An Algebraic Language Processing Environment. - Teodor Rus; Tom Halverson; Eric Van Wyk; Robert Kooima (AMAST, 1997)

Point-based VR visualization for large-scale mesh datasets by real-time remote computation. - Jinghua Ge; Daniel J. Sandin; Andrew E. Johnson 001; Tom Peterka; Robert Kooima; Javier Girado; Thomas A. DeFanti (VRCIA, 2006)

The global lambda visualization facility: An international ultra-high-definition wide-area visualization collaboratory. - Jason Leigh; Luc Renambot; Andrew E. Johnson 001; Byungil Jeong; Ratko Jagodic; Nicholas Schwarz; Dmitry Svistula; Rajvikram Singh; Julieta Aguilera; Xi Wang; Venkatram Vishwanath; Brenda Lopez; et al. (Future Gener. Comput. Syst., 2006)

Personal Varrier: Autostereoscopic virtual reality display for distributed scientific visualization. - Tom Peterka; Daniel J. Sandin; Jinghua Ge; Javier Girado; Robert Kooima; Jason Leigh; Andrew E. Johnson 001; Marcus Thiébaux; Thomas A. DeFanti (Future Gener. Comput. Syst., 2006)

A GPU Sub-pixel Algorithm for Autostereoscopic Virtual Reality. - Robert Kooima; Tom Peterka; Javier Girado; Jinghua Ge; Daniel J. Sandin; Thomas A. DeFanti (VR, 2007)

Dynallax: Solid State Dynamic Parallax Barrier Autostereoscopic VR Display. - Tom Peterka; Robert Kooima; Javier Girado; Jinghua Ge; Daniel J. Sandin; Andrew E. Johnson 001; Jason Leigh; Jürgen P. Schulze; Thomas A. DeFanti (VR, 2007)

A Point-Based Asynchronous Remote Visualization Framework for Real-Time Virtual Reality. - Jinghua Ge; Daniel J. Sandin; Tom Peterka; Robert Kooima; Javier Girado; Andrew E. Johnson 001 (Int. J. Image Graph., 2008)

Advances in the Dynallax Solid-State Dynamic Parallax Barrier Autostereoscopic Visualization Display System. - Tom Peterka; Robert Kooima; Daniel J. Sandin; Andrew E. Johnson 001; Jason Leigh; Thomas A. DeFanti (IEEE Trans. Vis. Comput. Graph., 2008)

Passing "Place for Games". - Daria Tsoupikova; Robert Kooima (SIGGRAPH Art Gallery, 2009)

Planetary-Scale Terrain Composition. - Robert Kooima; Jason Leigh; Andrew E. Johnson 001; Doug Roberts; Mark Subbarao; Thomas A. DeFanti (IEEE Trans. Vis. Comput. Graph., 2009)

Cartouche: conventions for tangibles bridging diverse interactive systems. - Brygg Ullmer; Zachary Dever; Rajesh Sankaran; Cornelius Toole; Chase Freeman; Brooke Cassady; Cole Wiley; Mohamed Diabi; Alvin Wallace Jr.; Michael DeLatin; Blake Tregre; Kexi Liu; et al. (TEI, 2010)

A multi-viewer tiled autostereoscopic virtual reality display. - Robert Kooima; Andrew Prudhomme; Jürgen P. Schulze; Daniel J. Sandin; Thomas A. DeFanti (VRST, 2010)

An Experimental Distributed Visualization System for Petascale Computing. - Jinghua Ge; Andrei Hutanu; Cornelius Toole; Robert Kooima; Imtiaz Hossain; Gabrielle Allen (Comput. Sci. Eng., 2010)

Large Scale Problem Solving Using Automatic Code Generation and Distributed Visualization. - Andrei Hutanu; Erik Schnetter; Werner Benger; Eloisa Bentivegna; Alex Clary; Peter Diener; Jinghua Ge; Robert Kooima; Oleg Korobkin; Kexi Liu; Frank Löffler 001; Ravi Paruchuri; et al. (Scalable Comput. Pract. Exp., 2010)

Cultural heritage omni-stereo panoramas for immersive cultural analytics - From the Nile to the Hijaz. - Neil G. Smith; Steve Cutchin; Robert Kooima; Richard A. Ainsworth; Daniel J. Sandin; Jürgen P. Schulze; Andrew Prudhomme; Falko Kuester; Thomas E. Levy; Thomas A. DeFanti (ISPA, 2013)

Particle dreams in spherical harmonics. - Daniel J. Sandin; Robert Kooima; Laurie Spiegel; Thomas A. DeFanti (VR, 2014)

Multi-pass Gaussian Contact-hardening Soft Shadows. - Kevin Cherry; Robert Kooima (GRAPP, 2015)

Novel electronic scissoring algorithm. - Limeng Pu; Hsiao-Chun Wu; Supratik Mukhopadhyay; Robert Kooima; Yiyan Wu 001 (BMSB, 2017)

Perspective Projection for VR. - Robert Kooima (VR Developer Gems, 2019)