Submap-Based Bundle Adjustment for 3D Reconstruction from RGB-D Data. - Robert Maier 001; Jürgen Sturm; Daniel Cremers (GCPR, 2014)

Super-resolution Keyframe Fusion for 3D Modeling with High-Quality Textures. - Robert Maier 001; Jörg Stückler; Daniel Cremers (3DV, 2015)

Multiframe Scene Flow with Piecewise Rigid Motion. - Vladislav Golyanik; Kihwan Kim; Robert Maier 001; Matthias Nießner; Didier Stricker; Jan Kautz (3DV, 2017)

Efficient Online Surface Correction for Real-time Large-Scale 3D Reconstruction. - Robert Maier 001; Raphael Schaller; Daniel Cremers (BMVC, 2017)

Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting. - Robert Maier 001; Kihwan Kim; Daniel Cremers; Jan Kautz; Matthias Nießner (ICCV, 2017)

De-noising, stabilizing and completing 3D reconstructions on-the-go using plane priors. - Maksym Dzitsiuk; Jürgen Sturm; Robert Maier 001; Lingni Ma; Daniel Cremers (ICRA, 2017)

Combining Depth Fusion and Photometric Stereo for Fine-Detailed 3D Models. - Erik Bylow; Robert Maier 001; Fredrik Kahl; Carl Olsson (SCIA, 2019)

Sparse Surface Constraints for Combining Physics-based Elasticity Simulation and Correspondence-Free Object Reconstruction. - Sebastian Weiss; Robert Maier 001; Rüdiger Westermann; Daniel Cremers; Nils Thuerey (CoRR, 2019)

Correspondence-Free Material Reconstruction using Sparse Surface Constraints. - Sebastian Weiss; Robert Maier 001; Daniel Cremers; Rüdiger Westermann; Nils Thuerey (CVPR, 2020)

High-Quality 3D Reconstruction from Low-Cost RGB-D Sensors. - Robert Maier 001 (2020)

HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstruction. - Angtian Wang; Yuanlu Xu; Nikolaos Sarafianos; Robert Maier 001; Edmond Boyer; Alan L. Yuille; Tony Tung (AAAI, 2024)

ANIM: Accurate Neural Implicit Model for Human Reconstruction from a Single RGB-D Image. - Marco Pesavento; Yuanlu Xu; Nikolaos Sarafianos; Robert Maier 001; Ziyan Wang; Chun-Han Yao; Marco Volino; Edmond Boyer; Adrian Hilton 001; Tony Tung (CVPR, 2024)

SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction. - Marko Mihajlovic; Sergey Prokudin; Siyu Tang 001; Robert Maier 001; Federica Bogo; Tony Tung; Edmond Boyer (ECCV (2), 2024)