Interactive 3D Environments by Using Videogame Engines. - Roberto Andreoli; Rosario De Chiara; Ugo Erra; Vittorio Scarano (IV, 2005)

Some Real Experiences in Developing Virtual Environments. - Roberto Andreoli; Rosario De Chiara; Ugo Erra; Antonio Iannaccone; Fernando La Greca; Vittorio Scarano (IV, 2006)

Immersivity and Playability Evaluation of a Game Experience in Cultural Heritage. - Roberto Andreoli; Angela Corolla; Armando Faggiano; Delfina Malandrino; Donato Pirozzi; Mirta Ranaldi; Gianluca Santangelo; Vittorio Scarano (EuroMed (1), 2016)

A Framework to Design, Develop, and Evaluate Immersive and Collaborative Serious Games in Cultural Heritage. - Roberto Andreoli; Angela Corolla; Armando Faggiano; Delfina Malandrino; Donato Pirozzi; Mirta Ranaldi; Gianluca Santangelo; Vittorio Scarano (ACM Journal on Computing and Cultural Heritage, 2018)

Re-using Open Data by Automatically Building Immersive Virtual Reality Worlds as Personal Museums. - Vittorio Scarano; Roberto Andreoli; Daniele Monaco; Alberto Negro; Gianluca Santangelo; Luca Vicidomini (DG.O, 2019)