM, 2023)

Investigating the Effect of Material and Shape Abstraction on Object Recognition for Private Objects in Augmented Reality Environments. - Natalie Van Delm; Robbe Cools; Adalberto L. Simeone (MUM, 2023)

How a Vertical Surface Supports Cross-Reality Transitional Interface Tasks at Different Virtuality Levels. - Robbe Cools; Ozan Balci; Binh Vinh Duc Nguyen 001; Andrew Vande Moere; Adalberto L. Simeone (AVI, 2024)

Focus Agent: LLM-Powered Virtual Focus Group. - Taiyu Zhang; Xuesong Zhang 002; Robbe Cools; Adalberto L. Simeone (IVA, 2024)

The Impact of Near-Future Mixed Reality Contact Lenses on Users' Lives via an Immersive Speculative Enactment and Focus Groups. - Robbe Cools; Renée Venema; Augusto Esteves; Adalberto L. Simeone (SUI, 2024)

From Display to Interaction: Design Patterns for Cross-Reality Systems. - Robbe Cools; Jihae Han; Augusto Esteves; Adalberto L. Simeone (IEEE Trans. Vis. Comput. Graph., 2025)

Comparison of Cross-Reality Transition Techniques Between 3D and 2D Display Spaces in Desktop-AR Systems. - Robbe Cools; Inne Maerevoet; Matt Gottsacker; Adalberto L. Simeone (IEEE Trans. Vis. Comput. Graph., 2025)