INFOAREA - an Open Multi-Purpose Information System for the Mobile Age. - Christian Vogt; Robert Walter; Jörg Rasinger; Günther Specht (J. Mobile Multimedia, 2008)

ABC-Sprints: adapting Scrum to academic game development courses. - Jonas Schild; Robert Walter; Maic Masuch (FDG, 2010)

How to integrate domain-specific languages into the game development process. - Robert Walter; Maic Masuch (Advances in Computer Entertainment Technology, 2011)

Comparing Free Hand Menu Techniques for Distant Displays Using Linear, Marking and Finger-Count Menus. - Gilles Bailly; Robert Walter; Jörg Müller 001; Tongyan Ning; Eric Lecolinet (INTERACT (2), 2011)

1st Workshop on Game Development and Model-Driven Software Development. - Robert Walter; Maic Masuch; Ed Merks (ICEC, 2011)

Chained displays: configurations of public displays can be used to influence actor-, audience-, and passer-by behavior. - Maurice Ten Koppel; Gilles Bailly; Jörg Müller 001; Robert Walter (CHI, 2012)

Looking glass: a field study on noticing interactivity of a shop window. - Jörg Müller 001; Robert Walter; Gilles Bailly; Michael Nischt; Florian Alt (CHI Extended Abstracts, 2012)

2nd Workshop on Game Development and Model-Driven Software Development. - Robert Walter; Maic Masuch; Mathias Funk (ICEC, 2012)

Calliope-d: An Authoring Environment for Interactive Dialog. - Robert Walter; Katja Neuwald (MuC, 2012)

StrikeAPose: revealing mid-air gestures on public displays. - Robert Walter; Gilles Bailly; Jörg Müller 001 (CHI, 2013)

MyPosition: sparking civic discourse by a public interactive poll visualization. - Nina Valkanova; Robert Walter; Andrew Vande Moere; Jörg Müller 001 (CSCW, 2014)

Cuenesics: using mid-air gestures to select items on interactive public displays. - Robert Walter; Gilles Bailly; Nina Valkanova; Jörg Müller 001 (Mobile HCI, 2014)

Tracs: transparency-control for see-through displays. - David Lindlbauer; Toru Aoki; Robert Walter; Yuji Uema; Anita Höchtl; Michael Haller; Masahiko Inami; Jörg Müller 001 (UIST, 2014)

Whole Body Interaction with Public Displays. - Robert Walter (CHI Extended Abstracts, 2015)

Analyzing visual attention during whole body interaction with public displays. - Robert Walter; Andreas Bulling; David Lindlbauer; Martin Schuessler; Jörg Müller 001 (UbiComp, 2015)

GelTouch: Localized Tactile Feedback Through Thin, Programmable Gel. - Viktor Miruchna; Robert Walter; David Lindlbauer; Maren Lehmann; Regine von Klitzing; Jörg Müller 001 (UIST, 2015)

Influence of Display Transparency on Background Awareness and Task Performance. - David Lindlbauer; Klemen Lilija; Robert Walter; Jörg Müller 001 (CHI, 2016)

Interruption and pausing of public display games. - Tiare M. Feuchtner; Robert Walter; Jörg Müller 001 (MobileHCI, 2016)